Index: src/core/SkImagePriv.h |
diff --git a/src/core/SkImagePriv.h b/src/core/SkImagePriv.h |
index ed40996acd0a1e31e5e3a547961011382df738d9..3077f343677d034994846cdb897812258bc0364c 100644 |
--- a/src/core/SkImagePriv.h |
+++ b/src/core/SkImagePriv.h |
@@ -9,19 +9,35 @@ |
#define SkImagePriv_DEFINED |
#include "SkImage.h" |
+#include "SkSmallAllocator.h" |
#include "SkSurface.h" |
-// Call this if you explicitly want to use/share this pixelRef in the image |
-extern sk_sp<SkImage> SkMakeImageFromPixelRef(const SkImageInfo&, SkPixelRef*, |
- const SkIPoint& pixelRefOrigin, |
- size_t rowBytes); |
- |
enum SkCopyPixelsMode { |
kIfMutable_SkCopyPixelsMode, //!< only copy src pixels if they are marked mutable |
kAlways_SkCopyPixelsMode, //!< always copy src pixels (even if they are marked immutable) |
kNever_SkCopyPixelsMode, //!< never copy src pixels (even if they are marked mutable) |
}; |
+enum {kSkBlitterContextSize = 3332}; |
+ |
+// Commonly used allocator. It currently is only used to allocate up to 3 objects. The total |
+// bytes requested is calculated using one of our large shaders, its context size plus the size of |
+// an Sk3DBlitter in SkDraw.cpp |
+// Note that some contexts may contain other contexts (e.g. for compose shaders), but we've not |
+// yet found a situation where the size below isn't big enough. |
+typedef SkSmallAllocator<3, kSkBlitterContextSize> SkTBlitterAllocator; |
+ |
+// If alloc is non-nullptr, it will be used to allocate the returned SkShader, and MUST outlive |
+// the SkShader. |
+sk_sp<SkShader> SkMakeBitmapShader(const SkBitmap& src, SkShader::TileMode, SkShader::TileMode, |
+ const SkMatrix* localMatrix, SkCopyPixelsMode, |
+ SkTBlitterAllocator* alloc); |
+ |
+// Call this if you explicitly want to use/share this pixelRef in the image |
+extern sk_sp<SkImage> SkMakeImageFromPixelRef(const SkImageInfo&, SkPixelRef*, |
+ const SkIPoint& pixelRefOrigin, |
+ size_t rowBytes); |
+ |
/** |
* Examines the bitmap to decide if it can share the existing pixelRef, or |
* if it needs to make a deep-copy of the pixels. |
@@ -40,7 +56,8 @@ enum SkCopyPixelsMode { |
* SkImageInfo, or the bitmap's pixels cannot be accessed, this will return |
* nullptr. |
*/ |
-extern sk_sp<SkImage> SkMakeImageFromRasterBitmap(const SkBitmap&, SkCopyPixelsMode); |
+extern sk_sp<SkImage> SkMakeImageFromRasterBitmap(const SkBitmap&, SkCopyPixelsMode, |
+ SkTBlitterAllocator* = nullptr); |
// Given an image created from SkNewImageFromBitmap, return its pixelref. This |
// may be called to see if the surface and the image share the same pixelref, |