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Side by Side Diff: debugger/QT/SkGLWidget.cpp

Issue 2198433003: Remove some ancillary users of SkSurface::MakeRenderTargetDirect (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 4 months ago
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1 1
2 /* 2 /*
3 * Copyright 2012 Google Inc. 3 * Copyright 2012 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #include "SkGLWidget.h" 10 #include "SkGLWidget.h"
(...skipping 20 matching lines...) Expand all
31 } 31 }
32 if (!fCurIntf) { 32 if (!fCurIntf) {
33 return; 33 return;
34 } 34 }
35 // The call may come multiple times, for example after setSampleCount(). Th e QGLContext will be 35 // The call may come multiple times, for example after setSampleCount(). Th e QGLContext will be
36 // different, but we do not have a mechanism to catch the destroying of QGLC ontext, so that 36 // different, but we do not have a mechanism to catch the destroying of QGLC ontext, so that
37 // proper resource cleanup could be made. 37 // proper resource cleanup could be made.
38 if (fCurContext) { 38 if (fCurContext) {
39 fCurContext->abandonContext(); 39 fCurContext->abandonContext();
40 } 40 }
41 fGpuDevice.reset(nullptr); 41
42 fCanvas.reset(nullptr); 42 fGpuSurface = nullptr;
43 fCanvas = nullptr;
43 44
44 fCurContext.reset(GrContext::Create(kOpenGL_GrBackend, (GrBackendContext) fC urIntf.get())); 45 fCurContext.reset(GrContext::Create(kOpenGL_GrBackend, (GrBackendContext) fC urIntf.get()));
45 } 46 }
46 47
47 void SkGLWidget::createRenderTarget() { 48 void SkGLWidget::createRenderTarget() {
48 if (!fCurContext) { 49 if (!fCurContext) {
49 return; 50 return;
50 } 51 }
51 52
52 glDisable(GL_SCISSOR_TEST); 53 glDisable(GL_SCISSOR_TEST);
53 glStencilMask(0xffffffff); 54 glStencilMask(0xffffffff);
54 glClearStencil(0); 55 glClearStencil(0);
55 glClear(GL_STENCIL_BUFFER_BIT); 56 glClear(GL_STENCIL_BUFFER_BIT);
56 fCurContext->resetContext(); 57 fCurContext->resetContext();
57 58
58 fGpuDevice.reset(nullptr);
59 fCanvas.reset(nullptr);
60
61 GrBackendRenderTargetDesc desc = this->getDesc(this->width(), this->height() ); 59 GrBackendRenderTargetDesc desc = this->getDesc(this->width(), this->height() );
62 desc.fOrigin = kBottomLeft_GrSurfaceOrigin; 60 desc.fOrigin = kBottomLeft_GrSurfaceOrigin;
63 sk_sp<GrRenderTarget> curRenderTarget( 61
64 fCurContext->textureProvider()->wrapBackendRenderTarget(desc)); 62 fGpuSurface = SkSurface::MakeFromBackendRenderTarget(fCurContext, desc, null ptr);
65 SkSurfaceProps props(0, kUnknown_SkPixelGeometry); 63 fCanvas = fGpuSurface->getCanvas();
66 fGpuDevice.reset(SkGpuDevice::Make(std::move(curRenderTarget), nullptr, &pro ps,
67 SkGpuDevice::kUninit_InitContents).releas e());
68 fCanvas.reset(new SkCanvas(fGpuDevice));
69 } 64 }
70 65
71 void SkGLWidget::resizeGL(int w, int h) { 66 void SkGLWidget::resizeGL(int w, int h) {
72 SkASSERT(w == this->width() && h == this->height()); 67 SkASSERT(w == this->width() && h == this->height());
73 this->createRenderTarget(); 68 this->createRenderTarget();
74 } 69 }
75 70
76 void SkGLWidget::paintGL() { 71 void SkGLWidget::paintGL() {
77 if (!this->isHidden() && fCanvas) { 72 if (!this->isHidden() && fCanvas) {
78 fCurContext->resetContext(); 73 fCurContext->resetContext();
79 fDebugger->draw(fCanvas.get()); 74 fDebugger->draw(fCanvas);
80 // TODO(chudy): Implement an optional flush button in Gui. 75 // TODO(chudy): Implement an optional flush button in Gui.
81 fCanvas->flush(); 76 fCanvas->flush();
82 Q_EMIT drawComplete(); 77 Q_EMIT drawComplete();
83 } 78 }
84 } 79 }
85 80
86 GrBackendRenderTargetDesc SkGLWidget::getDesc(int w, int h) { 81 GrBackendRenderTargetDesc SkGLWidget::getDesc(int w, int h) {
87 GrBackendRenderTargetDesc desc; 82 GrBackendRenderTargetDesc desc;
88 desc.fWidth = SkScalarRoundToInt(this->width()); 83 desc.fWidth = SkScalarRoundToInt(this->width());
89 desc.fHeight = SkScalarRoundToInt(this->height()); 84 desc.fHeight = SkScalarRoundToInt(this->height());
90 desc.fConfig = kSkia8888_GrPixelConfig; 85 desc.fConfig = kSkia8888_GrPixelConfig;
91 GR_GL_GetIntegerv(fCurIntf, GR_GL_SAMPLES, &desc.fSampleCnt); 86 GR_GL_GetIntegerv(fCurIntf, GR_GL_SAMPLES, &desc.fSampleCnt);
92 GR_GL_GetIntegerv(fCurIntf, GR_GL_STENCIL_BITS, &desc.fStencilBits); 87 GR_GL_GetIntegerv(fCurIntf, GR_GL_STENCIL_BITS, &desc.fStencilBits);
93 GrGLint buffer; 88 GrGLint buffer;
94 GR_GL_GetIntegerv(fCurIntf, GR_GL_FRAMEBUFFER_BINDING, &buffer); 89 GR_GL_GetIntegerv(fCurIntf, GR_GL_FRAMEBUFFER_BINDING, &buffer);
95 desc.fRenderTargetHandle = buffer; 90 desc.fRenderTargetHandle = buffer;
96 91
97 return desc; 92 return desc;
98 } 93 }
99 94
100 #endif 95 #endif
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