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Side by Side Diff: core/fxge/ge/fx_ge_device.cpp

Issue 2226003003: Fix typos of the word outer. (Closed) Base URL: https://pdfium.googlesource.com/pdfium@master
Patch Set: Created 4 years, 4 months ago
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1 // Copyright 2014 PDFium Authors. All rights reserved. 1 // Copyright 2014 PDFium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
6 6
7 #include "core/fxge/include/cfx_pathdata.h" 7 #include "core/fxge/include/cfx_pathdata.h"
8 #include "core/fxge/include/fx_ge.h" 8 #include "core/fxge/include/fx_ge.h"
9 #include "core/fxge/include/ifx_renderdevicedriver.h" 9 #include "core/fxge/include/ifx_renderdevicedriver.h"
10 10
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162 } 162 }
163 DrawCosmeticLineWithFillModeAndBlend(x1, y1, x2, y2, fill_color, fill_mode, 163 DrawCosmeticLineWithFillModeAndBlend(x1, y1, x2, y2, fill_color, fill_mode,
164 blend_type); 164 blend_type);
165 return TRUE; 165 return TRUE;
166 } 166 }
167 if ((pPathData->GetPointCount() == 5 || pPathData->GetPointCount() == 4) && 167 if ((pPathData->GetPointCount() == 5 || pPathData->GetPointCount() == 4) &&
168 stroke_alpha == 0) { 168 stroke_alpha == 0) {
169 CFX_FloatRect rect_f; 169 CFX_FloatRect rect_f;
170 if (!(fill_mode & FXFILL_RECT_AA) && 170 if (!(fill_mode & FXFILL_RECT_AA) &&
171 pPathData->IsRect(pObject2Device, &rect_f)) { 171 pPathData->IsRect(pObject2Device, &rect_f)) {
172 FX_RECT rect_i = rect_f.GetOutterRect(); 172 FX_RECT rect_i = rect_f.GetOuterRect();
173 173
174 // Depending on the top/bottom, left/right values of the rect it's 174 // Depending on the top/bottom, left/right values of the rect it's
175 // possible to overflow the Width() and Height() calculations. Check that 175 // possible to overflow the Width() and Height() calculations. Check that
176 // the rect will have valid dimension before continuing. 176 // the rect will have valid dimension before continuing.
177 if (!rect_i.Valid()) 177 if (!rect_i.Valid())
178 return FALSE; 178 return FALSE;
179 179
180 int width = (int)FXSYS_ceil(rect_f.right - rect_f.left); 180 int width = (int)FXSYS_ceil(rect_f.right - rect_f.left);
181 if (width < 1) { 181 if (width < 1) {
182 width = 1; 182 width = 1;
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269 pGraphState->m_MiterLimit); 269 pGraphState->m_MiterLimit);
270 } else { 270 } else {
271 bbox = pPathData->GetBoundingBox(); 271 bbox = pPathData->GetBoundingBox();
272 } 272 }
273 if (pObject2Device) { 273 if (pObject2Device) {
274 bbox.Transform(pObject2Device); 274 bbox.Transform(pObject2Device);
275 } 275 }
276 CFX_Matrix ctm = GetCTM(); 276 CFX_Matrix ctm = GetCTM();
277 FX_FLOAT fScaleX = FXSYS_fabs(ctm.a); 277 FX_FLOAT fScaleX = FXSYS_fabs(ctm.a);
278 FX_FLOAT fScaleY = FXSYS_fabs(ctm.d); 278 FX_FLOAT fScaleY = FXSYS_fabs(ctm.d);
279 FX_RECT rect = bbox.GetOutterRect(); 279 FX_RECT rect = bbox.GetOuterRect();
280 CFX_DIBitmap bitmap, Backdrop; 280 CFX_DIBitmap bitmap, Backdrop;
281 if (!CreateCompatibleBitmap(&bitmap, FXSYS_round(rect.Width() * fScaleX), 281 if (!CreateCompatibleBitmap(&bitmap, FXSYS_round(rect.Width() * fScaleX),
282 FXSYS_round(rect.Height() * fScaleY))) { 282 FXSYS_round(rect.Height() * fScaleY))) {
283 return FALSE; 283 return FALSE;
284 } 284 }
285 if (bitmap.HasAlpha()) { 285 if (bitmap.HasAlpha()) {
286 bitmap.Clear(0); 286 bitmap.Clear(0);
287 Backdrop.Copy(&bitmap); 287 Backdrop.Copy(&bitmap);
288 } else { 288 } else {
289 if (!m_pDeviceDriver->GetDIBits(&bitmap, rect.left, rect.top)) 289 if (!m_pDeviceDriver->GetDIBits(&bitmap, rect.left, rect.top))
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495 void CFX_RenderDevice::CancelDIBits(void* handle) { 495 void CFX_RenderDevice::CancelDIBits(void* handle) {
496 m_pDeviceDriver->CancelDIBits(handle); 496 m_pDeviceDriver->CancelDIBits(handle);
497 } 497 }
498 498
499 #ifdef _SKIA_SUPPORT_ 499 #ifdef _SKIA_SUPPORT_
500 500
501 void CFX_RenderDevice::DebugVerifyBitmapIsPreMultiplied() const { 501 void CFX_RenderDevice::DebugVerifyBitmapIsPreMultiplied() const {
502 SkASSERT(0); 502 SkASSERT(0);
503 } 503 }
504 #endif 504 #endif
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