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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef ASH_WM_RESIZE_HANDLE_WINDOW_TARGETER_H_ | 5 #ifndef ASH_WM_RESIZE_HANDLE_WINDOW_TARGETER_H_ |
| 6 #define ASH_WM_RESIZE_HANDLE_WINDOW_TARGETER_H_ | 6 #define ASH_WM_RESIZE_HANDLE_WINDOW_TARGETER_H_ |
| 7 | 7 |
| 8 #include "ash/common/wm/window_state_observer.h" | 8 #include "ash/common/wm/window_state_observer.h" |
| 9 #include "base/macros.h" | 9 #include "base/macros.h" |
| 10 #include "ui/aura/window_observer.h" | 10 #include "ui/aura/window_observer.h" |
| 11 #include "ui/aura/window_targeter.h" | 11 #include "ui/aura/window_targeter.h" |
| 12 #include "ui/gfx/geometry/insets.h" | 12 #include "ui/gfx/geometry/insets.h" |
| 13 | 13 |
| 14 namespace ash { | 14 namespace ash { |
| 15 | 15 |
| 16 class ImmersiveFullscreenController; | 16 class WmImmersiveFullscreenController; |
| 17 | 17 |
| 18 // To allow easy resize, the resize handles should slightly overlap the content | 18 // To allow easy resize, the resize handles should slightly overlap the content |
| 19 // area of non-maximized and non-fullscreen windows. For immersive fullscreen | 19 // area of non-maximized and non-fullscreen windows. For immersive fullscreen |
| 20 // windows, this targeter makes sure that touch-events towards the top of the | 20 // windows, this targeter makes sure that touch-events towards the top of the |
| 21 // screen are targeted to the window itself (instead of a child window that may | 21 // screen are targeted to the window itself (instead of a child window that may |
| 22 // otherwise have been targeted) when the top-of-window views are not revealed. | 22 // otherwise have been targeted) when the top-of-window views are not revealed. |
| 23 class ResizeHandleWindowTargeter : public wm::WindowStateObserver, | 23 class ResizeHandleWindowTargeter : public wm::WindowStateObserver, |
| 24 public aura::WindowObserver, | 24 public aura::WindowObserver, |
| 25 public aura::WindowTargeter { | 25 public aura::WindowTargeter { |
| 26 public: | 26 public: |
| 27 ResizeHandleWindowTargeter(aura::Window* window, | 27 ResizeHandleWindowTargeter(aura::Window* window, |
| 28 ImmersiveFullscreenController* immersive); | 28 WmImmersiveFullscreenController* immersive); |
| 29 ~ResizeHandleWindowTargeter() override; | 29 ~ResizeHandleWindowTargeter() override; |
| 30 | 30 |
| 31 private: | 31 private: |
| 32 // wm::WindowStateObserver: | 32 // wm::WindowStateObserver: |
| 33 void OnPostWindowStateTypeChange(wm::WindowState* window_state, | 33 void OnPostWindowStateTypeChange(wm::WindowState* window_state, |
| 34 wm::WindowStateType old_type) override; | 34 wm::WindowStateType old_type) override; |
| 35 // aura::WindowObserver: | 35 // aura::WindowObserver: |
| 36 void OnWindowDestroying(aura::Window* window) override; | 36 void OnWindowDestroying(aura::Window* window) override; |
| 37 | 37 |
| 38 // aura::WindowTargeter: | 38 // aura::WindowTargeter: |
| 39 aura::Window* FindTargetForLocatedEvent(aura::Window* window, | 39 aura::Window* FindTargetForLocatedEvent(aura::Window* window, |
| 40 ui::LocatedEvent* event) override; | 40 ui::LocatedEvent* event) override; |
| 41 bool SubtreeShouldBeExploredForEvent(aura::Window* window, | 41 bool SubtreeShouldBeExploredForEvent(aura::Window* window, |
| 42 const ui::LocatedEvent& event) override; | 42 const ui::LocatedEvent& event) override; |
| 43 | 43 |
| 44 // The targeter does not take ownership of |window_| or | 44 // The targeter does not take ownership of |window_| or |
| 45 // |immersive_controller_|. | 45 // |immersive_controller_|. |
| 46 aura::Window* window_; | 46 aura::Window* window_; |
| 47 gfx::Insets frame_border_inset_; | 47 gfx::Insets frame_border_inset_; |
| 48 ImmersiveFullscreenController* immersive_controller_; | 48 WmImmersiveFullscreenController* immersive_controller_; |
| 49 | 49 |
| 50 DISALLOW_COPY_AND_ASSIGN(ResizeHandleWindowTargeter); | 50 DISALLOW_COPY_AND_ASSIGN(ResizeHandleWindowTargeter); |
| 51 }; | 51 }; |
| 52 | 52 |
| 53 } // namespace ash | 53 } // namespace ash |
| 54 | 54 |
| 55 #endif // ASH_WM_RESIZE_HANDLE_WINDOW_TARGETER_H_ | 55 #endif // ASH_WM_RESIZE_HANDLE_WINDOW_TARGETER_H_ |
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