Index: core/fxge/ge/fx_ge_device.cpp |
diff --git a/core/fxge/ge/fx_ge_device.cpp b/core/fxge/ge/fx_ge_device.cpp |
index 7cf11e7a1f4e494acdf34c1b8853f9efd98de9c4..1b4d9c81445a09b3dfff8fb5faba9966beafb7ee 100644 |
--- a/core/fxge/ge/fx_ge_device.cpp |
+++ b/core/fxge/ge/fx_ge_device.cpp |
@@ -169,7 +169,7 @@ FX_BOOL CFX_RenderDevice::DrawPathWithBlend( |
CFX_FloatRect rect_f; |
if (!(fill_mode & FXFILL_RECT_AA) && |
pPathData->IsRect(pObject2Device, &rect_f)) { |
- FX_RECT rect_i = rect_f.GetOutterRect(); |
+ FX_RECT rect_i = rect_f.GetOuterRect(); |
// Depending on the top/bottom, left/right values of the rect it's |
// possible to overflow the Width() and Height() calculations. Check that |
@@ -276,7 +276,7 @@ FX_BOOL CFX_RenderDevice::DrawFillStrokePath( |
CFX_Matrix ctm = GetCTM(); |
FX_FLOAT fScaleX = FXSYS_fabs(ctm.a); |
FX_FLOAT fScaleY = FXSYS_fabs(ctm.d); |
- FX_RECT rect = bbox.GetOutterRect(); |
+ FX_RECT rect = bbox.GetOuterRect(); |
CFX_DIBitmap bitmap, Backdrop; |
if (!CreateCompatibleBitmap(&bitmap, FXSYS_round(rect.Width() * fScaleX), |
FXSYS_round(rect.Height() * fScaleY))) { |