| Index: components/tracing/proto/events_chunk.proto
|
| diff --git a/components/tracing/proto/events_chunk.proto b/components/tracing/proto/events_chunk.proto
|
| deleted file mode 100644
|
| index 837dfec56d6f29e7e61cc1e7656eba7753fc104b..0000000000000000000000000000000000000000
|
| --- a/components/tracing/proto/events_chunk.proto
|
| +++ /dev/null
|
| @@ -1,35 +0,0 @@
|
| -// Copyright 2016 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -syntax = "proto2";
|
| -option optimize_for = LITE_RUNTIME;
|
| -
|
| -package tracing.proto;
|
| -
|
| -// An EventsChunk is a fixed portion of the trace ring buffer which is written
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| -// exclusively by one writer (almost always 1 writer == 1 thread). It contains
|
| -// a variable number of variable-sized events. Events can be fragmented across
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| -// several chunks.
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| -message EventsChunk {
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| - // Chunks produced by the same trace writer have the same writer_id. This
|
| - // allows to identify the next chunk for a writer (thread) in the ring buffer.
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| - optional uint32 writer_id = 1;
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| -
|
| - // A monotonic counter within the writer, to establish sequencing of chunks.
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| - optional uint32 seq_id = 2;
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| -
|
| - // Each event is a byte sequence that encapsulates the bytes for a single
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| - // Event (see event.proto) or an incomplete fragment.
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| - // Why this isn't just a "repeated Events" field? An Event can spawn across
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| - // several chunks. In this case the reader has to first glue the byte
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| - // sequences together and then process the event.
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| - repeated bytes events = 3;
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| -
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| - // The first entry of |events| is a fragment which continues from the previous
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| - // chunk.
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| - optional bool first_event_continues_from_prev_chunk = 4;
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| -
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| - // The last entry of |events| is a fragment and contiues into the next chunk.
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| - optional bool last_event_continues_on_next_chunk = 5;
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| -}
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|
|