| Index: third_party/WebKit/Source/platform/geometry/FloatPoint3D.h
|
| diff --git a/third_party/WebKit/Source/platform/geometry/FloatPoint3D.h b/third_party/WebKit/Source/platform/geometry/FloatPoint3D.h
|
| index 5b1465e6fd30653de7e3c0170168929ec7147bf2..6de239088d92430fef5d4af104be6102c17b89f2 100644
|
| --- a/third_party/WebKit/Source/platform/geometry/FloatPoint3D.h
|
| +++ b/third_party/WebKit/Source/platform/geometry/FloatPoint3D.h
|
| @@ -26,6 +26,7 @@
|
| #include "platform/geometry/FloatPoint.h"
|
| #include "third_party/skia/include/core/SkPoint3.h"
|
| #include "wtf/Allocator.h"
|
| +#include <iosfwd>
|
|
|
| namespace blink {
|
|
|
| @@ -191,9 +192,7 @@ inline float FloatPoint3D::distanceTo(const FloatPoint3D& a) const
|
| return (*this - a).length();
|
| }
|
|
|
| -// Redeclared here to avoid ODR issues.
|
| -// See platform/testing/GeometryPrinters.h.
|
| -void PrintTo(const FloatPoint3D&, std::ostream*);
|
| +PLATFORM_EXPORT std::ostream& operator<<(std::ostream&, const FloatPoint3D&);
|
|
|
| } // namespace blink
|
|
|
|
|