Chromium Code Reviews| Index: tests/SkSLMemoryLayoutTest.cpp |
| diff --git a/tests/SkSLMemoryLayoutTest.cpp b/tests/SkSLMemoryLayoutTest.cpp |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..d163c8fe4a616144706de35ab656d1db30315527 |
| --- /dev/null |
| +++ b/tests/SkSLMemoryLayoutTest.cpp |
| @@ -0,0 +1,162 @@ |
| +/* |
| + * Copyright 2016 Google Inc. |
| + * |
| + * Use of this source code is governed by a BSD-style license that can be |
| + * found in the LICENSE file. |
| + */ |
| + |
| +#include "SkSLContext.h" |
| +#include "SkSLMemoryLayout.h" |
| + |
| +#include "Test.h" |
| + |
| +#if SK_SUPPORT_GPU |
| + |
| +DEF_TEST(SkSLMemoryLayout140Test, r) { |
| + SkSL::Context context; |
| + SkSL::MemoryLayout layout(SkSL::MemoryLayout::k140_Standard); |
| + |
| + // basic types |
| + REPORTER_ASSERT(r, 4 == layout.size(*context.fFloat_Type)); |
| + REPORTER_ASSERT(r, 8 == layout.size(*context.fVec2_Type)); |
| + REPORTER_ASSERT(r, 12 == layout.size(*context.fVec3_Type)); |
| + REPORTER_ASSERT(r, 16 == layout.size(*context.fVec4_Type)); |
| + REPORTER_ASSERT(r, 4 == layout.size(*context.fInt_Type)); |
| + REPORTER_ASSERT(r, 8 == layout.size(*context.fIVec2_Type)); |
| + REPORTER_ASSERT(r, 12 == layout.size(*context.fIVec3_Type)); |
| + REPORTER_ASSERT(r, 16 == layout.size(*context.fIVec4_Type)); |
| + REPORTER_ASSERT(r, 1 == layout.size(*context.fBool_Type)); |
| + REPORTER_ASSERT(r, 2 == layout.size(*context.fBVec2_Type)); |
| + REPORTER_ASSERT(r, 3 == layout.size(*context.fBVec3_Type)); |
| + REPORTER_ASSERT(r, 4 == layout.size(*context.fBVec4_Type)); |
| + REPORTER_ASSERT(r, 4 == layout.alignment(*context.fFloat_Type)); |
| + REPORTER_ASSERT(r, 8 == layout.alignment(*context.fVec2_Type)); |
| + REPORTER_ASSERT(r, 16 == layout.alignment(*context.fVec3_Type)); |
| + REPORTER_ASSERT(r, 16 == layout.alignment(*context.fVec4_Type)); |
| + REPORTER_ASSERT(r, 4 == layout.alignment(*context.fInt_Type)); |
| + REPORTER_ASSERT(r, 8 == layout.alignment(*context.fIVec2_Type)); |
| + REPORTER_ASSERT(r, 16 == layout.alignment(*context.fIVec3_Type)); |
| + REPORTER_ASSERT(r, 16 == layout.alignment(*context.fIVec4_Type)); |
| + REPORTER_ASSERT(r, 1 == layout.alignment(*context.fBool_Type)); |
| + REPORTER_ASSERT(r, 2 == layout.alignment(*context.fBVec2_Type)); |
| + REPORTER_ASSERT(r, 4 == layout.alignment(*context.fBVec3_Type)); |
| + REPORTER_ASSERT(r, 4 == layout.alignment(*context.fBVec4_Type)); |
| + |
| + // struct 1 |
| + std::vector<SkSL::Type::Field> fields1; |
| + fields1.emplace_back(SkSL::Modifiers(), "a", context.fVec3_Type.get()); |
| + SkSL::Type s1("s1", fields1); |
| + REPORTER_ASSERT(r, 16 == layout.size(s1)); |
| + REPORTER_ASSERT(r, 16 == layout.alignment(s1)); |
| + |
| + fields1.emplace_back(SkSL::Modifiers(), "b", context.fFloat_Type.get()); |
| + SkSL::Type s2("s2", fields1); |
| + REPORTER_ASSERT(r, 16 == layout.size(s2)); |
| + REPORTER_ASSERT(r, 16 == layout.alignment(s2)); |
| + |
| + fields1.emplace_back(SkSL::Modifiers(), "c", context.fBool_Type.get()); |
| + SkSL::Type s3("s3", fields1); |
| + REPORTER_ASSERT(r, 32 == layout.size(s3)); |
| + REPORTER_ASSERT(r, 16 == layout.alignment(s3)); |
| + |
| + // struct 2 |
| + std::vector<SkSL::Type::Field> fields2; |
| + fields2.emplace_back(SkSL::Modifiers(), "a", context.fInt_Type.get()); |
| + SkSL::Type s4("s4", fields2); |
| + REPORTER_ASSERT(r, 16 == layout.size(s4)); |
| + REPORTER_ASSERT(r, 16 == layout.alignment(s4)); |
| + |
| + fields2.emplace_back(SkSL::Modifiers(), "b", context.fVec3_Type.get()); |
| + SkSL::Type s5("s5", fields2); |
| + REPORTER_ASSERT(r, 32 == layout.size(s5)); |
| + REPORTER_ASSERT(r, 16 == layout.alignment(s5)); |
| + |
| + // arrays |
| + SkSL::Type array1("float[4]", SkSL::Type::kArray_Kind, *context.fFloat_Type, 4); |
| + REPORTER_ASSERT(r, 64 == layout.size(array1)); |
| + REPORTER_ASSERT(r, 16 == layout.alignment(array1)); |
| + REPORTER_ASSERT(r, 16 == layout.stride(array1)); |
| + |
| + SkSL::Type array2("vec4[4]", SkSL::Type::kArray_Kind, *context.fVec4_Type, 4); |
| + REPORTER_ASSERT(r, 64 == layout.size(array2)); |
| + REPORTER_ASSERT(r, 16 == layout.alignment(array2)); |
| + REPORTER_ASSERT(r, 16 == layout.stride(array2)); |
| +} |
| + |
| +DEF_TEST(SkSLMemoryLayout430Test, r) { |
| + SkSL::Context context; |
| + SkSL::MemoryLayout layout(SkSL::MemoryLayout::k430_Standard); |
| + |
| + // basic types |
| + REPORTER_ASSERT(r, 4 == layout.size(*context.fFloat_Type)); |
| + REPORTER_ASSERT(r, 8 == layout.size(*context.fVec2_Type)); |
| + REPORTER_ASSERT(r, 12 == layout.size(*context.fVec3_Type)); |
| + REPORTER_ASSERT(r, 16 == layout.size(*context.fVec4_Type)); |
| + REPORTER_ASSERT(r, 4 == layout.size(*context.fInt_Type)); |
| + REPORTER_ASSERT(r, 8 == layout.size(*context.fIVec2_Type)); |
| + REPORTER_ASSERT(r, 12 == layout.size(*context.fIVec3_Type)); |
| + REPORTER_ASSERT(r, 16 == layout.size(*context.fIVec4_Type)); |
| + REPORTER_ASSERT(r, 1 == layout.size(*context.fBool_Type)); |
| + REPORTER_ASSERT(r, 2 == layout.size(*context.fBVec2_Type)); |
| + REPORTER_ASSERT(r, 3 == layout.size(*context.fBVec3_Type)); |
| + REPORTER_ASSERT(r, 4 == layout.size(*context.fBVec4_Type)); |
| + REPORTER_ASSERT(r, 32 == layout.size(*context.fMat2x4_Type)); |
|
egdaniel
2016/11/15 16:59:28
I think I would just have 2x2, 3x3, and 4x4 since
|
| + REPORTER_ASSERT(r, 48 == layout.size(*context.fMat3x3_Type)); |
| + REPORTER_ASSERT(r, 32 == layout.size(*context.fMat4x2_Type)); |
| + REPORTER_ASSERT(r, 4 == layout.alignment(*context.fFloat_Type)); |
| + REPORTER_ASSERT(r, 8 == layout.alignment(*context.fVec2_Type)); |
| + REPORTER_ASSERT(r, 16 == layout.alignment(*context.fVec3_Type)); |
| + REPORTER_ASSERT(r, 16 == layout.alignment(*context.fVec4_Type)); |
| + REPORTER_ASSERT(r, 4 == layout.alignment(*context.fInt_Type)); |
| + REPORTER_ASSERT(r, 8 == layout.alignment(*context.fIVec2_Type)); |
| + REPORTER_ASSERT(r, 16 == layout.alignment(*context.fIVec3_Type)); |
| + REPORTER_ASSERT(r, 16 == layout.alignment(*context.fIVec4_Type)); |
| + REPORTER_ASSERT(r, 1 == layout.alignment(*context.fBool_Type)); |
| + REPORTER_ASSERT(r, 2 == layout.alignment(*context.fBVec2_Type)); |
| + REPORTER_ASSERT(r, 4 == layout.alignment(*context.fBVec3_Type)); |
| + REPORTER_ASSERT(r, 4 == layout.alignment(*context.fBVec4_Type)); |
| + REPORTER_ASSERT(r, 16 == layout.alignment(*context.fMat2x4_Type)); |
| + REPORTER_ASSERT(r, 16 == layout.alignment(*context.fMat3x3_Type)); |
| + REPORTER_ASSERT(r, 8 == layout.alignment(*context.fMat4x2_Type)); |
| + |
| + // struct 1 |
| + std::vector<SkSL::Type::Field> fields1; |
| + fields1.emplace_back(SkSL::Modifiers(), "a", context.fVec3_Type.get()); |
| + SkSL::Type s1("s1", fields1); |
| + REPORTER_ASSERT(r, 16 == layout.size(s1)); |
| + REPORTER_ASSERT(r, 16 == layout.alignment(s1)); |
| + |
| + fields1.emplace_back(SkSL::Modifiers(), "b", context.fFloat_Type.get()); |
| + SkSL::Type s2("s2", fields1); |
| + REPORTER_ASSERT(r, 16 == layout.size(s2)); |
| + REPORTER_ASSERT(r, 16 == layout.alignment(s2)); |
| + |
| + fields1.emplace_back(SkSL::Modifiers(), "c", context.fBool_Type.get()); |
| + SkSL::Type s3("s3", fields1); |
| + REPORTER_ASSERT(r, 32 == layout.size(s3)); |
| + REPORTER_ASSERT(r, 16 == layout.alignment(s3)); |
| + |
| + // struct 2 |
| + std::vector<SkSL::Type::Field> fields2; |
| + fields2.emplace_back(SkSL::Modifiers(), "a", context.fInt_Type.get()); |
| + SkSL::Type s4("s4", fields2); |
| + REPORTER_ASSERT(r, 4 == layout.size(s4)); |
| + REPORTER_ASSERT(r, 4 == layout.alignment(s4)); |
| + |
| + fields2.emplace_back(SkSL::Modifiers(), "b", context.fVec3_Type.get()); |
| + SkSL::Type s5("s5", fields2); |
| + REPORTER_ASSERT(r, 32 == layout.size(s5)); |
| + REPORTER_ASSERT(r, 16 == layout.alignment(s5)); |
| + |
| + // arrays |
| + SkSL::Type array1("float[4]", SkSL::Type::kArray_Kind, *context.fFloat_Type, 4); |
| + REPORTER_ASSERT(r, 16 == layout.size(array1)); |
| + REPORTER_ASSERT(r, 4 == layout.alignment(array1)); |
| + REPORTER_ASSERT(r, 4 == layout.stride(array1)); |
| + |
| + SkSL::Type array2("vec4[4]", SkSL::Type::kArray_Kind, *context.fVec4_Type, 4); |
| + REPORTER_ASSERT(r, 64 == layout.size(array2)); |
| + REPORTER_ASSERT(r, 16 == layout.alignment(array2)); |
| + REPORTER_ASSERT(r, 16 == layout.stride(array2)); |
| +} |
| +#endif |