| Index: example/SkiaSDLExample.cpp
|
| diff --git a/example/SkiaSDLExample.cpp b/example/SkiaSDLExample.cpp
|
| index da5f2dc9c11b42994b737e40eb9bcb18f5004015..0072f0f595df992157c284220619e81d2d1af3ec 100644
|
| --- a/example/SkiaSDLExample.cpp
|
| +++ b/example/SkiaSDLExample.cpp
|
| @@ -20,7 +20,7 @@
|
| #elif defined(SK_BUILD_FOR_UNIX)
|
| #include <GL/gl.h>
|
| #elif defined(SK_BUILD_FOR_MAC)
|
| -#include <gl.h>
|
| +#include <OpenGL/gl.h>
|
| #endif
|
|
|
| /*
|
| @@ -224,7 +224,7 @@ int main(int argc, char** argv) {
|
| SkPaint paint;
|
|
|
| // create a surface for CPU rasterization
|
| - SkAutoTUnref<SkSurface> cpuSurface(SkSurface::NewRaster(canvas->imageInfo()));
|
| + sk_sp<SkSurface> cpuSurface(SkSurface::MakeRaster(canvas->imageInfo()));
|
|
|
| SkCanvas* offscreen = cpuSurface->getCanvas();
|
| offscreen->save();
|
| @@ -232,7 +232,7 @@ int main(int argc, char** argv) {
|
| offscreen->drawPath(create_star(), paint);
|
| offscreen->restore();
|
|
|
| - SkAutoTUnref<SkImage> image(cpuSurface->newImageSnapshot());
|
| + sk_sp<SkImage> image = cpuSurface->makeImageSnapshot();
|
|
|
| int rotation = 0;
|
| while (!state.fQuit) { // Our application loop
|
|
|