OLD | NEW |
1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GamepadEvent_h | 5 #ifndef GamepadEvent_h |
6 #define GamepadEvent_h | 6 #define GamepadEvent_h |
7 | 7 |
8 #include "modules/EventModules.h" | 8 #include "modules/EventModules.h" |
9 #include "modules/gamepad/Gamepad.h" | 9 #include "modules/gamepad/Gamepad.h" |
10 #include "modules/gamepad/GamepadEventInit.h" | 10 #include "modules/gamepad/GamepadEventInit.h" |
11 | 11 |
12 namespace blink { | 12 namespace blink { |
13 | 13 |
14 class GamepadEvent final : public Event { | 14 class GamepadEvent final : public Event { |
15 DEFINE_WRAPPERTYPEINFO(); | 15 DEFINE_WRAPPERTYPEINFO(); |
16 public: | 16 public: |
17 static GamepadEvent* create() | |
18 { | |
19 return new GamepadEvent; | |
20 } | |
21 static GamepadEvent* create(const AtomicString& type, bool canBubble, bool c
ancelable, Gamepad* gamepad) | 17 static GamepadEvent* create(const AtomicString& type, bool canBubble, bool c
ancelable, Gamepad* gamepad) |
22 { | 18 { |
23 return new GamepadEvent(type, canBubble, cancelable, gamepad); | 19 return new GamepadEvent(type, canBubble, cancelable, gamepad); |
24 } | 20 } |
25 static GamepadEvent* create(const AtomicString& type, const GamepadEventInit
& initializer) | 21 static GamepadEvent* create(const AtomicString& type, const GamepadEventInit
& initializer) |
26 { | 22 { |
27 return new GamepadEvent(type, initializer); | 23 return new GamepadEvent(type, initializer); |
28 } | 24 } |
29 ~GamepadEvent() override; | 25 ~GamepadEvent() override; |
30 | 26 |
31 Gamepad* getGamepad() const { return m_gamepad.get(); } | 27 Gamepad* getGamepad() const { return m_gamepad.get(); } |
32 | 28 |
33 const AtomicString& interfaceName() const override; | 29 const AtomicString& interfaceName() const override; |
34 | 30 |
35 DECLARE_VIRTUAL_TRACE(); | 31 DECLARE_VIRTUAL_TRACE(); |
36 | 32 |
37 private: | 33 private: |
38 GamepadEvent(); | |
39 GamepadEvent(const AtomicString& type, bool canBubble, bool cancelable, Game
pad*); | 34 GamepadEvent(const AtomicString& type, bool canBubble, bool cancelable, Game
pad*); |
40 GamepadEvent(const AtomicString&, const GamepadEventInit&); | 35 GamepadEvent(const AtomicString&, const GamepadEventInit&); |
41 | 36 |
42 Member<Gamepad> m_gamepad; | 37 Member<Gamepad> m_gamepad; |
43 }; | 38 }; |
44 | 39 |
45 } // namespace blink | 40 } // namespace blink |
46 | 41 |
47 #endif // GamepadEvent_h | 42 #endif // GamepadEvent_h |
OLD | NEW |