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Unified Diff: src/gpu/vk/GrVkGpu.cpp

Issue 2215363003: Add addtional resolve calls to vulkan backend (Closed) Base URL: https://skia.googlesource.com/skia.git@fixResolve
Patch Set: Add addtional calls to Vulkan backend to resolve render targets Created 4 years, 4 months ago
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Index: src/gpu/vk/GrVkGpu.cpp
diff --git a/src/gpu/vk/GrVkGpu.cpp b/src/gpu/vk/GrVkGpu.cpp
index 85bfce87679c696ba720e6ff84f6747a5207b6d2..5f1395f51bd7dc71d0e973fe72ffa52b4769368a 100644
--- a/src/gpu/vk/GrVkGpu.cpp
+++ b/src/gpu/vk/GrVkGpu.cpp
@@ -284,7 +284,8 @@ bool GrVkGpu::onGetWritePixelsInfo(GrSurface* dstSurface, int width, int height,
return true;
}
- if (renderTarget && this->vkCaps().isConfigRenderable(renderTarget->config(), false)) {
+ if (renderTarget && this->vkCaps().isConfigRenderable(renderTarget->config(),
+ renderTarget->numColorSamples() > 1)) {
ElevateDrawPreference(drawPreference, kRequireDraw_DrawPreference);
bool configsAreRBSwaps = GrPixelConfigSwapRAndB(srcConfig) == dstSurface->config();
@@ -366,7 +367,8 @@ bool GrVkGpu::onWritePixels(GrSurface* surface,
}
void GrVkGpu::onResolveRenderTarget(GrRenderTarget* target) {
- if (target->needsResolve() && target->numColorSamples() > 1) {
+ if (target->needsResolve()) {
+ SkASSERT(target->numColorSamples() > 1);
egdaniel 2016/08/05 19:07:15 going back to this. Returning getResolveType as au
GrVkRenderTarget* rt = static_cast<GrVkRenderTarget*>(target);
SkASSERT(rt->msaaImage());
@@ -817,12 +819,6 @@ void GrVkGpu::generateMipmap(GrVkTexture* tex) {
return;
}
- // We currently don't support generating mipmaps for images that are multisampled.
- // TODO: Add support for mipmapping the resolve target of a multisampled image
- if (tex->asRenderTarget() && tex->asRenderTarget()->numColorSamples() > 1) {
- return;
- }
-
// determine if we can blit to and from this format
const GrVkCaps& caps = this->vkCaps();
if (!caps.configCanBeDstofBlit(tex->config(), false) ||
@@ -831,6 +827,12 @@ void GrVkGpu::generateMipmap(GrVkTexture* tex) {
return;
}
+ // We may need to resolve the texture first if it is also a render target
+ GrVkRenderTarget* texRT = static_cast<GrVkRenderTarget*>(tex->asRenderTarget());
+ if (texRT) {
+ this->onResolveRenderTarget(texRT);
+ }
+
int width = tex->width();
int height = tex->height();
VkImageBlit blitRegion;
@@ -1262,7 +1264,7 @@ inline bool can_copy_as_blit(const GrSurface* dst,
const GrVkImage* dstImage,
const GrVkImage* srcImage,
const GrVkGpu* gpu) {
- // We require that all vulkan GrSurfaces have been created with transfer_dst and transfer_src
+ // We require that all vulkan GrSurfaces have been created with transfer_dst and transfer_src
// as image usage flags.
const GrVkCaps& caps = gpu->vkCaps();
if (!caps.configCanBeDstofBlit(dst->config(), dstImage->isLinearTiled()) ||
@@ -1444,7 +1446,7 @@ bool GrVkGpu::onGetReadPixelsInfo(GrSurface* srcSurface, int width, int height,
return true;
}
- if (this->vkCaps().isConfigRenderable(readConfig, false)) {
+ if (this->vkCaps().isConfigRenderable(readConfig, srcSurface->desc().fSampleCnt > 1)) {
ElevateDrawPreference(drawPreference, kRequireDraw_DrawPreference);
tempDrawInfo->fTempSurfaceDesc.fConfig = readConfig;
tempDrawInfo->fReadConfig = readConfig;
@@ -1464,17 +1466,36 @@ bool GrVkGpu::onReadPixels(GrSurface* surface,
return false;
}
- GrVkTexture* tgt = static_cast<GrVkTexture*>(surface->asTexture());
- if (!tgt) {
+ GrVkImage* image = nullptr;
+ GrVkRenderTarget* rt = static_cast<GrVkRenderTarget*>(surface->asRenderTarget());
Brian Osman 2016/08/18 13:28:22 This is the only place where you're doing the extr
egdaniel 2016/08/18 13:31:39 Yeah I can move it up there. I was actually just c
egdaniel 2016/08/18 13:36:23 Actually I see the reasoning now. onResolveRenderT
+ if (rt) {
+ // resolve the render target if necessary
+ switch (rt->getResolveType()) {
+ case GrVkRenderTarget::kCantResolve_ResolveType:
+ return false;
+ case GrVkRenderTarget::kAutoResolves_ResolveType:
+ break;
+ case GrVkRenderTarget::kCanResolve_ResolveType:
+ this->onResolveRenderTarget(rt);
+ break;
+ default:
+ SkFAIL("Unknown resolve type");
+ }
+ image = rt;
+ } else {
+ image = static_cast<GrVkTexture*>(surface->asTexture());
+ }
+
+ if (!image) {
return false;
}
// Change layout of our target so it can be used as copy
- tgt->setImageLayout(this,
- VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
- VK_ACCESS_TRANSFER_READ_BIT,
- VK_PIPELINE_STAGE_TRANSFER_BIT,
- false);
+ image->setImageLayout(this,
+ VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
+ VK_ACCESS_TRANSFER_READ_BIT,
+ VK_PIPELINE_STAGE_TRANSFER_BIT,
+ false);
GrVkTransferBuffer* transferBuffer =
static_cast<GrVkTransferBuffer*>(this->createBuffer(rowBytes * height,
@@ -1499,7 +1520,7 @@ bool GrVkGpu::onReadPixels(GrSurface* surface,
region.imageExtent = { (uint32_t)width, (uint32_t)height, 1 };
fCurrentCmdBuffer->copyImageToBuffer(this,
- tgt,
+ image,
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
transferBuffer,
1,
@@ -1607,5 +1628,7 @@ void GrVkGpu::submitSecondaryCommandBuffer(GrVkSecondaryCommandBuffer* buffer,
fCurrentCmdBuffer->beginRenderPass(this, renderPass, 1, colorClear, *target, *pBounds, true);
fCurrentCmdBuffer->executeCommands(this, buffer);
fCurrentCmdBuffer->endRenderPass(this);
+
+ this->didWriteToSurface(target, pBounds);
}
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