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Unified Diff: src/effects/SkBlurMaskFilter.cpp

Issue 2236493002: Revert of Create blurred RRect mask on GPU (rather than uploading it) (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 4 months ago
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Index: src/effects/SkBlurMaskFilter.cpp
diff --git a/src/effects/SkBlurMaskFilter.cpp b/src/effects/SkBlurMaskFilter.cpp
index c3b60cb71db8537a52d7dd28a567d49cc2ef23de..421573349260ac7d03c2d09a768dd15502fdd371 100644
--- a/src/effects/SkBlurMaskFilter.cpp
+++ b/src/effects/SkBlurMaskFilter.cpp
@@ -22,7 +22,7 @@
#include "GrTexture.h"
#include "GrFragmentProcessor.h"
#include "GrInvariantOutput.h"
-#include "GrStyle.h"
+#include "SkDraw.h"
#include "effects/GrSimpleTextureEffect.h"
#include "glsl/GrGLSLFragmentProcessor.h"
#include "glsl/GrGLSLFragmentShaderBuilder.h"
@@ -56,7 +56,7 @@
const SkMatrix& viewMatrix,
const SkStrokeRec& strokeRec,
const SkPath& path) const override;
- bool directFilterRRectMaskGPU(GrContext*,
+ bool directFilterRRectMaskGPU(GrTextureProvider* texProvider,
GrDrawContext* drawContext,
GrPaint* grp,
const GrClip&,
@@ -910,7 +910,7 @@
class GrRRectBlurEffect : public GrFragmentProcessor {
public:
- static sk_sp<GrFragmentProcessor> Make(GrContext*, float sigma, const SkRRect&);
+ static sk_sp<GrFragmentProcessor> Make(GrTextureProvider*, float sigma, const SkRRect&);
virtual ~GrRRectBlurEffect() {};
const char* name() const override { return "GrRRectBlur"; }
@@ -939,109 +939,13 @@
typedef GrFragmentProcessor INHERITED;
};
-bool SkBlurMaskFilter::ComputeBlurredRRectParams(const SkRRect& rrect,
- SkScalar sigma,
- SkRRect* rrectToDraw,
- SkISize* widthHeight,
- SkScalar xs[4],
- int* numXs,
- SkScalar ys[4],
- int* numYs) {
- unsigned int blurRadius = 3*SkScalarCeilToInt(sigma-1/6.0f);
-
- const SkRect& orig = rrect.getBounds();
- const SkVector& radiiUL = rrect.radii(SkRRect::kUpperLeft_Corner);
- const SkVector& radiiUR = rrect.radii(SkRRect::kUpperRight_Corner);
- const SkVector& radiiLR = rrect.radii(SkRRect::kLowerRight_Corner);
- const SkVector& radiiLL = rrect.radii(SkRRect::kLowerLeft_Corner);
-
- const int left = SkScalarCeilToInt(SkTMax<SkScalar>(radiiUL.fX, radiiLL.fX));
- const int top = SkScalarCeilToInt(SkTMax<SkScalar>(radiiUL.fY, radiiUR.fY));
- const int right = SkScalarCeilToInt(SkTMax<SkScalar>(radiiUR.fX, radiiLR.fX));
- const int bot = SkScalarCeilToInt(SkTMax<SkScalar>(radiiLL.fY, radiiLR.fY));
-
- // This is a conservative check for nine-patchability
- if (orig.fLeft + left + blurRadius >= orig.fRight - right - blurRadius ||
- orig.fTop + top + blurRadius >= orig.fBottom - bot - blurRadius) {
- return false;
- }
-
- int newRRWidth, newRRHeight;
-
- // 3x3 case
- newRRWidth = 2*blurRadius + left + right + 1;
- newRRHeight = 2*blurRadius + top + bot + 1;
- widthHeight->fWidth = newRRWidth + 2 * blurRadius;
- widthHeight->fHeight = newRRHeight + 2 * blurRadius;
- // TODO: need to return non-normalized indices
- xs[0] = 0.0f;
- xs[1] = (blurRadius + left) / (float) widthHeight->fWidth;
- xs[2] = (blurRadius + left + 1.0f) / widthHeight->fWidth;
- xs[3] = 1.0f;
- *numXs = 4;
- ys[0] = 0.0f;
- ys[1] = (blurRadius + top) / (float) widthHeight->fHeight;
- ys[2] = (blurRadius + top + 1.0f) / widthHeight->fHeight;
- ys[3] = 1.0f;
- *numYs = 4;
-
- const SkRect newRect = SkRect::MakeXYWH(SkIntToScalar(blurRadius), SkIntToScalar(blurRadius),
- SkIntToScalar(newRRWidth), SkIntToScalar(newRRHeight));
- SkVector newRadii[4];
- newRadii[0] = { SkScalarCeilToScalar(radiiUL.fX), SkScalarCeilToScalar(radiiUL.fY) };
- newRadii[1] = { SkScalarCeilToScalar(radiiUR.fX), SkScalarCeilToScalar(radiiUR.fY) };
- newRadii[2] = { SkScalarCeilToScalar(radiiLR.fX), SkScalarCeilToScalar(radiiLR.fY) };
- newRadii[3] = { SkScalarCeilToScalar(radiiLL.fX), SkScalarCeilToScalar(radiiLL.fY) };
-
- rrectToDraw->setRectRadii(newRect, newRadii);
- return true;
-}
-
-static sk_sp<GrTexture> make_rrect_blur_mask(GrContext* context,
- const SkRRect& rrect,
- float sigma) {
- SkRRect rrectToDraw;
- SkISize size;
- SkScalar xs[4], ys[4];
- int numXs, numYs;
-
- SkBlurMaskFilter::ComputeBlurredRRectParams(rrect, sigma, &rrectToDraw, &size,
- xs, &numXs, ys, &numYs);
-
- // TODO: this could be approx but the texture coords will need to be updated
- sk_sp<GrDrawContext> dc(context->makeDrawContext(SkBackingFit::kExact,
- size.fWidth, size.fHeight,
- kAlpha_8_GrPixelConfig, nullptr));
- if (!dc) {
- return nullptr;
- }
-
- GrPaint grPaint;
-
- dc->drawRRect(GrNoClip(), grPaint, SkMatrix::I(), rrectToDraw, GrStyle::SimpleFill());
-
- sk_sp<GrDrawContext> dc2(SkGpuBlurUtils::GaussianBlur(context,
- dc->asTexture().release(),
- nullptr,
- SkIRect::MakeWH(size.fWidth,
- size.fHeight),
- nullptr,
- sigma, sigma, SkBackingFit::kExact));
- if (!dc2) {
- return nullptr;
- }
-
- return dc2->asTexture();
-}
-
-sk_sp<GrFragmentProcessor> GrRRectBlurEffect::Make(GrContext* context, float sigma,
- const SkRRect& rrect) {
+
+sk_sp<GrFragmentProcessor> GrRRectBlurEffect::Make(GrTextureProvider* texProvider, float sigma,
+ const SkRRect& rrect) {
if (rrect.isCircle()) {
- return GrCircleBlurFragmentProcessor::Make(context->textureProvider(),
- rrect.rect(), sigma);
- }
-
- // TODO: loosen this up
+ return GrCircleBlurFragmentProcessor::Make(texProvider, rrect.rect(), sigma);
+ }
+
if (!rrect.isSimpleCircular()) {
return nullptr;
}
@@ -1064,17 +968,55 @@
builder[1] = cornerRadius;
builder.finish();
- sk_sp<GrTexture> blurNinePatchTexture(
- context->textureProvider()->findAndRefTextureByUniqueKey(key));
+ SkAutoTUnref<GrTexture> blurNinePatchTexture(texProvider->findAndRefTextureByUniqueKey(key));
if (!blurNinePatchTexture) {
- blurNinePatchTexture = make_rrect_blur_mask(context, rrect, sigma);
+ SkMask mask;
+
+ unsigned int smallRectSide = 2*(blurRadius + cornerRadius) + 1;
+
+ mask.fBounds = SkIRect::MakeWH(smallRectSide, smallRectSide);
+ mask.fFormat = SkMask::kA8_Format;
+ mask.fRowBytes = mask.fBounds.width();
+ mask.fImage = SkMask::AllocImage(mask.computeTotalImageSize());
+ SkAutoMaskFreeImage amfi(mask.fImage);
+
+ memset(mask.fImage, 0, mask.computeTotalImageSize());
+
+ SkRect smallRect;
+ smallRect.setWH(SkIntToScalar(smallRectSide), SkIntToScalar(smallRectSide));
+
+ SkRRect smallRRect;
+ smallRRect.setRectXY(smallRect, SkIntToScalar(cornerRadius), SkIntToScalar(cornerRadius));
+
+ SkPath path;
+ path.addRRect(smallRRect);
+
+ SkDraw::DrawToMask(path, &mask.fBounds, nullptr, nullptr, &mask,
+ SkMask::kJustRenderImage_CreateMode, SkStrokeRec::kFill_InitStyle);
+
+ SkMask blurredMask;
+ if (!SkBlurMask::BoxBlur(&blurredMask, mask, sigma, kNormal_SkBlurStyle,
+ kHigh_SkBlurQuality, nullptr, true)) {
+ return nullptr;
+ }
+
+ unsigned int texSide = smallRectSide + 2*blurRadius;
+ GrSurfaceDesc texDesc;
+ texDesc.fWidth = texSide;
+ texDesc.fHeight = texSide;
+ texDesc.fConfig = kAlpha_8_GrPixelConfig;
+ texDesc.fIsMipMapped = false;
+
+ blurNinePatchTexture.reset(
+ texProvider->createTexture(texDesc, SkBudgeted::kYes , blurredMask.fImage, 0));
+ SkMask::FreeImage(blurredMask.fImage);
if (!blurNinePatchTexture) {
return nullptr;
}
- context->textureProvider()->assignUniqueKeyToTexture(key, blurNinePatchTexture.get());
- }
- return sk_sp<GrFragmentProcessor>(new GrRRectBlurEffect(sigma, rrect, blurNinePatchTexture.get()));
+ texProvider->assignUniqueKeyToTexture(key, blurNinePatchTexture);
+ }
+ return sk_sp<GrFragmentProcessor>(new GrRRectBlurEffect(sigma, rrect, blurNinePatchTexture));
}
void GrRRectBlurEffect::onComputeInvariantOutput(GrInvariantOutput* inout) const {
@@ -1108,7 +1050,7 @@
SkScalar sigma = d->fRandom->nextRangeF(1.f,10.f);
SkRRect rrect;
rrect.setRectXY(SkRect::MakeWH(w, h), r, r);
- return GrRRectBlurEffect::Make(d->fContext, sigma, rrect);
+ return GrRRectBlurEffect::Make(d->fContext->textureProvider(), sigma, rrect);
}
//////////////////////////////////////////////////////////////////////////////
@@ -1211,7 +1153,7 @@
return new GrGLRRectBlurEffect;
}
-bool SkBlurMaskFilterImpl::directFilterRRectMaskGPU(GrContext* context,
+bool SkBlurMaskFilterImpl::directFilterRRectMaskGPU(GrTextureProvider* texProvider,
GrDrawContext* drawContext,
GrPaint* grp,
const GrClip& clip,
@@ -1230,7 +1172,7 @@
SkScalar xformedSigma = this->computeXformedSigma(viewMatrix);
- sk_sp<GrFragmentProcessor> fp(GrRRectBlurEffect::Make(context, xformedSigma, rrect));
+ sk_sp<GrFragmentProcessor> fp(GrRRectBlurEffect::Make(texProvider, xformedSigma, rrect));
if (!fp) {
return false;
}
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