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Unified Diff: src/core/SkMatrix.cpp

Issue 2234843002: Revert of Change mapRectScaleTranslate to pass args/ret by value (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 4 months ago
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Index: src/core/SkMatrix.cpp
diff --git a/src/core/SkMatrix.cpp b/src/core/SkMatrix.cpp
index f9c8c9d07e78f0ebf4f43ffc183ba27cef2fb5bb..0fd802087fc0c5f52e6da2be56edbfb1b9fcc442 100644
--- a/src/core/SkMatrix.cpp
+++ b/src/core/SkMatrix.cpp
@@ -1097,7 +1097,8 @@
}
}
-SkRect SkMatrix::mapRectScaleTranslate(SkRect src) const {
+void SkMatrix::mapRectScaleTranslate(SkRect* dst, const SkRect& src) const {
+ SkASSERT(dst);
SkASSERT(this->isScaleTranslate());
SkScalar sx = fMat[kMScaleX];
@@ -1106,25 +1107,22 @@
SkScalar ty = fMat[kMTransY];
Sk4f scale(sx, sy, sx, sy);
Sk4f trans(tx, ty, tx, ty);
-
+
Sk4f ltrb = Sk4f::Load(&src.fLeft) * scale + trans;
// need to sort so we're not inverted
Sk4f rblt(ltrb[2], ltrb[3], ltrb[0], ltrb[1]);
Sk4f min = Sk4f::Min(ltrb, rblt);
Sk4f max = Sk4f::Max(ltrb, rblt);
- // We can extract either pair [0,1] or [2,3] from min and max and be correct.
- // However, the current ABI for returning multiple floats is to use only 2 slots in each
- // vector register. Thus we take [0..1] from min and max, as that perfectly matches the ABI.
- SkRect dst;
- Sk4f(min[0], min[1], max[0], max[1]).store(&dst.fLeft);
- return dst;
+ // We can extract either pair [0,1] or [2,3] from min and max and be correct, but on
+ // ARM this sequence generates the fastest (a single instruction).
+ Sk4f(min[2], min[3], max[0], max[1]).store(&dst->fLeft);
}
bool SkMatrix::mapRect(SkRect* dst, const SkRect& src) const {
SkASSERT(dst);
if (this->isScaleTranslate()) {
- *dst = this->mapRectScaleTranslate(src);
+ this->mapRectScaleTranslate(dst, src);
return true;
} else {
SkPoint quad[4];
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