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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GamepadEvent_h | 5 #ifndef GamepadEvent_h |
| 6 #define GamepadEvent_h | 6 #define GamepadEvent_h |
| 7 | 7 |
| 8 #include "modules/EventModules.h" | 8 #include "modules/EventModules.h" |
| 9 #include "modules/gamepad/Gamepad.h" | 9 #include "modules/gamepad/Gamepad.h" |
| 10 #include "modules/gamepad/GamepadEventInit.h" | 10 #include "modules/gamepad/GamepadEventInit.h" |
| 11 | 11 |
| 12 namespace blink { | 12 namespace blink { |
| 13 | 13 |
| 14 class GamepadEvent final : public Event { | 14 class GamepadEvent final : public Event { |
| 15 DEFINE_WRAPPERTYPEINFO(); | 15 DEFINE_WRAPPERTYPEINFO(); |
| 16 public: | 16 public: |
| 17 static GamepadEvent* create() | |
| 18 { | |
| 19 return new GamepadEvent; | |
| 20 } | |
| 21 static GamepadEvent* create(const AtomicString& type, bool canBubble, bool c
ancelable, Gamepad* gamepad) | 17 static GamepadEvent* create(const AtomicString& type, bool canBubble, bool c
ancelable, Gamepad* gamepad) |
| 22 { | 18 { |
| 23 return new GamepadEvent(type, canBubble, cancelable, gamepad); | 19 return new GamepadEvent(type, canBubble, cancelable, gamepad); |
| 24 } | 20 } |
| 25 static GamepadEvent* create(const AtomicString& type, const GamepadEventInit
& initializer) | 21 static GamepadEvent* create(const AtomicString& type, const GamepadEventInit
& initializer) |
| 26 { | 22 { |
| 27 return new GamepadEvent(type, initializer); | 23 return new GamepadEvent(type, initializer); |
| 28 } | 24 } |
| 29 ~GamepadEvent() override; | 25 ~GamepadEvent() override; |
| 30 | 26 |
| 31 Gamepad* getGamepad() const { return m_gamepad.get(); } | 27 Gamepad* getGamepad() const { return m_gamepad.get(); } |
| 32 | 28 |
| 33 const AtomicString& interfaceName() const override; | 29 const AtomicString& interfaceName() const override; |
| 34 | 30 |
| 35 DECLARE_VIRTUAL_TRACE(); | 31 DECLARE_VIRTUAL_TRACE(); |
| 36 | 32 |
| 37 private: | 33 private: |
| 38 GamepadEvent(); | |
| 39 GamepadEvent(const AtomicString& type, bool canBubble, bool cancelable, Game
pad*); | 34 GamepadEvent(const AtomicString& type, bool canBubble, bool cancelable, Game
pad*); |
| 40 GamepadEvent(const AtomicString&, const GamepadEventInit&); | 35 GamepadEvent(const AtomicString&, const GamepadEventInit&); |
| 41 | 36 |
| 42 Member<Gamepad> m_gamepad; | 37 Member<Gamepad> m_gamepad; |
| 43 }; | 38 }; |
| 44 | 39 |
| 45 } // namespace blink | 40 } // namespace blink |
| 46 | 41 |
| 47 #endif // GamepadEvent_h | 42 #endif // GamepadEvent_h |
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