Index: src/gpu/vk/GrVkGpu.h |
diff --git a/src/gpu/vk/GrVkGpu.h b/src/gpu/vk/GrVkGpu.h |
index 841329c239ba1c7caa8db4b0d1ce7778371db9bb..ff9c3c7c5fbc7ea7d5bd9a029e34db41eb7153d0 100644 |
--- a/src/gpu/vk/GrVkGpu.h |
+++ b/src/gpu/vk/GrVkGpu.h |
@@ -128,6 +128,8 @@ public: |
} |
#endif |
+ void onResolveRenderTarget(GrRenderTarget* target) override; |
+ |
void submitSecondaryCommandBuffer(GrVkSecondaryCommandBuffer*, |
const GrVkRenderPass*, |
const VkClearValue*, |
@@ -147,7 +149,7 @@ public: |
// in the main heap. |
kOptimalImage_Heap, |
kSmallOptimalImage_Heap, |
- // We have separate vertex and image heaps, because it's possible that |
+ // We have separate vertex and image heaps, because it's possible that |
// a given Vulkan driver may allocate them separately. |
kVertexBuffer_Heap, |
kIndexBuffer_Heap, |
@@ -199,8 +201,6 @@ private: |
GrPixelConfig config, GrBuffer* transferBuffer, |
size_t offset, size_t rowBytes) override { return false; } |
- void onResolveRenderTarget(GrRenderTarget* target) override; |
- |
// Ends and submits the current command buffer to the queue and then creates a new command |
// buffer and begins it. If sync is set to kForce_SyncQueue, the function will wait for all |
// work in the queue to finish before returning. |