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Side by Side Diff: gm/pictureshader.cpp

Issue 221923007: Initial picture shader implementation (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Remove unneeded suppression. Created 6 years, 8 months ago
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1 /*
2 * Copyright 2014 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "gm.h"
9
10 #include "SkBitmap.h"
11 #include "SkPaint.h"
12 #include "SkPicture.h"
13 #include "SkShader.h"
14
15 namespace skiagm {
16
17 static struct {
18 SkShader::TileMode tmx;
19 SkShader::TileMode tmy;
20 } kTileConfigs[] = {
21 { SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode },
22 { SkShader::kRepeat_TileMode, SkShader::kClamp_TileMode },
23 { SkShader::kMirror_TileMode, SkShader::kRepeat_TileMode },
24 };
25
26 class PictureShaderGM : public GM {
27 public:
28
29 PictureShaderGM(SkScalar tileSize, SkScalar sceneSize)
30 : fTileSize(tileSize)
31 , fSceneSize(sceneSize) {
32
33 // Build the picture.
34 SkAutoTUnref<SkPicture> p(SkNEW(SkPicture));
35 SkCanvas* pictureCanvas = p->beginRecording(SkScalarRoundToInt(tileSize) ,
36 SkScalarRoundToInt(tileSize) );
37 this->drawTile(pictureCanvas);
38 p->endRecording();
39
40 // Build a reference bitmap.
41 SkBitmap bm;
42 bm.allocN32Pixels(SkScalarRoundToInt(tileSize), SkScalarRoundToInt(tileS ize));
43 bm.eraseColor(SK_ColorTRANSPARENT);
44 SkCanvas bitmapCanvas(bm);
45 this->drawTile(&bitmapCanvas);
46
47 for (unsigned i = 0; i < SK_ARRAY_COUNT(kTileConfigs); ++i) {
48 fPictureShaders[i].reset(SkShader::CreatePictureShader(p,
49 kTileConfigs[ i].tmx,
50 kTileConfigs[ i].tmy));
51
52 fBitmapShaders[i].reset(SkShader::CreateBitmapShader(bm,
53 kTileConfigs[i] .tmx,
54 kTileConfigs[i] .tmy));
55 }
56 }
57
58 protected:
59 virtual SkString onShortName() SK_OVERRIDE {
60 return SkString("pictureshader");
61 }
62
63 virtual SkISize onISize() SK_OVERRIDE {
64 return SkISize::Make(1400, 1250);
65 }
66
67 virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
68 this->drawSceneColumn(canvas, SkPoint::Make(0, 0), 1, 1, 0);
69 this->drawSceneColumn(canvas, SkPoint::Make(0, fSceneSize * 6.4f), 1, 2, 0);
70 this->drawSceneColumn(canvas, SkPoint::Make(fSceneSize * 2.4f, 0), 1, 1, 1);
71 this->drawSceneColumn(canvas, SkPoint::Make(fSceneSize * 2.4f, fSceneSiz e * 6.4f), 1, 1, 2);
72 this->drawSceneColumn(canvas, SkPoint::Make(fSceneSize * 4.8f, 0), 2, 1, 0);
73 this->drawSceneColumn(canvas, SkPoint::Make(fSceneSize * 9.6f, 0), 2, 2, 0);
74 }
75
76 private:
77 void drawSceneColumn(SkCanvas* canvas, const SkPoint& pos, SkScalar scale, S kScalar localScale,
78 unsigned tileMode) {
79 SkMatrix ctm, localMatrix;
80
81 ctm.setTranslate(pos.x(), pos.y());
82 ctm.preScale(scale, scale);
83 localMatrix.setScale(localScale, localScale);
84 this->drawScene(canvas, ctm, localMatrix, tileMode);
85
86 ctm.setTranslate(pos.x(), pos.y() + fSceneSize * 1.2f * scale);
87 ctm.preScale(scale, scale);
88 localMatrix.setTranslate(fTileSize / 4, fTileSize / 4);
89 localMatrix.preScale(localScale, localScale);
90 this->drawScene(canvas, ctm, localMatrix, tileMode);
91
92 ctm.setTranslate(pos.x(), pos.y() + fSceneSize * 2.4f * scale);
93 ctm.preScale(scale, scale);
94 localMatrix.setRotate(45);
95 localMatrix.preScale(localScale, localScale);
96 this->drawScene(canvas, ctm, localMatrix, tileMode);
97
98 ctm.setTranslate(pos.x(), pos.y() + fSceneSize * 3.6f * scale);
99 ctm.preScale(scale, scale);
100 localMatrix.setSkew(1, 0);
101 localMatrix.preScale(localScale, localScale);
102 this->drawScene(canvas, ctm, localMatrix, tileMode);
103
104 ctm.setTranslate(pos.x(), pos.y() + fSceneSize * 4.8f * scale);
105 ctm.preScale(scale, scale);
106 localMatrix.setTranslate(fTileSize / 4, fTileSize / 4);
107 localMatrix.preRotate(45);
108 localMatrix.preScale(localScale, localScale);
109 this->drawScene(canvas, ctm, localMatrix, tileMode);
110 }
111
112 void drawTile(SkCanvas* canvas) {
113 SkPaint paint;
114 paint.setColor(SK_ColorGREEN);
115 paint.setStyle(SkPaint::kFill_Style);
116 paint.setAntiAlias(true);
117
118 canvas->drawCircle(fTileSize / 4, fTileSize / 4, fTileSize / 4, paint);
119 canvas->drawRect(SkRect::MakeXYWH(fTileSize / 2, fTileSize / 2,
120 fTileSize / 2, fTileSize / 2), paint);
121
122 paint.setColor(SK_ColorRED);
123 canvas->drawLine(fTileSize / 2, fTileSize * 1 / 3,
124 fTileSize / 2, fTileSize * 2 / 3, paint);
125 canvas->drawLine(fTileSize * 1 / 3, fTileSize / 2,
126 fTileSize * 2 / 3, fTileSize / 2, paint);
127 }
128
129 void drawScene(SkCanvas* canvas, const SkMatrix& matrix, const SkMatrix& loc alMatrix,
130 unsigned tileMode) {
131 SkASSERT(tileMode < SK_ARRAY_COUNT(kTileConfigs));
132
133 SkPaint paint;
134 paint.setStyle(SkPaint::kFill_Style);
135 paint.setColor(SK_ColorLTGRAY);
136
137 canvas->save();
138 canvas->concat(matrix);
139 canvas->drawRect(SkRect::MakeWH(fSceneSize, fSceneSize), paint);
140 canvas->drawRect(SkRect::MakeXYWH(fSceneSize * 1.1f, 0, fSceneSize, fSce neSize), paint);
141
142 fPictureShaders[tileMode]->setLocalMatrix(localMatrix);
143 paint.setShader(fPictureShaders[tileMode].get());
144 canvas->drawRect(SkRect::MakeWH(fSceneSize, fSceneSize), paint);
145
146 canvas->translate(fSceneSize * 1.1f, 0);
147
148 fBitmapShaders[tileMode]->setLocalMatrix(localMatrix);
149 paint.setShader(fBitmapShaders[tileMode].get());
150 canvas->drawRect(SkRect::MakeWH(fSceneSize, fSceneSize), paint);
151
152 canvas->restore();
153 }
154
155 SkScalar fTileSize;
156 SkScalar fSceneSize;
157
158 SkAutoTUnref<SkShader> fPictureShaders[SK_ARRAY_COUNT(kTileConfigs)];
159 SkAutoTUnref<SkShader> fBitmapShaders[SK_ARRAY_COUNT(kTileConfigs)];
160
161 typedef GM INHERITED;
162 };
163
164 DEF_GM( return SkNEW_ARGS(PictureShaderGM, (50, 100)); )
165 }
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