| OLD | NEW |
| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/command_buffer/service/in_process_command_buffer.h" | 5 #include "gpu/command_buffer/service/in_process_command_buffer.h" |
| 6 | 6 |
| 7 #include <queue> | 7 #include <queue> |
| 8 #include <utility> | 8 #include <utility> |
| 9 | 9 |
| 10 #include <GLES2/gl2.h> | 10 #include <GLES2/gl2.h> |
| 11 #ifndef GL_GLEXT_PROTOTYPES | 11 #ifndef GL_GLEXT_PROTOTYPES |
| 12 #define GL_GLEXT_PROTOTYPES 1 | 12 #define GL_GLEXT_PROTOTYPES 1 |
| 13 #endif | 13 #endif |
| 14 #include <GLES2/gl2ext.h> | 14 #include <GLES2/gl2ext.h> |
| 15 #include <GLES2/gl2extchromium.h> | 15 #include <GLES2/gl2extchromium.h> |
| 16 | 16 |
| 17 #include "base/bind.h" | 17 #include "base/bind.h" |
| 18 #include "base/bind_helpers.h" | 18 #include "base/bind_helpers.h" |
| 19 #include "base/lazy_instance.h" | 19 #include "base/lazy_instance.h" |
| 20 #include "base/logging.h" | 20 #include "base/logging.h" |
| 21 #include "base/memory/weak_ptr.h" | 21 #include "base/memory/weak_ptr.h" |
| 22 #include "base/message_loop/message_loop_proxy.h" | 22 #include "base/message_loop/message_loop_proxy.h" |
| 23 #include "base/sequence_checker.h" |
| 23 #include "base/threading/thread.h" | 24 #include "base/threading/thread.h" |
| 24 #include "gpu/command_buffer/common/id_allocator.h" | 25 #include "gpu/command_buffer/common/id_allocator.h" |
| 25 #include "gpu/command_buffer/service/command_buffer_service.h" | 26 #include "gpu/command_buffer/service/command_buffer_service.h" |
| 26 #include "gpu/command_buffer/service/context_group.h" | 27 #include "gpu/command_buffer/service/context_group.h" |
| 27 #include "gpu/command_buffer/service/gl_context_virtual.h" | 28 #include "gpu/command_buffer/service/gl_context_virtual.h" |
| 28 #include "gpu/command_buffer/service/gpu_scheduler.h" | 29 #include "gpu/command_buffer/service/gpu_scheduler.h" |
| 29 #include "gpu/command_buffer/service/image_manager.h" | 30 #include "gpu/command_buffer/service/image_manager.h" |
| 30 #include "gpu/command_buffer/service/transfer_buffer_manager.h" | 31 #include "gpu/command_buffer/service/transfer_buffer_manager.h" |
| 31 #include "ui/gfx/size.h" | 32 #include "ui/gfx/size.h" |
| 32 #include "ui/gl/gl_context.h" | 33 #include "ui/gl/gl_context.h" |
| 33 #include "ui/gl/gl_image.h" | 34 #include "ui/gl/gl_image.h" |
| 34 #include "ui/gl/gl_share_group.h" | 35 #include "ui/gl/gl_share_group.h" |
| 35 #include "ui/gl/gl_surface.h" | |
| 36 | 36 |
| 37 namespace gpu { | 37 namespace gpu { |
| 38 | 38 |
| 39 namespace { | 39 namespace { |
| 40 | 40 |
| 41 static base::LazyInstance<std::set<InProcessCommandBuffer*> > | 41 static base::LazyInstance<std::set<InProcessCommandBuffer*> > |
| 42 g_all_shared_contexts = LAZY_INSTANCE_INITIALIZER; | 42 g_all_shared_contexts = LAZY_INSTANCE_INITIALIZER; |
| 43 | 43 |
| 44 static bool g_use_virtualized_gl_context = false; | 44 static bool g_use_virtualized_gl_context = false; |
| 45 static bool g_uses_explicit_scheduling = false; | 45 static bool g_uses_explicit_scheduling = false; |
| (...skipping 191 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 237 share_group_id_(0), | 237 share_group_id_(0), |
| 238 last_put_offset_(-1), | 238 last_put_offset_(-1), |
| 239 flush_event_(false, false), | 239 flush_event_(false, false), |
| 240 queue_(CreateSchedulerClient()) {} | 240 queue_(CreateSchedulerClient()) {} |
| 241 | 241 |
| 242 InProcessCommandBuffer::~InProcessCommandBuffer() { | 242 InProcessCommandBuffer::~InProcessCommandBuffer() { |
| 243 Destroy(); | 243 Destroy(); |
| 244 } | 244 } |
| 245 | 245 |
| 246 bool InProcessCommandBuffer::IsContextLost() { | 246 bool InProcessCommandBuffer::IsContextLost() { |
| 247 CheckSequencedThread(); |
| 247 if (context_lost_ || !command_buffer_) { | 248 if (context_lost_ || !command_buffer_) { |
| 248 return true; | 249 return true; |
| 249 } | 250 } |
| 250 CommandBuffer::State state = GetState(); | 251 CommandBuffer::State state = GetState(); |
| 251 return error::IsError(state.error); | 252 return error::IsError(state.error); |
| 252 } | 253 } |
| 253 | 254 |
| 254 void InProcessCommandBuffer::OnResizeView(gfx::Size size, float scale_factor) { | 255 void InProcessCommandBuffer::OnResizeView(gfx::Size size, float scale_factor) { |
| 256 CheckSequencedThread(); |
| 255 DCHECK(!surface_->IsOffscreen()); | 257 DCHECK(!surface_->IsOffscreen()); |
| 256 surface_->Resize(size); | 258 surface_->Resize(size); |
| 257 } | 259 } |
| 258 | 260 |
| 259 bool InProcessCommandBuffer::MakeCurrent() { | 261 bool InProcessCommandBuffer::MakeCurrent() { |
| 262 CheckSequencedThread(); |
| 260 command_buffer_lock_.AssertAcquired(); | 263 command_buffer_lock_.AssertAcquired(); |
| 261 | 264 |
| 262 if (!context_lost_ && decoder_->MakeCurrent()) | 265 if (!context_lost_ && decoder_->MakeCurrent()) |
| 263 return true; | 266 return true; |
| 264 DLOG(ERROR) << "Context lost because MakeCurrent failed."; | 267 DLOG(ERROR) << "Context lost because MakeCurrent failed."; |
| 265 command_buffer_->SetContextLostReason(decoder_->GetContextLostReason()); | 268 command_buffer_->SetContextLostReason(decoder_->GetContextLostReason()); |
| 266 command_buffer_->SetParseError(gpu::error::kLostContext); | 269 command_buffer_->SetParseError(gpu::error::kLostContext); |
| 267 return false; | 270 return false; |
| 268 } | 271 } |
| 269 | 272 |
| 270 void InProcessCommandBuffer::PumpCommands() { | 273 void InProcessCommandBuffer::PumpCommands() { |
| 274 CheckSequencedThread(); |
| 271 command_buffer_lock_.AssertAcquired(); | 275 command_buffer_lock_.AssertAcquired(); |
| 272 | 276 |
| 273 if (!MakeCurrent()) | 277 if (!MakeCurrent()) |
| 274 return; | 278 return; |
| 275 | 279 |
| 276 gpu_scheduler_->PutChanged(); | 280 gpu_scheduler_->PutChanged(); |
| 277 } | 281 } |
| 278 | 282 |
| 279 bool InProcessCommandBuffer::GetBufferChanged(int32 transfer_buffer_id) { | 283 bool InProcessCommandBuffer::GetBufferChanged(int32 transfer_buffer_id) { |
| 284 CheckSequencedThread(); |
| 280 command_buffer_lock_.AssertAcquired(); | 285 command_buffer_lock_.AssertAcquired(); |
| 281 command_buffer_->SetGetBuffer(transfer_buffer_id); | 286 command_buffer_->SetGetBuffer(transfer_buffer_id); |
| 282 return true; | 287 return true; |
| 283 } | 288 } |
| 284 | 289 |
| 285 bool InProcessCommandBuffer::Initialize( | 290 bool InProcessCommandBuffer::Initialize( |
| 291 scoped_refptr<gfx::GLSurface> surface, |
| 286 bool is_offscreen, | 292 bool is_offscreen, |
| 287 bool share_resources, | 293 bool share_resources, |
| 288 gfx::AcceleratedWidget window, | 294 gfx::AcceleratedWidget window, |
| 289 const gfx::Size& size, | 295 const gfx::Size& size, |
| 290 const char* allowed_extensions, | 296 const char* allowed_extensions, |
| 291 const std::vector<int32>& attribs, | 297 const std::vector<int32>& attribs, |
| 292 gfx::GpuPreference gpu_preference, | 298 gfx::GpuPreference gpu_preference, |
| 293 const base::Closure& context_lost_callback, | 299 const base::Closure& context_lost_callback, |
| 294 unsigned int share_group_id) { | 300 unsigned int share_group_id) { |
| 295 | 301 |
| 296 share_resources_ = share_resources; | 302 share_resources_ = share_resources; |
| 297 context_lost_callback_ = WrapCallback(context_lost_callback); | 303 context_lost_callback_ = WrapCallback(context_lost_callback); |
| 298 share_group_id_ = share_group_id; | 304 share_group_id_ = share_group_id; |
| 299 | 305 |
| 300 base::WaitableEvent completion(true, false); | 306 if (surface) { |
| 301 bool result = false; | 307 // GPU thread must be the same as client thread due to GLSurface not being |
| 308 // thread safe. |
| 309 sequence_checker_.reset(new base::SequenceChecker); |
| 310 surface_ = surface; |
| 311 } |
| 312 |
| 302 base::Callback<bool(void)> init_task = | 313 base::Callback<bool(void)> init_task = |
| 303 base::Bind(&InProcessCommandBuffer::InitializeOnGpuThread, | 314 base::Bind(&InProcessCommandBuffer::InitializeOnGpuThread, |
| 304 base::Unretained(this), | 315 base::Unretained(this), |
| 305 is_offscreen, | 316 is_offscreen, |
| 306 window, | 317 window, |
| 307 size, | 318 size, |
| 308 allowed_extensions, | 319 allowed_extensions, |
| 309 attribs, | 320 attribs, |
| 310 gpu_preference); | 321 gpu_preference); |
| 322 |
| 323 base::WaitableEvent completion(true, false); |
| 324 bool result = false; |
| 311 QueueTask( | 325 QueueTask( |
| 312 base::Bind(&RunTaskWithResult<bool>, init_task, &result, &completion)); | 326 base::Bind(&RunTaskWithResult<bool>, init_task, &result, &completion)); |
| 313 completion.Wait(); | 327 completion.Wait(); |
| 314 return result; | 328 return result; |
| 315 } | 329 } |
| 316 | 330 |
| 317 bool InProcessCommandBuffer::InitializeOnGpuThread( | 331 bool InProcessCommandBuffer::InitializeOnGpuThread( |
| 318 bool is_offscreen, | 332 bool is_offscreen, |
| 319 gfx::AcceleratedWidget window, | 333 gfx::AcceleratedWidget window, |
| 320 const gfx::Size& size, | 334 const gfx::Size& size, |
| 321 const char* allowed_extensions, | 335 const char* allowed_extensions, |
| 322 const std::vector<int32>& attribs, | 336 const std::vector<int32>& attribs, |
| 323 gfx::GpuPreference gpu_preference) { | 337 gfx::GpuPreference gpu_preference) { |
| 338 CheckSequencedThread(); |
| 324 // Use one share group for all contexts. | 339 // Use one share group for all contexts. |
| 325 CR_DEFINE_STATIC_LOCAL(scoped_refptr<gfx::GLShareGroup>, share_group, | 340 CR_DEFINE_STATIC_LOCAL(scoped_refptr<gfx::GLShareGroup>, share_group, |
| 326 (new gfx::GLShareGroup)); | 341 (new gfx::GLShareGroup)); |
| 327 | 342 |
| 328 DCHECK(size.width() >= 0 && size.height() >= 0); | 343 DCHECK(size.width() >= 0 && size.height() >= 0); |
| 329 | 344 |
| 330 TransferBufferManager* manager = new TransferBufferManager(); | 345 TransferBufferManager* manager = new TransferBufferManager(); |
| 331 transfer_buffer_manager_.reset(manager); | 346 transfer_buffer_manager_.reset(manager); |
| 332 manager->Initialize(); | 347 manager->Initialize(); |
| 333 | 348 |
| (...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 370 NULL, NULL, NULL, NULL, bind_generates_resource))); | 385 NULL, NULL, NULL, NULL, bind_generates_resource))); |
| 371 | 386 |
| 372 gpu_scheduler_.reset( | 387 gpu_scheduler_.reset( |
| 373 new GpuScheduler(command_buffer.get(), decoder_.get(), decoder_.get())); | 388 new GpuScheduler(command_buffer.get(), decoder_.get(), decoder_.get())); |
| 374 command_buffer->SetGetBufferChangeCallback(base::Bind( | 389 command_buffer->SetGetBufferChangeCallback(base::Bind( |
| 375 &GpuScheduler::SetGetBuffer, base::Unretained(gpu_scheduler_.get()))); | 390 &GpuScheduler::SetGetBuffer, base::Unretained(gpu_scheduler_.get()))); |
| 376 command_buffer_ = command_buffer.Pass(); | 391 command_buffer_ = command_buffer.Pass(); |
| 377 | 392 |
| 378 decoder_->set_engine(gpu_scheduler_.get()); | 393 decoder_->set_engine(gpu_scheduler_.get()); |
| 379 | 394 |
| 380 if (is_offscreen) | 395 if (!surface_) { |
| 381 surface_ = gfx::GLSurface::CreateOffscreenGLSurface(size); | 396 if (is_offscreen) |
| 382 else | 397 surface_ = gfx::GLSurface::CreateOffscreenGLSurface(size); |
| 383 surface_ = gfx::GLSurface::CreateViewGLSurface(window); | 398 else |
| 399 surface_ = gfx::GLSurface::CreateViewGLSurface(window); |
| 400 } |
| 384 | 401 |
| 385 if (!surface_.get()) { | 402 if (!surface_.get()) { |
| 386 LOG(ERROR) << "Could not create GLSurface."; | 403 LOG(ERROR) << "Could not create GLSurface."; |
| 387 DestroyOnGpuThread(); | 404 DestroyOnGpuThread(); |
| 388 return false; | 405 return false; |
| 389 } | 406 } |
| 390 | 407 |
| 391 if (g_use_virtualized_gl_context) { | 408 if (g_use_virtualized_gl_context) { |
| 392 context_ = share_group->GetSharedContext(); | 409 context_ = share_group->GetSharedContext(); |
| 393 if (!context_.get()) { | 410 if (!context_.get()) { |
| (...skipping 47 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 441 } | 458 } |
| 442 | 459 |
| 443 if (share_resources_) { | 460 if (share_resources_) { |
| 444 g_all_shared_contexts.Pointer()->insert(this); | 461 g_all_shared_contexts.Pointer()->insert(this); |
| 445 } | 462 } |
| 446 | 463 |
| 447 return true; | 464 return true; |
| 448 } | 465 } |
| 449 | 466 |
| 450 void InProcessCommandBuffer::Destroy() { | 467 void InProcessCommandBuffer::Destroy() { |
| 468 CheckSequencedThread(); |
| 451 base::WaitableEvent completion(true, false); | 469 base::WaitableEvent completion(true, false); |
| 452 bool result = false; | 470 bool result = false; |
| 453 base::Callback<bool(void)> destroy_task = base::Bind( | 471 base::Callback<bool(void)> destroy_task = base::Bind( |
| 454 &InProcessCommandBuffer::DestroyOnGpuThread, base::Unretained(this)); | 472 &InProcessCommandBuffer::DestroyOnGpuThread, base::Unretained(this)); |
| 455 QueueTask( | 473 QueueTask( |
| 456 base::Bind(&RunTaskWithResult<bool>, destroy_task, &result, &completion)); | 474 base::Bind(&RunTaskWithResult<bool>, destroy_task, &result, &completion)); |
| 457 completion.Wait(); | 475 completion.Wait(); |
| 458 } | 476 } |
| 459 | 477 |
| 460 bool InProcessCommandBuffer::DestroyOnGpuThread() { | 478 bool InProcessCommandBuffer::DestroyOnGpuThread() { |
| 479 CheckSequencedThread(); |
| 461 command_buffer_.reset(); | 480 command_buffer_.reset(); |
| 462 // Clean up GL resources if possible. | 481 // Clean up GL resources if possible. |
| 463 bool have_context = context_ && context_->MakeCurrent(surface_); | 482 bool have_context = context_ && context_->MakeCurrent(surface_); |
| 464 if (decoder_) { | 483 if (decoder_) { |
| 465 decoder_->Destroy(have_context); | 484 decoder_->Destroy(have_context); |
| 466 decoder_.reset(); | 485 decoder_.reset(); |
| 467 } | 486 } |
| 468 context_ = NULL; | 487 context_ = NULL; |
| 469 surface_ = NULL; | 488 surface_ = NULL; |
| 470 | 489 |
| 471 g_all_shared_contexts.Pointer()->erase(this); | 490 g_all_shared_contexts.Pointer()->erase(this); |
| 472 return true; | 491 return true; |
| 473 } | 492 } |
| 474 | 493 |
| 494 void InProcessCommandBuffer::CheckSequencedThread() { |
| 495 DCHECK(!sequence_checker_ || |
| 496 sequence_checker_->CalledOnValidSequencedThread()); |
| 497 } |
| 498 |
| 475 unsigned int InProcessCommandBuffer::CreateImageForGpuMemoryBuffer( | 499 unsigned int InProcessCommandBuffer::CreateImageForGpuMemoryBuffer( |
| 476 gfx::GpuMemoryBufferHandle buffer, | 500 gfx::GpuMemoryBufferHandle buffer, |
| 477 gfx::Size size) { | 501 gfx::Size size) { |
| 502 CheckSequencedThread(); |
| 478 unsigned int image_id; | 503 unsigned int image_id; |
| 479 { | 504 { |
| 480 // TODO: ID allocation should go through CommandBuffer | 505 // TODO: ID allocation should go through CommandBuffer |
| 481 base::AutoLock lock(command_buffer_lock_); | 506 base::AutoLock lock(command_buffer_lock_); |
| 482 gles2::ContextGroup* group = decoder_->GetContextGroup(); | 507 gles2::ContextGroup* group = decoder_->GetContextGroup(); |
| 483 image_id = | 508 image_id = |
| 484 group->GetIdAllocator(gles2::id_namespaces::kImages)->AllocateID(); | 509 group->GetIdAllocator(gles2::id_namespaces::kImages)->AllocateID(); |
| 485 } | 510 } |
| 486 base::Closure image_task = | 511 base::Closure image_task = |
| 487 base::Bind(&InProcessCommandBuffer::CreateImageOnGpuThread, | 512 base::Bind(&InProcessCommandBuffer::CreateImageOnGpuThread, |
| 488 base::Unretained(this), buffer, size, image_id); | 513 base::Unretained(this), buffer, size, image_id); |
| 489 QueueTask(image_task); | 514 QueueTask(image_task); |
| 490 return image_id; | 515 return image_id; |
| 491 } | 516 } |
| 492 | 517 |
| 493 void InProcessCommandBuffer::CreateImageOnGpuThread( | 518 void InProcessCommandBuffer::CreateImageOnGpuThread( |
| 494 gfx::GpuMemoryBufferHandle buffer, | 519 gfx::GpuMemoryBufferHandle buffer, |
| 495 gfx::Size size, | 520 gfx::Size size, |
| 496 unsigned int image_id) { | 521 unsigned int image_id) { |
| 522 CheckSequencedThread(); |
| 497 scoped_refptr<gfx::GLImage> gl_image = | 523 scoped_refptr<gfx::GLImage> gl_image = |
| 498 gfx::GLImage::CreateGLImageForGpuMemoryBuffer(buffer, size); | 524 gfx::GLImage::CreateGLImageForGpuMemoryBuffer(buffer, size); |
| 499 decoder_->GetContextGroup()->image_manager()->AddImage(gl_image, image_id); | 525 decoder_->GetContextGroup()->image_manager()->AddImage(gl_image, image_id); |
| 500 } | 526 } |
| 501 | 527 |
| 502 void InProcessCommandBuffer::RemoveImage(unsigned int image_id) { | 528 void InProcessCommandBuffer::RemoveImage(unsigned int image_id) { |
| 529 CheckSequencedThread(); |
| 503 { | 530 { |
| 504 // TODO: ID allocation should go through CommandBuffer | 531 // TODO: ID allocation should go through CommandBuffer |
| 505 base::AutoLock lock(command_buffer_lock_); | 532 base::AutoLock lock(command_buffer_lock_); |
| 506 gles2::ContextGroup* group = decoder_->GetContextGroup(); | 533 gles2::ContextGroup* group = decoder_->GetContextGroup(); |
| 507 group->GetIdAllocator(gles2::id_namespaces::kImages)->FreeID(image_id); | 534 group->GetIdAllocator(gles2::id_namespaces::kImages)->FreeID(image_id); |
| 508 } | 535 } |
| 509 base::Closure image_manager_task = | 536 base::Closure image_manager_task = |
| 510 base::Bind(&InProcessCommandBuffer::RemoveImageOnGpuThread, | 537 base::Bind(&InProcessCommandBuffer::RemoveImageOnGpuThread, |
| 511 base::Unretained(this), | 538 base::Unretained(this), |
| 512 image_id); | 539 image_id); |
| 513 QueueTask(image_manager_task); | 540 QueueTask(image_manager_task); |
| 514 } | 541 } |
| 515 | 542 |
| 516 void InProcessCommandBuffer::RemoveImageOnGpuThread(unsigned int image_id) { | 543 void InProcessCommandBuffer::RemoveImageOnGpuThread(unsigned int image_id) { |
| 544 CheckSequencedThread(); |
| 517 decoder_->GetContextGroup()->image_manager()->RemoveImage(image_id); | 545 decoder_->GetContextGroup()->image_manager()->RemoveImage(image_id); |
| 518 } | 546 } |
| 519 | 547 |
| 520 void InProcessCommandBuffer::OnContextLost() { | 548 void InProcessCommandBuffer::OnContextLost() { |
| 549 CheckSequencedThread(); |
| 521 if (!context_lost_callback_.is_null()) { | 550 if (!context_lost_callback_.is_null()) { |
| 522 context_lost_callback_.Run(); | 551 context_lost_callback_.Run(); |
| 523 context_lost_callback_.Reset(); | 552 context_lost_callback_.Reset(); |
| 524 } | 553 } |
| 525 | 554 |
| 526 context_lost_ = true; | 555 context_lost_ = true; |
| 527 if (share_resources_) { | 556 if (share_resources_) { |
| 528 for (std::set<InProcessCommandBuffer*>::iterator it = | 557 for (std::set<InProcessCommandBuffer*>::iterator it = |
| 529 g_all_shared_contexts.Get().begin(); | 558 g_all_shared_contexts.Get().begin(); |
| 530 it != g_all_shared_contexts.Get().end(); | 559 it != g_all_shared_contexts.Get().end(); |
| 531 ++it) { | 560 ++it) { |
| 532 (*it)->context_lost_ = true; | 561 (*it)->context_lost_ = true; |
| 533 } | 562 } |
| 534 } | 563 } |
| 535 } | 564 } |
| 536 | 565 |
| 537 CommandBuffer::State InProcessCommandBuffer::GetStateFast() { | 566 CommandBuffer::State InProcessCommandBuffer::GetStateFast() { |
| 567 CheckSequencedThread(); |
| 538 base::AutoLock lock(state_after_last_flush_lock_); | 568 base::AutoLock lock(state_after_last_flush_lock_); |
| 539 if (state_after_last_flush_.generation - last_state_.generation < 0x80000000U) | 569 if (state_after_last_flush_.generation - last_state_.generation < 0x80000000U) |
| 540 last_state_ = state_after_last_flush_; | 570 last_state_ = state_after_last_flush_; |
| 541 return last_state_; | 571 return last_state_; |
| 542 } | 572 } |
| 543 | 573 |
| 544 CommandBuffer::State InProcessCommandBuffer::GetState() { | 574 CommandBuffer::State InProcessCommandBuffer::GetState() { |
| 575 CheckSequencedThread(); |
| 545 return GetStateFast(); | 576 return GetStateFast(); |
| 546 } | 577 } |
| 547 | 578 |
| 548 CommandBuffer::State InProcessCommandBuffer::GetLastState() { | 579 CommandBuffer::State InProcessCommandBuffer::GetLastState() { |
| 580 CheckSequencedThread(); |
| 549 return last_state_; | 581 return last_state_; |
| 550 } | 582 } |
| 551 | 583 |
| 552 int32 InProcessCommandBuffer::GetLastToken() { | 584 int32 InProcessCommandBuffer::GetLastToken() { |
| 585 CheckSequencedThread(); |
| 553 GetStateFast(); | 586 GetStateFast(); |
| 554 return last_state_.token; | 587 return last_state_.token; |
| 555 } | 588 } |
| 556 | 589 |
| 557 void InProcessCommandBuffer::FlushOnGpuThread(int32 put_offset) { | 590 void InProcessCommandBuffer::FlushOnGpuThread(int32 put_offset) { |
| 591 CheckSequencedThread(); |
| 558 ScopedEvent handle_flush(&flush_event_); | 592 ScopedEvent handle_flush(&flush_event_); |
| 559 base::AutoLock lock(command_buffer_lock_); | 593 base::AutoLock lock(command_buffer_lock_); |
| 560 command_buffer_->Flush(put_offset); | 594 command_buffer_->Flush(put_offset); |
| 561 { | 595 { |
| 562 // Update state before signaling the flush event. | 596 // Update state before signaling the flush event. |
| 563 base::AutoLock lock(state_after_last_flush_lock_); | 597 base::AutoLock lock(state_after_last_flush_lock_); |
| 564 state_after_last_flush_ = command_buffer_->GetState(); | 598 state_after_last_flush_ = command_buffer_->GetState(); |
| 565 } | 599 } |
| 566 DCHECK((!error::IsError(state_after_last_flush_.error) && !context_lost_) || | 600 DCHECK((!error::IsError(state_after_last_flush_.error) && !context_lost_) || |
| 567 (error::IsError(state_after_last_flush_.error) && context_lost_)); | 601 (error::IsError(state_after_last_flush_.error) && context_lost_)); |
| 568 } | 602 } |
| 569 | 603 |
| 570 void InProcessCommandBuffer::Flush(int32 put_offset) { | 604 void InProcessCommandBuffer::Flush(int32 put_offset) { |
| 605 CheckSequencedThread(); |
| 571 if (last_state_.error != gpu::error::kNoError) | 606 if (last_state_.error != gpu::error::kNoError) |
| 572 return; | 607 return; |
| 573 | 608 |
| 574 if (last_put_offset_ == put_offset) | 609 if (last_put_offset_ == put_offset) |
| 575 return; | 610 return; |
| 576 | 611 |
| 577 last_put_offset_ = put_offset; | 612 last_put_offset_ = put_offset; |
| 578 base::Closure task = base::Bind(&InProcessCommandBuffer::FlushOnGpuThread, | 613 base::Closure task = base::Bind(&InProcessCommandBuffer::FlushOnGpuThread, |
| 579 base::Unretained(this), | 614 base::Unretained(this), |
| 580 put_offset); | 615 put_offset); |
| 581 QueueTask(task); | 616 QueueTask(task); |
| 582 } | 617 } |
| 583 | 618 |
| 584 CommandBuffer::State InProcessCommandBuffer::FlushSync(int32 put_offset, | 619 CommandBuffer::State InProcessCommandBuffer::FlushSync(int32 put_offset, |
| 585 int32 last_known_get) { | 620 int32 last_known_get) { |
| 621 CheckSequencedThread(); |
| 586 if (put_offset == last_known_get || last_state_.error != gpu::error::kNoError) | 622 if (put_offset == last_known_get || last_state_.error != gpu::error::kNoError) |
| 587 return last_state_; | 623 return last_state_; |
| 588 | 624 |
| 589 Flush(put_offset); | 625 Flush(put_offset); |
| 590 GetStateFast(); | 626 GetStateFast(); |
| 591 while (last_known_get == last_state_.get_offset && | 627 while (last_known_get == last_state_.get_offset && |
| 592 last_state_.error == gpu::error::kNoError) { | 628 last_state_.error == gpu::error::kNoError) { |
| 593 flush_event_.Wait(); | 629 flush_event_.Wait(); |
| 594 GetStateFast(); | 630 GetStateFast(); |
| 595 } | 631 } |
| 596 | 632 |
| 597 return last_state_; | 633 return last_state_; |
| 598 } | 634 } |
| 599 | 635 |
| 600 void InProcessCommandBuffer::SetGetBuffer(int32 shm_id) { | 636 void InProcessCommandBuffer::SetGetBuffer(int32 shm_id) { |
| 637 CheckSequencedThread(); |
| 601 if (last_state_.error != gpu::error::kNoError) | 638 if (last_state_.error != gpu::error::kNoError) |
| 602 return; | 639 return; |
| 603 | 640 |
| 604 { | 641 { |
| 605 base::AutoLock lock(command_buffer_lock_); | 642 base::AutoLock lock(command_buffer_lock_); |
| 606 command_buffer_->SetGetBuffer(shm_id); | 643 command_buffer_->SetGetBuffer(shm_id); |
| 607 last_put_offset_ = 0; | 644 last_put_offset_ = 0; |
| 608 } | 645 } |
| 609 { | 646 { |
| 610 base::AutoLock lock(state_after_last_flush_lock_); | 647 base::AutoLock lock(state_after_last_flush_lock_); |
| 611 state_after_last_flush_ = command_buffer_->GetState(); | 648 state_after_last_flush_ = command_buffer_->GetState(); |
| 612 } | 649 } |
| 613 } | 650 } |
| 614 | 651 |
| 615 gpu::Buffer InProcessCommandBuffer::CreateTransferBuffer(size_t size, | 652 gpu::Buffer InProcessCommandBuffer::CreateTransferBuffer(size_t size, |
| 616 int32* id) { | 653 int32* id) { |
| 654 CheckSequencedThread(); |
| 617 base::AutoLock lock(command_buffer_lock_); | 655 base::AutoLock lock(command_buffer_lock_); |
| 618 return command_buffer_->CreateTransferBuffer(size, id); | 656 return command_buffer_->CreateTransferBuffer(size, id); |
| 619 } | 657 } |
| 620 | 658 |
| 621 void InProcessCommandBuffer::DestroyTransferBuffer(int32 id) { | 659 void InProcessCommandBuffer::DestroyTransferBuffer(int32 id) { |
| 660 CheckSequencedThread(); |
| 622 base::Closure task = base::Bind(&CommandBuffer::DestroyTransferBuffer, | 661 base::Closure task = base::Bind(&CommandBuffer::DestroyTransferBuffer, |
| 623 base::Unretained(command_buffer_.get()), | 662 base::Unretained(command_buffer_.get()), |
| 624 id); | 663 id); |
| 625 | 664 |
| 626 QueueTask(task); | 665 QueueTask(task); |
| 627 } | 666 } |
| 628 | 667 |
| 629 gpu::Buffer InProcessCommandBuffer::GetTransferBuffer(int32 id) { | 668 gpu::Buffer InProcessCommandBuffer::GetTransferBuffer(int32 id) { |
| 630 NOTREACHED(); | 669 NOTREACHED(); |
| 631 return gpu::Buffer(); | 670 return gpu::Buffer(); |
| 632 } | 671 } |
| 633 | 672 |
| 634 uint32 InProcessCommandBuffer::InsertSyncPoint() { | 673 uint32 InProcessCommandBuffer::InsertSyncPoint() { |
| 635 NOTREACHED(); | 674 NOTREACHED(); |
| 636 return 0; | 675 return 0; |
| 637 } | 676 } |
| 638 void InProcessCommandBuffer::SignalSyncPoint(unsigned sync_point, | 677 void InProcessCommandBuffer::SignalSyncPoint(unsigned sync_point, |
| 639 const base::Closure& callback) { | 678 const base::Closure& callback) { |
| 679 CheckSequencedThread(); |
| 640 QueueTask(WrapCallback(callback)); | 680 QueueTask(WrapCallback(callback)); |
| 641 } | 681 } |
| 642 | 682 |
| 643 gpu::error::Error InProcessCommandBuffer::GetLastError() { | 683 gpu::error::Error InProcessCommandBuffer::GetLastError() { |
| 684 CheckSequencedThread(); |
| 644 return last_state_.error; | 685 return last_state_.error; |
| 645 } | 686 } |
| 646 | 687 |
| 647 bool InProcessCommandBuffer::Initialize() { | 688 bool InProcessCommandBuffer::Initialize() { |
| 648 NOTREACHED(); | 689 NOTREACHED(); |
| 649 return false; | 690 return false; |
| 650 } | 691 } |
| 651 | 692 |
| 652 void InProcessCommandBuffer::SetGetOffset(int32 get_offset) { NOTREACHED(); } | 693 void InProcessCommandBuffer::SetGetOffset(int32 get_offset) { NOTREACHED(); } |
| 653 | 694 |
| (...skipping 52 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 706 g_uses_explicit_scheduling = true; | 747 g_uses_explicit_scheduling = true; |
| 707 g_gpu_queue.Get().SetScheduleCallback(callback); | 748 g_gpu_queue.Get().SetScheduleCallback(callback); |
| 708 } | 749 } |
| 709 | 750 |
| 710 // static | 751 // static |
| 711 void InProcessCommandBuffer::ProcessGpuWorkOnCurrentThread() { | 752 void InProcessCommandBuffer::ProcessGpuWorkOnCurrentThread() { |
| 712 g_gpu_queue.Get().RunTasks(); | 753 g_gpu_queue.Get().RunTasks(); |
| 713 } | 754 } |
| 714 | 755 |
| 715 } // namespace gpu | 756 } // namespace gpu |
| OLD | NEW |