Index: include/core/SkLights.h |
diff --git a/include/core/SkLights.h b/include/core/SkLights.h |
index 0b23cc14aa01fa742133e5dfdf332f24d8e6a334..fde6b27484f6b71b64f03686651b583e28cde8c9 100644 |
--- a/include/core/SkLights.h |
+++ b/include/core/SkLights.h |
@@ -55,6 +55,13 @@ public: |
return fShadowMap; |
} |
robertphillips
2016/08/02 16:05:06
The entire idea of having the builder and then bui
vjiaoblack
2016/08/03 14:04:20
Done.
|
+ void setDir(SkVector3 newDir) { |
+ fDirection = newDir; |
+ if (!fDirection.normalize()) { |
+ fDirection.set(0.0f, 0.0f, 1.0f); |
+ } |
+ } |
+ |
Light& operator= (const Light& b) { |
if (this == &b) |
return *this; |