| Index: ash/wm/resize_handle_window_targeter.h
|
| diff --git a/ash/wm/resize_handle_window_targeter.h b/ash/wm/resize_handle_window_targeter.h
|
| index 33478c379e60e3b182ff79a6023fd8f051f401b4..cee5e5f5a6176002074b6f75b507cacb942a2f7e 100644
|
| --- a/ash/wm/resize_handle_window_targeter.h
|
| +++ b/ash/wm/resize_handle_window_targeter.h
|
| @@ -13,7 +13,7 @@
|
|
|
| namespace ash {
|
|
|
| -class ImmersiveFullscreenController;
|
| +class WmImmersiveFullscreenController;
|
|
|
| // To allow easy resize, the resize handles should slightly overlap the content
|
| // area of non-maximized and non-fullscreen windows. For immersive fullscreen
|
| @@ -25,7 +25,7 @@ class ResizeHandleWindowTargeter : public wm::WindowStateObserver,
|
| public aura::WindowTargeter {
|
| public:
|
| ResizeHandleWindowTargeter(aura::Window* window,
|
| - ImmersiveFullscreenController* immersive);
|
| + WmImmersiveFullscreenController* immersive);
|
| ~ResizeHandleWindowTargeter() override;
|
|
|
| private:
|
| @@ -45,7 +45,7 @@ class ResizeHandleWindowTargeter : public wm::WindowStateObserver,
|
| // |immersive_controller_|.
|
| aura::Window* window_;
|
| gfx::Insets frame_border_inset_;
|
| - ImmersiveFullscreenController* immersive_controller_;
|
| + WmImmersiveFullscreenController* immersive_controller_;
|
|
|
| DISALLOW_COPY_AND_ASSIGN(ResizeHandleWindowTargeter);
|
| };
|
|
|