| Index: gpu/command_buffer/service/in_process_command_buffer.cc
|
| diff --git a/gpu/command_buffer/service/in_process_command_buffer.cc b/gpu/command_buffer/service/in_process_command_buffer.cc
|
| index 766a7e0fc6b810611d665b93ec4bcb312a244c77..ccbfb32a50455f2eed340f03c0a4739e9a22e503 100644
|
| --- a/gpu/command_buffer/service/in_process_command_buffer.cc
|
| +++ b/gpu/command_buffer/service/in_process_command_buffer.cc
|
| @@ -20,6 +20,7 @@
|
| #include "base/logging.h"
|
| #include "base/memory/weak_ptr.h"
|
| #include "base/message_loop/message_loop_proxy.h"
|
| +#include "base/sequence_checker.h"
|
| #include "base/threading/thread.h"
|
| #include "gpu/command_buffer/common/id_allocator.h"
|
| #include "gpu/command_buffer/service/command_buffer_service.h"
|
| @@ -32,7 +33,6 @@
|
| #include "ui/gl/gl_context.h"
|
| #include "ui/gl/gl_image.h"
|
| #include "ui/gl/gl_share_group.h"
|
| -#include "ui/gl/gl_surface.h"
|
|
|
| namespace gpu {
|
|
|
| @@ -244,6 +244,7 @@ InProcessCommandBuffer::~InProcessCommandBuffer() {
|
| }
|
|
|
| bool InProcessCommandBuffer::IsContextLost() {
|
| + CheckSequencedThread();
|
| if (context_lost_ || !command_buffer_) {
|
| return true;
|
| }
|
| @@ -252,11 +253,13 @@ bool InProcessCommandBuffer::IsContextLost() {
|
| }
|
|
|
| void InProcessCommandBuffer::OnResizeView(gfx::Size size, float scale_factor) {
|
| + CheckSequencedThread();
|
| DCHECK(!surface_->IsOffscreen());
|
| surface_->Resize(size);
|
| }
|
|
|
| bool InProcessCommandBuffer::MakeCurrent() {
|
| + CheckSequencedThread();
|
| command_buffer_lock_.AssertAcquired();
|
|
|
| if (!context_lost_ && decoder_->MakeCurrent())
|
| @@ -268,6 +271,7 @@ bool InProcessCommandBuffer::MakeCurrent() {
|
| }
|
|
|
| void InProcessCommandBuffer::PumpCommands() {
|
| + CheckSequencedThread();
|
| command_buffer_lock_.AssertAcquired();
|
|
|
| if (!MakeCurrent())
|
| @@ -277,12 +281,14 @@ void InProcessCommandBuffer::PumpCommands() {
|
| }
|
|
|
| bool InProcessCommandBuffer::GetBufferChanged(int32 transfer_buffer_id) {
|
| + CheckSequencedThread();
|
| command_buffer_lock_.AssertAcquired();
|
| command_buffer_->SetGetBuffer(transfer_buffer_id);
|
| return true;
|
| }
|
|
|
| bool InProcessCommandBuffer::Initialize(
|
| + scoped_refptr<gfx::GLSurface> surface,
|
| bool is_offscreen,
|
| bool share_resources,
|
| gfx::AcceleratedWidget window,
|
| @@ -297,8 +303,13 @@ bool InProcessCommandBuffer::Initialize(
|
| context_lost_callback_ = WrapCallback(context_lost_callback);
|
| share_group_id_ = share_group_id;
|
|
|
| - base::WaitableEvent completion(true, false);
|
| - bool result = false;
|
| + if (surface) {
|
| + // GPU thread must be the same as client thread due to GLSurface not being
|
| + // thread safe.
|
| + sequence_checker_.reset(new base::SequenceChecker);
|
| + surface_ = surface;
|
| + }
|
| +
|
| base::Callback<bool(void)> init_task =
|
| base::Bind(&InProcessCommandBuffer::InitializeOnGpuThread,
|
| base::Unretained(this),
|
| @@ -308,6 +319,9 @@ bool InProcessCommandBuffer::Initialize(
|
| allowed_extensions,
|
| attribs,
|
| gpu_preference);
|
| +
|
| + base::WaitableEvent completion(true, false);
|
| + bool result = false;
|
| QueueTask(
|
| base::Bind(&RunTaskWithResult<bool>, init_task, &result, &completion));
|
| completion.Wait();
|
| @@ -321,6 +335,7 @@ bool InProcessCommandBuffer::InitializeOnGpuThread(
|
| const char* allowed_extensions,
|
| const std::vector<int32>& attribs,
|
| gfx::GpuPreference gpu_preference) {
|
| + CheckSequencedThread();
|
| // Use one share group for all contexts.
|
| CR_DEFINE_STATIC_LOCAL(scoped_refptr<gfx::GLShareGroup>, share_group,
|
| (new gfx::GLShareGroup));
|
| @@ -377,10 +392,12 @@ bool InProcessCommandBuffer::InitializeOnGpuThread(
|
|
|
| decoder_->set_engine(gpu_scheduler_.get());
|
|
|
| - if (is_offscreen)
|
| - surface_ = gfx::GLSurface::CreateOffscreenGLSurface(size);
|
| - else
|
| - surface_ = gfx::GLSurface::CreateViewGLSurface(window);
|
| + if (!surface_) {
|
| + if (is_offscreen)
|
| + surface_ = gfx::GLSurface::CreateOffscreenGLSurface(size);
|
| + else
|
| + surface_ = gfx::GLSurface::CreateViewGLSurface(window);
|
| + }
|
|
|
| if (!surface_.get()) {
|
| LOG(ERROR) << "Could not create GLSurface.";
|
| @@ -448,6 +465,7 @@ bool InProcessCommandBuffer::InitializeOnGpuThread(
|
| }
|
|
|
| void InProcessCommandBuffer::Destroy() {
|
| + CheckSequencedThread();
|
| base::WaitableEvent completion(true, false);
|
| bool result = false;
|
| base::Callback<bool(void)> destroy_task = base::Bind(
|
| @@ -458,6 +476,7 @@ void InProcessCommandBuffer::Destroy() {
|
| }
|
|
|
| bool InProcessCommandBuffer::DestroyOnGpuThread() {
|
| + CheckSequencedThread();
|
| command_buffer_.reset();
|
| // Clean up GL resources if possible.
|
| bool have_context = context_ && context_->MakeCurrent(surface_);
|
| @@ -472,9 +491,15 @@ bool InProcessCommandBuffer::DestroyOnGpuThread() {
|
| return true;
|
| }
|
|
|
| +void InProcessCommandBuffer::CheckSequencedThread() {
|
| + DCHECK(!sequence_checker_ ||
|
| + sequence_checker_->CalledOnValidSequencedThread());
|
| +}
|
| +
|
| unsigned int InProcessCommandBuffer::CreateImageForGpuMemoryBuffer(
|
| gfx::GpuMemoryBufferHandle buffer,
|
| gfx::Size size) {
|
| + CheckSequencedThread();
|
| unsigned int image_id;
|
| {
|
| // TODO: ID allocation should go through CommandBuffer
|
| @@ -494,12 +519,14 @@ void InProcessCommandBuffer::CreateImageOnGpuThread(
|
| gfx::GpuMemoryBufferHandle buffer,
|
| gfx::Size size,
|
| unsigned int image_id) {
|
| + CheckSequencedThread();
|
| scoped_refptr<gfx::GLImage> gl_image =
|
| gfx::GLImage::CreateGLImageForGpuMemoryBuffer(buffer, size);
|
| decoder_->GetContextGroup()->image_manager()->AddImage(gl_image, image_id);
|
| }
|
|
|
| void InProcessCommandBuffer::RemoveImage(unsigned int image_id) {
|
| + CheckSequencedThread();
|
| {
|
| // TODO: ID allocation should go through CommandBuffer
|
| base::AutoLock lock(command_buffer_lock_);
|
| @@ -514,10 +541,12 @@ void InProcessCommandBuffer::RemoveImage(unsigned int image_id) {
|
| }
|
|
|
| void InProcessCommandBuffer::RemoveImageOnGpuThread(unsigned int image_id) {
|
| + CheckSequencedThread();
|
| decoder_->GetContextGroup()->image_manager()->RemoveImage(image_id);
|
| }
|
|
|
| void InProcessCommandBuffer::OnContextLost() {
|
| + CheckSequencedThread();
|
| if (!context_lost_callback_.is_null()) {
|
| context_lost_callback_.Run();
|
| context_lost_callback_.Reset();
|
| @@ -535,6 +564,7 @@ void InProcessCommandBuffer::OnContextLost() {
|
| }
|
|
|
| CommandBuffer::State InProcessCommandBuffer::GetStateFast() {
|
| + CheckSequencedThread();
|
| base::AutoLock lock(state_after_last_flush_lock_);
|
| if (state_after_last_flush_.generation - last_state_.generation < 0x80000000U)
|
| last_state_ = state_after_last_flush_;
|
| @@ -542,19 +572,23 @@ CommandBuffer::State InProcessCommandBuffer::GetStateFast() {
|
| }
|
|
|
| CommandBuffer::State InProcessCommandBuffer::GetState() {
|
| + CheckSequencedThread();
|
| return GetStateFast();
|
| }
|
|
|
| CommandBuffer::State InProcessCommandBuffer::GetLastState() {
|
| + CheckSequencedThread();
|
| return last_state_;
|
| }
|
|
|
| int32 InProcessCommandBuffer::GetLastToken() {
|
| + CheckSequencedThread();
|
| GetStateFast();
|
| return last_state_.token;
|
| }
|
|
|
| void InProcessCommandBuffer::FlushOnGpuThread(int32 put_offset) {
|
| + CheckSequencedThread();
|
| ScopedEvent handle_flush(&flush_event_);
|
| base::AutoLock lock(command_buffer_lock_);
|
| command_buffer_->Flush(put_offset);
|
| @@ -568,6 +602,7 @@ void InProcessCommandBuffer::FlushOnGpuThread(int32 put_offset) {
|
| }
|
|
|
| void InProcessCommandBuffer::Flush(int32 put_offset) {
|
| + CheckSequencedThread();
|
| if (last_state_.error != gpu::error::kNoError)
|
| return;
|
|
|
| @@ -583,6 +618,7 @@ void InProcessCommandBuffer::Flush(int32 put_offset) {
|
|
|
| CommandBuffer::State InProcessCommandBuffer::FlushSync(int32 put_offset,
|
| int32 last_known_get) {
|
| + CheckSequencedThread();
|
| if (put_offset == last_known_get || last_state_.error != gpu::error::kNoError)
|
| return last_state_;
|
|
|
| @@ -598,6 +634,7 @@ CommandBuffer::State InProcessCommandBuffer::FlushSync(int32 put_offset,
|
| }
|
|
|
| void InProcessCommandBuffer::SetGetBuffer(int32 shm_id) {
|
| + CheckSequencedThread();
|
| if (last_state_.error != gpu::error::kNoError)
|
| return;
|
|
|
| @@ -614,11 +651,13 @@ void InProcessCommandBuffer::SetGetBuffer(int32 shm_id) {
|
|
|
| gpu::Buffer InProcessCommandBuffer::CreateTransferBuffer(size_t size,
|
| int32* id) {
|
| + CheckSequencedThread();
|
| base::AutoLock lock(command_buffer_lock_);
|
| return command_buffer_->CreateTransferBuffer(size, id);
|
| }
|
|
|
| void InProcessCommandBuffer::DestroyTransferBuffer(int32 id) {
|
| + CheckSequencedThread();
|
| base::Closure task = base::Bind(&CommandBuffer::DestroyTransferBuffer,
|
| base::Unretained(command_buffer_.get()),
|
| id);
|
| @@ -637,10 +676,12 @@ uint32 InProcessCommandBuffer::InsertSyncPoint() {
|
| }
|
| void InProcessCommandBuffer::SignalSyncPoint(unsigned sync_point,
|
| const base::Closure& callback) {
|
| + CheckSequencedThread();
|
| QueueTask(WrapCallback(callback));
|
| }
|
|
|
| gpu::error::Error InProcessCommandBuffer::GetLastError() {
|
| + CheckSequencedThread();
|
| return last_state_.error;
|
| }
|
|
|
|
|