Index: src/code-stub-assembler.cc |
diff --git a/src/code-stub-assembler.cc b/src/code-stub-assembler.cc |
index 23e78b6e7478b48d03e86da950eb2a127f66dcaa..0e09499f0a221d474e68068acd51b4f0a4160e7f 100644 |
--- a/src/code-stub-assembler.cc |
+++ b/src/code-stub-assembler.cc |
@@ -471,6 +471,216 @@ Node* CodeStubAssembler::WordIsPositiveSmi(Node* a) { |
IntPtrConstant(0)); |
} |
+void CodeStubAssembler::BranchIfSameValueZero(Node* a, Node* b, Node* context, |
Igor Sheludko
2016/09/23 11:00:03
Why did you add this function if it's not used? Is
caitp
2016/09/23 11:26:49
It was originally used in a simpler version of the
|
+ Label* if_true, Label* if_false) { |
+ Node* number_map = HeapNumberMapConstant(); |
+ Label a_isnumber(this), a_isnotnumber(this), b_isnumber(this), a_isnan(this), |
+ float_not_equal(this); |
+ // If register A and register B are identical, goto `if_true` |
+ GotoIf(WordEqual(a, b), if_true); |
+ // If either register A or B are Smis, goto `if_false` |
+ GotoIf(Word32Or(WordIsSmi(a), WordIsSmi(b)), if_false); |
+ // GotoIf(WordIsSmi(b), if_false); |
+ |
+ Node* a_map = LoadMap(a); |
+ Node* b_map = LoadMap(b); |
+ Branch(WordEqual(a_map, number_map), &a_isnumber, &a_isnotnumber); |
+ |
+ // If both register A and B are HeapNumbers, return true if they are equal, |
+ // or if both are NaN |
+ Bind(&a_isnumber); |
+ { |
+ Branch(WordEqual(b_map, number_map), &b_isnumber, if_false); |
+ |
+ Bind(&b_isnumber); |
+ Node* a_value = LoadHeapNumberValue(a); |
+ Node* b_value = LoadHeapNumberValue(b); |
+ BranchIfFloat64Equal(a_value, b_value, if_true, &float_not_equal); |
+ |
+ Bind(&float_not_equal); |
+ BranchIfFloat64IsNaN(a_value, &a_isnan, if_false); |
+ |
+ Bind(&a_isnan); |
+ BranchIfFloat64IsNaN(a_value, if_true, if_false); |
+ } |
+ |
+ Bind(&a_isnotnumber); |
+ { |
+ Label a_isstring(this), a_isnotstring(this); |
+ Node* a_instance_type = LoadMapInstanceType(a_map); |
+ |
+ Branch(Int32LessThan(a_instance_type, Int32Constant(FIRST_NONSTRING_TYPE)), |
+ &a_isstring, &a_isnotstring); |
+ |
+ Bind(&a_isstring); |
+ { |
+ Label b_isstring(this), b_isnotstring(this); |
+ Node* b_instance_type = LoadInstanceType(b_map); |
Igor Sheludko
2016/09/22 12:06:00
DBC: this should be a LoadMapInstanceType().
caitp
2016/09/23 11:26:49
This had been fixed in a followup (https://coderev
Igor Sheludko
2016/09/23 11:30:56
This code is sill in the tree although the BranchI
|
+ |
+ Branch( |
+ Int32LessThan(b_instance_type, Int32Constant(FIRST_NONSTRING_TYPE)), |
+ &b_isstring, if_false); |
+ |
+ Bind(&b_isstring); |
+ { |
+ Callable callable = CodeFactory::StringEqual(isolate()); |
+ Node* result = CallStub(callable, context, a, b); |
+ Branch(WordEqual(BooleanConstant(true), result), if_true, if_false); |
+ } |
+ } |
+ |
+ Bind(&a_isnotstring); |
+ { |
+ // Check if {lhs} is a Simd128Value. |
+ Label a_issimd128value(this); |
+ Branch(Word32Equal(a_instance_type, Int32Constant(SIMD128_VALUE_TYPE)), |
+ &a_issimd128value, if_false); |
+ |
+ Bind(&a_issimd128value); |
+ { |
+ // Load the map of {rhs}. |
+ BranchIfSimd128Equal(a, a_map, b, b_map, if_true, if_false); |
+ } |
+ } |
+ } |
+} |
+ |
+void CodeStubAssembler::BranchIfSimd128Equal(Node* lhs, Node* lhs_map, |
+ Node* rhs, Node* rhs_map, |
+ Label* if_equal, |
+ Label* if_notequal) { |
+ Label if_mapsame(this), if_mapnotsame(this); |
+ Branch(WordEqual(lhs_map, rhs_map), &if_mapsame, &if_mapnotsame); |
+ |
+ Bind(&if_mapsame); |
+ { |
+ // Both {lhs} and {rhs} are Simd128Values with the same map, need special |
+ // handling for Float32x4 because of NaN comparisons. |
+ Label if_float32x4(this), if_notfloat32x4(this); |
+ Node* float32x4_map = HeapConstant(factory()->float32x4_map()); |
+ Branch(WordEqual(lhs_map, float32x4_map), &if_float32x4, &if_notfloat32x4); |
+ |
+ Bind(&if_float32x4); |
+ { |
+ // Both {lhs} and {rhs} are Float32x4, compare the lanes individually |
+ // using a floating point comparison. |
+ for (int offset = Float32x4::kValueOffset - kHeapObjectTag; |
+ offset < Float32x4::kSize - kHeapObjectTag; |
+ offset += sizeof(float)) { |
+ // Load the floating point values for {lhs} and {rhs}. |
+ Node* lhs_value = |
+ Load(MachineType::Float32(), lhs, IntPtrConstant(offset)); |
+ Node* rhs_value = |
+ Load(MachineType::Float32(), rhs, IntPtrConstant(offset)); |
+ |
+ // Perform a floating point comparison. |
+ Label if_valueequal(this), if_valuenotequal(this); |
+ Branch(Float32Equal(lhs_value, rhs_value), &if_valueequal, |
+ &if_valuenotequal); |
+ Bind(&if_valuenotequal); |
+ Goto(if_notequal); |
+ Bind(&if_valueequal); |
+ } |
+ |
+ // All 4 lanes match, {lhs} and {rhs} considered equal. |
+ Goto(if_equal); |
+ } |
+ |
+ Bind(&if_notfloat32x4); |
+ { |
+ // For other Simd128Values we just perform a bitwise comparison. |
+ for (int offset = Simd128Value::kValueOffset - kHeapObjectTag; |
+ offset < Simd128Value::kSize - kHeapObjectTag; |
+ offset += kPointerSize) { |
+ // Load the word values for {lhs} and {rhs}. |
+ Node* lhs_value = |
+ Load(MachineType::Pointer(), lhs, IntPtrConstant(offset)); |
+ Node* rhs_value = |
+ Load(MachineType::Pointer(), rhs, IntPtrConstant(offset)); |
+ |
+ // Perform a bitwise word-comparison. |
+ Label if_valueequal(this), if_valuenotequal(this); |
+ Branch(WordEqual(lhs_value, rhs_value), &if_valueequal, |
+ &if_valuenotequal); |
+ Bind(&if_valuenotequal); |
+ Goto(if_notequal); |
+ Bind(&if_valueequal); |
+ } |
+ |
+ // Bitwise comparison succeeded, {lhs} and {rhs} considered equal. |
+ Goto(if_equal); |
+ } |
+ } |
+ |
+ Bind(&if_mapnotsame); |
+ Goto(if_notequal); |
+} |
+ |
+void CodeStubAssembler::BranchIfFastJSArray(Node* object, Node* context, |
+ Label* if_true, Label* if_false) { |
+ Node* int32_zero = Int32Constant(0); |
+ Node* int32_one = Int32Constant(1); |
+ |
+ Node* empty_elements = LoadRoot(Heap::kEmptyFixedArrayRootIndex); |
+ |
+ Variable last_map(this, MachineRepresentation::kTagged); |
+ Label check_prototype(this); |
+ |
+ // Bailout if Smi |
+ GotoIf(WordIsSmi(object), if_false); |
+ |
+ Node* map = LoadMap(object); |
+ last_map.Bind(map); |
+ |
+ // Bailout if instance type is not JS_ARRAY_TYPE |
+ GotoIf(WordNotEqual(LoadMapInstanceType(map), Int32Constant(JS_ARRAY_TYPE)), |
+ if_false); |
+ |
+ Node* bit_field2 = LoadMapBitField2(map); |
+ Node* elements_kind = BitFieldDecode<Map::ElementsKindBits>(bit_field2); |
+ |
+ // Bailout if slow receiver elements |
+ GotoIf( |
+ Int32GreaterThan(elements_kind, Int32Constant(LAST_FAST_ELEMENTS_KIND)), |
+ if_false); |
+ |
+ STATIC_ASSERT(FAST_HOLEY_SMI_ELEMENTS == (FAST_SMI_ELEMENTS | 1)); |
+ STATIC_ASSERT(FAST_HOLEY_ELEMENTS == (FAST_ELEMENTS | 1)); |
+ STATIC_ASSERT(FAST_HOLEY_DOUBLE_ELEMENTS == (FAST_DOUBLE_ELEMENTS | 1)); |
+ |
+ // Check prototype chain if receiver does not have packed elements |
+ Node* holey_elements = Word32And(elements_kind, int32_one); |
+ Branch(Word32Equal(holey_elements, int32_zero), if_true, &check_prototype); |
+ |
+ Bind(&check_prototype); |
+ { |
+ Label loop_body(this, &last_map); |
+ Goto(&loop_body); |
+ Bind(&loop_body); |
+ Node* current_map = last_map.value(); |
+ Node* proto = LoadObjectField(current_map, Map::kPrototypeOffset); |
+ |
+ // End loop |
+ GotoIf(WordEqual(proto, NullConstant()), if_true); |
+ |
+ // ASSERT: proto->IsHeapObject() |
+ Node* proto_map = LoadMap(proto); |
+ |
+ // Bailout if a Proxy, API Object, or JSValue wrapper found in prototype |
+ // Because of this bailout, it's not necessary to check for interceptors or |
+ // access checks on the prototype chain. |
+ GotoIf(Int32LessThanOrEqual(LoadMapInstanceType(proto_map), |
+ Int32Constant(LAST_CUSTOM_ELEMENTS_RECEIVER)), |
+ if_false); |
+ |
+ // Bailout if prototype contains non-empty elements |
+ GotoUnless(WordEqual(LoadElements(proto), empty_elements), if_false); |
+ |
+ last_map.Bind(proto_map); |
+ Goto(&loop_body); |
+ } |
+} |
+ |
Node* CodeStubAssembler::AllocateRawUnaligned(Node* size_in_bytes, |
AllocationFlags flags, |
Node* top_address, |