Index: gm/pictureshader.cpp |
diff --git a/gm/pictureshader.cpp b/gm/pictureshader.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..5d37c907acc76145c355ad374c906155c9c09787 |
--- /dev/null |
+++ b/gm/pictureshader.cpp |
@@ -0,0 +1,165 @@ |
+/* |
+ * Copyright 2014 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+#include "gm.h" |
+ |
+#include "SkBitmap.h" |
+#include "SkPaint.h" |
+#include "SkPicture.h" |
+#include "SkShader.h" |
+ |
+namespace skiagm { |
+ |
+static struct { |
+ SkShader::TileMode tmx; |
+ SkShader::TileMode tmy; |
+} kTileConfigs[] = { |
+ { SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode }, |
+ { SkShader::kRepeat_TileMode, SkShader::kClamp_TileMode }, |
+ { SkShader::kMirror_TileMode, SkShader::kRepeat_TileMode }, |
+}; |
+ |
+class PictureShaderGM : public GM { |
+public: |
+ |
+ PictureShaderGM(SkScalar tileSize, SkScalar sceneSize) |
+ : fTileSize(tileSize) |
+ , fSceneSize(sceneSize) { |
+ |
+ // Build the picture. |
+ SkAutoTUnref<SkPicture> p(SkNEW(SkPicture)); |
+ SkCanvas* pictureCanvas = p->beginRecording(SkScalarRoundToInt(tileSize), |
+ SkScalarRoundToInt(tileSize)); |
+ this->drawTile(pictureCanvas); |
+ p->endRecording(); |
+ |
+ // Build a reference bitmap. |
+ SkBitmap bm; |
+ bm.allocN32Pixels(SkScalarRoundToInt(tileSize), SkScalarRoundToInt(tileSize)); |
+ bm.eraseColor(SK_ColorTRANSPARENT); |
+ SkCanvas bitmapCanvas(bm); |
+ this->drawTile(&bitmapCanvas); |
+ |
+ for (unsigned i = 0; i < SK_ARRAY_COUNT(kTileConfigs); ++i) { |
+ fPictureShaders[i].reset(SkShader::CreatePictureShader(p, |
+ kTileConfigs[i].tmx, |
+ kTileConfigs[i].tmy)); |
+ |
+ fBitmapShaders[i].reset(SkShader::CreateBitmapShader(bm, |
+ kTileConfigs[i].tmx, |
+ kTileConfigs[i].tmy)); |
+ } |
+ } |
+ |
+protected: |
+ virtual SkString onShortName() SK_OVERRIDE { |
+ return SkString("pictureshader"); |
+ } |
+ |
+ virtual SkISize onISize() SK_OVERRIDE { |
+ return SkISize::Make(1400, 1250); |
+ } |
+ |
+ virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { |
+ this->drawSceneColumn(canvas, SkPoint::Make(0, 0), 1, 1, 0); |
+ this->drawSceneColumn(canvas, SkPoint::Make(0, fSceneSize * 6.4f), 1, 2, 0); |
+ this->drawSceneColumn(canvas, SkPoint::Make(fSceneSize * 2.4f, 0), 1, 1, 1); |
+ this->drawSceneColumn(canvas, SkPoint::Make(fSceneSize * 2.4f, fSceneSize * 6.4f), 1, 1, 2); |
+ this->drawSceneColumn(canvas, SkPoint::Make(fSceneSize * 4.8f, 0), 2, 1, 0); |
+ this->drawSceneColumn(canvas, SkPoint::Make(fSceneSize * 9.6f, 0), 2, 2, 0); |
+ } |
+ |
+private: |
+ void drawSceneColumn(SkCanvas* canvas, const SkPoint& pos, SkScalar scale, SkScalar localScale, |
+ unsigned tileMode) { |
+ SkMatrix ctm, localMatrix; |
+ |
+ ctm.setTranslate(pos.x(), pos.y()); |
+ ctm.preScale(scale, scale); |
+ localMatrix.setScale(localScale, localScale); |
+ this->drawScene(canvas, ctm, localMatrix, tileMode); |
+ |
+ ctm.setTranslate(pos.x(), pos.y() + fSceneSize * 1.2f * scale); |
+ ctm.preScale(scale, scale); |
+ localMatrix.setTranslate(fTileSize / 4, fTileSize / 4); |
+ localMatrix.preScale(localScale, localScale); |
+ this->drawScene(canvas, ctm, localMatrix, tileMode); |
+ |
+ ctm.setTranslate(pos.x(), pos.y() + fSceneSize * 2.4f * scale); |
+ ctm.preScale(scale, scale); |
+ localMatrix.setRotate(45); |
+ localMatrix.preScale(localScale, localScale); |
+ this->drawScene(canvas, ctm, localMatrix, tileMode); |
+ |
+ ctm.setTranslate(pos.x(), pos.y() + fSceneSize * 3.6f * scale); |
+ ctm.preScale(scale, scale); |
+ localMatrix.setSkew(1, 0); |
+ localMatrix.preScale(localScale, localScale); |
+ this->drawScene(canvas, ctm, localMatrix, tileMode); |
+ |
+ ctm.setTranslate(pos.x(), pos.y() + fSceneSize * 4.8f * scale); |
+ ctm.preScale(scale, scale); |
+ localMatrix.setTranslate(fTileSize / 4, fTileSize / 4); |
+ localMatrix.preRotate(45); |
+ localMatrix.preScale(localScale, localScale); |
+ this->drawScene(canvas, ctm, localMatrix, tileMode); |
+ } |
+ |
+ void drawTile(SkCanvas* canvas) { |
+ SkPaint paint; |
+ paint.setColor(SK_ColorGREEN); |
+ paint.setStyle(SkPaint::kFill_Style); |
+ paint.setAntiAlias(true); |
+ |
+ canvas->drawCircle(fTileSize / 4, fTileSize / 4, fTileSize / 4, paint); |
+ canvas->drawRect(SkRect::MakeXYWH(fTileSize / 2, fTileSize / 2, |
+ fTileSize / 2, fTileSize / 2), paint); |
+ |
+ paint.setColor(SK_ColorRED); |
+ canvas->drawLine(fTileSize / 2, fTileSize * 1 / 3, |
+ fTileSize / 2, fTileSize * 2 / 3, paint); |
+ canvas->drawLine(fTileSize * 1 / 3, fTileSize / 2, |
+ fTileSize * 2 / 3, fTileSize / 2, paint); |
+ } |
+ |
+ void drawScene(SkCanvas* canvas, const SkMatrix& matrix, const SkMatrix& localMatrix, |
+ unsigned tileMode) { |
+ SkASSERT(tileMode < SK_ARRAY_COUNT(kTileConfigs)); |
+ |
+ SkPaint paint; |
+ paint.setStyle(SkPaint::kFill_Style); |
+ paint.setColor(SK_ColorLTGRAY); |
+ |
+ canvas->save(); |
+ canvas->concat(matrix); |
+ canvas->drawRect(SkRect::MakeWH(fSceneSize, fSceneSize), paint); |
+ canvas->drawRect(SkRect::MakeXYWH(fSceneSize * 1.1f, 0, fSceneSize, fSceneSize), paint); |
+ |
+ fPictureShaders[tileMode]->setLocalMatrix(localMatrix); |
+ paint.setShader(fPictureShaders[tileMode].get()); |
+ canvas->drawRect(SkRect::MakeWH(fSceneSize, fSceneSize), paint); |
+ |
+ canvas->translate(fSceneSize * 1.1f, 0); |
+ |
+ fBitmapShaders[tileMode]->setLocalMatrix(localMatrix); |
+ paint.setShader(fBitmapShaders[tileMode].get()); |
+ canvas->drawRect(SkRect::MakeWH(fSceneSize, fSceneSize), paint); |
+ |
+ canvas->restore(); |
+ } |
+ |
+ SkScalar fTileSize; |
+ SkScalar fSceneSize; |
+ |
+ SkAutoTUnref<SkShader> fPictureShaders[SK_ARRAY_COUNT(kTileConfigs)]; |
+ SkAutoTUnref<SkShader> fBitmapShaders[SK_ARRAY_COUNT(kTileConfigs)]; |
+ |
+ typedef GM INHERITED; |
+}; |
+ |
+DEF_GM( return SkNEW_ARGS(PictureShaderGM, (50, 100)); ) |
+} |