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Unified Diff: src/effects/SkGpuBlurUtils.h

Issue 2236493002: Revert of Create blurred RRect mask on GPU (rather than uploading it) (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 4 months ago
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Index: src/effects/SkGpuBlurUtils.h
diff --git a/src/effects/SkGpuBlurUtils.h b/src/effects/SkGpuBlurUtils.h
index a12a08873c3a4c8bac439a9b97120fd1d0546388..a5de6a242ac86bce661de0ba42b54d56d8c87b22 100644
--- a/src/effects/SkGpuBlurUtils.h
+++ b/src/effects/SkGpuBlurUtils.h
@@ -29,7 +29,6 @@
* no pixels will be sampled outside of this rectangle.
* @param sigmaX The blur's standard deviation in X.
* @param sigmaY The blur's standard deviation in Y.
- * @param fit backing fit for the returned draw context
* @return The drawContext containing the blurred result.
*/
sk_sp<GrDrawContext> GaussianBlur(GrContext* context,
@@ -38,8 +37,7 @@
const SkIRect& dstBounds,
const SkIRect* srcBounds,
float sigmaX,
- float sigmaY,
- SkBackingFit fit = SkBackingFit::kApprox);
+ float sigmaY);
};
#endif
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