| Index: src/gpu/gl/builders/GrGLShaderStringBuilder.cpp
|
| diff --git a/src/gpu/gl/builders/GrGLShaderStringBuilder.cpp b/src/gpu/gl/builders/GrGLShaderStringBuilder.cpp
|
| index b4ce2824e2eda76034ea8268626b32720ca0e126..b7595be5dbf0b4b2d42d9ce2671bda0059533ed3 100644
|
| --- a/src/gpu/gl/builders/GrGLShaderStringBuilder.cpp
|
| +++ b/src/gpu/gl/builders/GrGLShaderStringBuilder.cpp
|
| @@ -8,14 +8,13 @@
|
| #include "GrGLShaderStringBuilder.h"
|
| #include "gl/GrGLGpu.h"
|
| #include "gl/GrGLSLPrettyPrint.h"
|
| -#include "SkRTConf.h"
|
| #include "SkTraceEvent.h"
|
|
|
| #define GL_CALL(X) GR_GL_CALL(gpu->glInterface(), X)
|
| #define GL_CALL_RET(R, X) GR_GL_CALL_RET(gpu->glInterface(), R, X)
|
|
|
| -SK_CONF_DECLARE(bool, c_PrintShaders, "gpu.printShaders", false,
|
| - "Print the source code for all shaders generated.");
|
| +// "Print the source code for all shaders generated."
|
| +const bool c_PrintShaders{false};
|
|
|
| static void print_shader_source(const char** strings, int* lengths, int count);
|
|
|
|
|