| Index: gm/pictureshader.cpp
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| diff --git a/gm/pictureshader.cpp b/gm/pictureshader.cpp
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..5d37c907acc76145c355ad374c906155c9c09787
|
| --- /dev/null
|
| +++ b/gm/pictureshader.cpp
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| @@ -0,0 +1,165 @@
|
| +/*
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| + * Copyright 2014 Google Inc.
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| + *
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| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
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| + */
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| +
|
| +#include "gm.h"
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| +
|
| +#include "SkBitmap.h"
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| +#include "SkPaint.h"
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| +#include "SkPicture.h"
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| +#include "SkShader.h"
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| +
|
| +namespace skiagm {
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| +
|
| +static struct {
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| + SkShader::TileMode tmx;
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| + SkShader::TileMode tmy;
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| +} kTileConfigs[] = {
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| + { SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode },
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| + { SkShader::kRepeat_TileMode, SkShader::kClamp_TileMode },
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| + { SkShader::kMirror_TileMode, SkShader::kRepeat_TileMode },
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| +};
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| +
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| +class PictureShaderGM : public GM {
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| +public:
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| +
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| + PictureShaderGM(SkScalar tileSize, SkScalar sceneSize)
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| + : fTileSize(tileSize)
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| + , fSceneSize(sceneSize) {
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| +
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| + // Build the picture.
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| + SkAutoTUnref<SkPicture> p(SkNEW(SkPicture));
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| + SkCanvas* pictureCanvas = p->beginRecording(SkScalarRoundToInt(tileSize),
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| + SkScalarRoundToInt(tileSize));
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| + this->drawTile(pictureCanvas);
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| + p->endRecording();
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| +
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| + // Build a reference bitmap.
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| + SkBitmap bm;
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| + bm.allocN32Pixels(SkScalarRoundToInt(tileSize), SkScalarRoundToInt(tileSize));
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| + bm.eraseColor(SK_ColorTRANSPARENT);
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| + SkCanvas bitmapCanvas(bm);
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| + this->drawTile(&bitmapCanvas);
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| +
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| + for (unsigned i = 0; i < SK_ARRAY_COUNT(kTileConfigs); ++i) {
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| + fPictureShaders[i].reset(SkShader::CreatePictureShader(p,
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| + kTileConfigs[i].tmx,
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| + kTileConfigs[i].tmy));
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| +
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| + fBitmapShaders[i].reset(SkShader::CreateBitmapShader(bm,
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| + kTileConfigs[i].tmx,
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| + kTileConfigs[i].tmy));
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| + }
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| + }
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| +
|
| +protected:
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| + virtual SkString onShortName() SK_OVERRIDE {
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| + return SkString("pictureshader");
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| + }
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| +
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| + virtual SkISize onISize() SK_OVERRIDE {
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| + return SkISize::Make(1400, 1250);
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| + }
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| +
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| + virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
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| + this->drawSceneColumn(canvas, SkPoint::Make(0, 0), 1, 1, 0);
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| + this->drawSceneColumn(canvas, SkPoint::Make(0, fSceneSize * 6.4f), 1, 2, 0);
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| + this->drawSceneColumn(canvas, SkPoint::Make(fSceneSize * 2.4f, 0), 1, 1, 1);
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| + this->drawSceneColumn(canvas, SkPoint::Make(fSceneSize * 2.4f, fSceneSize * 6.4f), 1, 1, 2);
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| + this->drawSceneColumn(canvas, SkPoint::Make(fSceneSize * 4.8f, 0), 2, 1, 0);
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| + this->drawSceneColumn(canvas, SkPoint::Make(fSceneSize * 9.6f, 0), 2, 2, 0);
|
| + }
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| +
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| +private:
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| + void drawSceneColumn(SkCanvas* canvas, const SkPoint& pos, SkScalar scale, SkScalar localScale,
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| + unsigned tileMode) {
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| + SkMatrix ctm, localMatrix;
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| +
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| + ctm.setTranslate(pos.x(), pos.y());
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| + ctm.preScale(scale, scale);
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| + localMatrix.setScale(localScale, localScale);
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| + this->drawScene(canvas, ctm, localMatrix, tileMode);
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| +
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| + ctm.setTranslate(pos.x(), pos.y() + fSceneSize * 1.2f * scale);
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| + ctm.preScale(scale, scale);
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| + localMatrix.setTranslate(fTileSize / 4, fTileSize / 4);
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| + localMatrix.preScale(localScale, localScale);
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| + this->drawScene(canvas, ctm, localMatrix, tileMode);
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| +
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| + ctm.setTranslate(pos.x(), pos.y() + fSceneSize * 2.4f * scale);
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| + ctm.preScale(scale, scale);
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| + localMatrix.setRotate(45);
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| + localMatrix.preScale(localScale, localScale);
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| + this->drawScene(canvas, ctm, localMatrix, tileMode);
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| +
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| + ctm.setTranslate(pos.x(), pos.y() + fSceneSize * 3.6f * scale);
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| + ctm.preScale(scale, scale);
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| + localMatrix.setSkew(1, 0);
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| + localMatrix.preScale(localScale, localScale);
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| + this->drawScene(canvas, ctm, localMatrix, tileMode);
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| +
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| + ctm.setTranslate(pos.x(), pos.y() + fSceneSize * 4.8f * scale);
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| + ctm.preScale(scale, scale);
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| + localMatrix.setTranslate(fTileSize / 4, fTileSize / 4);
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| + localMatrix.preRotate(45);
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| + localMatrix.preScale(localScale, localScale);
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| + this->drawScene(canvas, ctm, localMatrix, tileMode);
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| + }
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| +
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| + void drawTile(SkCanvas* canvas) {
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| + SkPaint paint;
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| + paint.setColor(SK_ColorGREEN);
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| + paint.setStyle(SkPaint::kFill_Style);
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| + paint.setAntiAlias(true);
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| +
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| + canvas->drawCircle(fTileSize / 4, fTileSize / 4, fTileSize / 4, paint);
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| + canvas->drawRect(SkRect::MakeXYWH(fTileSize / 2, fTileSize / 2,
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| + fTileSize / 2, fTileSize / 2), paint);
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| +
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| + paint.setColor(SK_ColorRED);
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| + canvas->drawLine(fTileSize / 2, fTileSize * 1 / 3,
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| + fTileSize / 2, fTileSize * 2 / 3, paint);
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| + canvas->drawLine(fTileSize * 1 / 3, fTileSize / 2,
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| + fTileSize * 2 / 3, fTileSize / 2, paint);
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| + }
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| +
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| + void drawScene(SkCanvas* canvas, const SkMatrix& matrix, const SkMatrix& localMatrix,
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| + unsigned tileMode) {
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| + SkASSERT(tileMode < SK_ARRAY_COUNT(kTileConfigs));
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| +
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| + SkPaint paint;
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| + paint.setStyle(SkPaint::kFill_Style);
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| + paint.setColor(SK_ColorLTGRAY);
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| +
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| + canvas->save();
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| + canvas->concat(matrix);
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| + canvas->drawRect(SkRect::MakeWH(fSceneSize, fSceneSize), paint);
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| + canvas->drawRect(SkRect::MakeXYWH(fSceneSize * 1.1f, 0, fSceneSize, fSceneSize), paint);
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| +
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| + fPictureShaders[tileMode]->setLocalMatrix(localMatrix);
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| + paint.setShader(fPictureShaders[tileMode].get());
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| + canvas->drawRect(SkRect::MakeWH(fSceneSize, fSceneSize), paint);
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| +
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| + canvas->translate(fSceneSize * 1.1f, 0);
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| +
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| + fBitmapShaders[tileMode]->setLocalMatrix(localMatrix);
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| + paint.setShader(fBitmapShaders[tileMode].get());
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| + canvas->drawRect(SkRect::MakeWH(fSceneSize, fSceneSize), paint);
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| +
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| + canvas->restore();
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| + }
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| +
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| + SkScalar fTileSize;
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| + SkScalar fSceneSize;
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| +
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| + SkAutoTUnref<SkShader> fPictureShaders[SK_ARRAY_COUNT(kTileConfigs)];
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| + SkAutoTUnref<SkShader> fBitmapShaders[SK_ARRAY_COUNT(kTileConfigs)];
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| +
|
| + typedef GM INHERITED;
|
| +};
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| +
|
| +DEF_GM( return SkNEW_ARGS(PictureShaderGM, (50, 100)); )
|
| +}
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|
|