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Side by Side Diff: third_party/WebKit/Source/core/layout/compositing/CompositedLayerMapping.cpp

Issue 2237433004: Adds DevTools commands for forced viewport override. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: sync. Created 4 years, 4 months ago
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1 /* 1 /*
2 * Copyright (C) 2009, 2010, 2011 Apple Inc. All rights reserved. 2 * Copyright (C) 2009, 2010, 2011 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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2275 if (!scrollbar) 2275 if (!scrollbar)
2276 return; 2276 return;
2277 2277
2278 const IntRect& scrollbarRect = scrollbar->frameRect(); 2278 const IntRect& scrollbarRect = scrollbar->frameRect();
2279 TransformRecorder transformRecorder(context, *scrollbar, AffineTransform::tr anslation(-scrollbarRect.x(), -scrollbarRect.y())); 2279 TransformRecorder transformRecorder(context, *scrollbar, AffineTransform::tr anslation(-scrollbarRect.x(), -scrollbarRect.y()));
2280 IntRect transformedClip = clip; 2280 IntRect transformedClip = clip;
2281 transformedClip.moveBy(scrollbarRect.location()); 2281 transformedClip.moveBy(scrollbarRect.location());
2282 scrollbar->paint(context, CullRect(transformedClip)); 2282 scrollbar->paint(context, CullRect(transformedClip));
2283 } 2283 }
2284 2284
2285 // TODO(eseckler): Make recording distance configurable, e.g. for use in
2286 // headless, where we would like to record an exact area (distance = 0).
2285 static const int kPixelDistanceToRecord = 4000; 2287 static const int kPixelDistanceToRecord = 4000;
2286 2288
2287 IntRect CompositedLayerMapping::recomputeInterestRect(const GraphicsLayer* graph icsLayer) const 2289 IntRect CompositedLayerMapping::recomputeInterestRect(const GraphicsLayer* graph icsLayer) const
2288 { 2290 {
2289 FloatRect graphicsLayerBounds(FloatPoint(), graphicsLayer->size()); 2291 FloatRect graphicsLayerBounds(FloatPoint(), graphicsLayer->size());
2290 2292
2291 IntSize offsetFromAnchorLayoutObject; 2293 IntSize offsetFromAnchorLayoutObject;
2292 const LayoutBoxModelObject* anchorLayoutObject; 2294 const LayoutBoxModelObject* anchorLayoutObject;
2293 if (graphicsLayer == m_squashingLayer.get()) { 2295 if (graphicsLayer == m_squashingLayer.get()) {
2294 // TODO(chrishtr): this is a speculative fix for crbug.com/561306. Howev er, it should never be the case that 2296 // TODO(chrishtr): this is a speculative fix for crbug.com/561306. Howev er, it should never be the case that
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2310 // Start with the bounds of the graphics layer in the space of the anchor La youtObject. 2312 // Start with the bounds of the graphics layer in the space of the anchor La youtObject.
2311 FloatRect graphicsLayerBoundsInObjectSpace(graphicsLayerBounds); 2313 FloatRect graphicsLayerBoundsInObjectSpace(graphicsLayerBounds);
2312 graphicsLayerBoundsInObjectSpace.move(offsetFromAnchorLayoutObject); 2314 graphicsLayerBoundsInObjectSpace.move(offsetFromAnchorLayoutObject);
2313 2315
2314 // Now map the bounds to its visible content rect in screen space, including applying clips along the way. 2316 // Now map the bounds to its visible content rect in screen space, including applying clips along the way.
2315 LayoutRect visibleContentRect(graphicsLayerBoundsInObjectSpace); 2317 LayoutRect visibleContentRect(graphicsLayerBoundsInObjectSpace);
2316 LayoutView* rootView = anchorLayoutObject->view(); 2318 LayoutView* rootView = anchorLayoutObject->view();
2317 while (rootView->frame()->ownerLayoutObject()) 2319 while (rootView->frame()->ownerLayoutObject())
2318 rootView = rootView->frame()->ownerLayoutObject()->view(); 2320 rootView = rootView->frame()->ownerLayoutObject()->view();
2319 anchorLayoutObject->mapToVisualRectInAncestorSpace(rootView, visibleContentR ect); 2321 anchorLayoutObject->mapToVisualRectInAncestorSpace(rootView, visibleContentR ect);
2320 visibleContentRect.intersect(LayoutRect(rootView->frameView()->visibleConten tRect())); 2322 visibleContentRect.intersect(LayoutRect(rootView->frameView()->visibleConten tRectForPainting()));
2321 2323
2322 IntRect enclosingGraphicsLayerBounds(enclosingIntRect(graphicsLayerBounds)); 2324 IntRect enclosingGraphicsLayerBounds(enclosingIntRect(graphicsLayerBounds));
2323 2325
2324 // Map the visible content rect from screen space to local graphics layer sp ace. 2326 // Map the visible content rect from screen space to local graphics layer sp ace.
2325 IntRect localInterestRect; 2327 IntRect localInterestRect;
2326 // If the visible content rect is empty, then it makes no sense to map it ba ck since there is nothing to map. 2328 // If the visible content rect is empty, then it makes no sense to map it ba ck since there is nothing to map.
2327 if (!visibleContentRect.isEmpty()) { 2329 if (!visibleContentRect.isEmpty()) {
2328 localInterestRect = anchorLayoutObject->absoluteToLocalQuad(FloatRect(vi sibleContentRect), UseTransforms | TraverseDocumentBoundaries).enclosingBounding Box(); 2330 localInterestRect = anchorLayoutObject->absoluteToLocalQuad(FloatRect(vi sibleContentRect), UseTransforms | TraverseDocumentBoundaries).enclosingBounding Box();
2329 localInterestRect.move(-offsetFromAnchorLayoutObject); 2331 localInterestRect.move(-offsetFromAnchorLayoutObject);
2330 // TODO(chrishtr): the code below is a heuristic, instead we should dete ct and return whether the mapping failed. 2332 // TODO(chrishtr): the code below is a heuristic, instead we should dete ct and return whether the mapping failed.
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2691 } else if (graphicsLayer == m_scrollingContentsLayer.get()) { 2693 } else if (graphicsLayer == m_scrollingContentsLayer.get()) {
2692 name = "Scrolling Contents Layer"; 2694 name = "Scrolling Contents Layer";
2693 } else { 2695 } else {
2694 ASSERT_NOT_REACHED(); 2696 ASSERT_NOT_REACHED();
2695 } 2697 }
2696 2698
2697 return name; 2699 return name;
2698 } 2700 }
2699 2701
2700 } // namespace blink 2702 } // namespace blink
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