| Index: src/gpu/vk/GrVkGpu.h
|
| diff --git a/src/gpu/vk/GrVkGpu.h b/src/gpu/vk/GrVkGpu.h
|
| index 841329c239ba1c7caa8db4b0d1ce7778371db9bb..ff9c3c7c5fbc7ea7d5bd9a029e34db41eb7153d0 100644
|
| --- a/src/gpu/vk/GrVkGpu.h
|
| +++ b/src/gpu/vk/GrVkGpu.h
|
| @@ -128,6 +128,8 @@ public:
|
| }
|
| #endif
|
|
|
| + void onResolveRenderTarget(GrRenderTarget* target) override;
|
| +
|
| void submitSecondaryCommandBuffer(GrVkSecondaryCommandBuffer*,
|
| const GrVkRenderPass*,
|
| const VkClearValue*,
|
| @@ -147,7 +149,7 @@ public:
|
| // in the main heap.
|
| kOptimalImage_Heap,
|
| kSmallOptimalImage_Heap,
|
| - // We have separate vertex and image heaps, because it's possible that
|
| + // We have separate vertex and image heaps, because it's possible that
|
| // a given Vulkan driver may allocate them separately.
|
| kVertexBuffer_Heap,
|
| kIndexBuffer_Heap,
|
| @@ -199,8 +201,6 @@ private:
|
| GrPixelConfig config, GrBuffer* transferBuffer,
|
| size_t offset, size_t rowBytes) override { return false; }
|
|
|
| - void onResolveRenderTarget(GrRenderTarget* target) override;
|
| -
|
| // Ends and submits the current command buffer to the queue and then creates a new command
|
| // buffer and begins it. If sync is set to kForce_SyncQueue, the function will wait for all
|
| // work in the queue to finish before returning.
|
|
|