Index: src/effects/SkGpuBlurUtils.h |
diff --git a/src/effects/SkGpuBlurUtils.h b/src/effects/SkGpuBlurUtils.h |
index 550f3b8d6f9a6185f41ea5cae0172239351c8006..a5de6a242ac86bce661de0ba42b54d56d8c87b22 100644 |
--- a/src/effects/SkGpuBlurUtils.h |
+++ b/src/effects/SkGpuBlurUtils.h |
@@ -24,7 +24,6 @@ namespace SkGpuBlurUtils { |
* @param context The GPU context |
* @param srcTexture The source texture to be blurred. |
* @param colorSpace Color space of the source (used for the drawContext result, too). |
- * @param gammaCorrect Should blur be gamma-correct (sRGB to linear, etc...) |
* @param dstBounds The destination bounds, relative to the source texture. |
* @param srcBounds The source bounds, relative to the source texture. If non-null, |
* no pixels will be sampled outside of this rectangle. |
@@ -35,7 +34,6 @@ namespace SkGpuBlurUtils { |
sk_sp<GrDrawContext> GaussianBlur(GrContext* context, |
GrTexture* srcTexture, |
sk_sp<SkColorSpace> colorSpace, |
- bool gammaCorrect, |
const SkIRect& dstBounds, |
const SkIRect* srcBounds, |
float sigmaX, |