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Unified Diff: src/core/SkRasterPipelineBlitter.cpp

Issue 2178523002: Revert of Add SkRasterPipeline blitter. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 5 months ago
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Index: src/core/SkRasterPipelineBlitter.cpp
diff --git a/src/core/SkRasterPipelineBlitter.cpp b/src/core/SkRasterPipelineBlitter.cpp
deleted file mode 100644
index c4870d33bcabe22dfab92ba4814dd9d7cd7c08d6..0000000000000000000000000000000000000000
--- a/src/core/SkRasterPipelineBlitter.cpp
+++ /dev/null
@@ -1,325 +0,0 @@
-/*
- * Copyright 2016 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#include "SkBlitter.h"
-#include "SkColor.h"
-#include "SkColorFilter.h"
-#include "SkPM4f.h"
-#include "SkPM4fPriv.h"
-#include "SkRasterPipeline.h"
-#include "SkShader.h"
-#include "SkSRGB.h"
-#include "SkXfermode.h"
-
-
-class SkRasterPipelineBlitter : public SkBlitter {
-public:
- static std::unique_ptr<SkBlitter> Create(const SkPixmap&, const SkPaint&);
-
- void blitH (int x, int y, int w) override;
- void blitAntiH(int x, int y, const SkAlpha[], const int16_t[]) override;
- void blitMask (const SkMask&, const SkIRect& clip) override;
-
- // TODO: The default implementations of the other blits look fine,
- // but some of them like blitV could probably benefit from custom
- // blits using something like a SkRasterPipeline::runFew() method.
-
-private:
- SkRasterPipelineBlitter(SkPixmap dst,
- SkRasterPipeline shader,
- SkRasterPipeline colorFilter,
- SkRasterPipeline xfermode,
- SkPM4f paintColor)
- : fDst(dst)
- , fShader(shader)
- , fColorFilter(colorFilter)
- , fXfermode(xfermode)
- , fPaintColor(paintColor)
- {}
-
- SkPixmap fDst;
- SkRasterPipeline fShader, fColorFilter, fXfermode;
- SkPM4f fPaintColor;
-
- typedef SkBlitter INHERITED;
-};
-
-std::unique_ptr<SkBlitter> SkCreateRasterPipelineBlitter(const SkPixmap& dst,
- const SkPaint& paint) {
- return SkRasterPipelineBlitter::Create(dst, paint);
-}
-
-
-// The default shader produces a constant color (from the SkPaint).
-static void SK_VECTORCALL constant_color(SkRasterPipeline::Stage* st, size_t x,
- Sk4f r, Sk4f g, Sk4f b, Sk4f a,
- Sk4f dr, Sk4f dg, Sk4f db, Sk4f da) {
- auto color = st->ctx<const SkPM4f*>();
- r = color->r();
- g = color->g();
- b = color->b();
- a = color->a();
- st->next(x, r,g,b,a, dr,dg,db,da);
-}
-
-// The default transfer mode is srcover, s' = s + d*(1-sa).
-static void SK_VECTORCALL srcover(SkRasterPipeline::Stage* st, size_t x,
- Sk4f r, Sk4f g, Sk4f b, Sk4f a,
- Sk4f dr, Sk4f dg, Sk4f db, Sk4f da) {
- auto A = 1.0f - a;
- r += dr*A;
- g += dg*A;
- b += db*A;
- a += da*A;
- st->next(x, r,g,b,a, dr,dg,db,da);
-}
-
-static Sk4f lerp(const Sk4f& from, const Sk4f& to, const Sk4f& cov) {
- return from + (to-from)*cov;
-}
-
-// s' = d(1-c) + sc, for a constant c.
-static void SK_VECTORCALL lerp_constant_float(SkRasterPipeline::Stage* st, size_t x,
- Sk4f r, Sk4f g, Sk4f b, Sk4f a,
- Sk4f dr, Sk4f dg, Sk4f db, Sk4f da) {
- Sk4f c = *st->ctx<const float*>();
-
- r = lerp(dr, r, c);
- g = lerp(dg, g, c);
- b = lerp(db, b, c);
- a = lerp(da, a, c);
- st->next(x, r,g,b,a, dr,dg,db,da);
-}
-
-// s' = d(1-c) + sc, 4 pixels at a time for 8-bit coverage.
-static void SK_VECTORCALL lerp_a8(SkRasterPipeline::Stage* st, size_t x,
- Sk4f r, Sk4f g, Sk4f b, Sk4f a,
- Sk4f dr, Sk4f dg, Sk4f db, Sk4f da) {
- auto ptr = st->ctx<const uint8_t*>() + x;
- Sk4f c = SkNx_cast<float>(Sk4b::Load(ptr)) * (1/255.0f);
-
- r = lerp(dr, r, c);
- g = lerp(dg, g, c);
- b = lerp(db, b, c);
- a = lerp(da, a, c);
- st->next(x, r,g,b,a, dr,dg,db,da);
-}
-
-// Tail variant of lerp_a8() handling 1 pixel at a time.
-static void SK_VECTORCALL lerp_a8_1(SkRasterPipeline::Stage* st, size_t x,
- Sk4f r, Sk4f g, Sk4f b, Sk4f a,
- Sk4f dr, Sk4f dg, Sk4f db, Sk4f da) {
- auto ptr = st->ctx<const uint8_t*>() + x;
- Sk4f c = *ptr * (1/255.0f);
-
- r = lerp(dr, r, c);
- g = lerp(dg, g, c);
- b = lerp(db, b, c);
- a = lerp(da, a, c);
- st->next(x, r,g,b,a, dr,dg,db,da);
-}
-
-static void upscale_lcd16(const Sk4h& lcd16, Sk4f* r, Sk4f* g, Sk4f* b) {
- Sk4i _32_bit = SkNx_cast<int>(lcd16);
-
- *r = SkNx_cast<float>(_32_bit & SK_R16_MASK_IN_PLACE) * (1.0f / SK_R16_MASK_IN_PLACE);
- *g = SkNx_cast<float>(_32_bit & SK_G16_MASK_IN_PLACE) * (1.0f / SK_G16_MASK_IN_PLACE);
- *b = SkNx_cast<float>(_32_bit & SK_B16_MASK_IN_PLACE) * (1.0f / SK_B16_MASK_IN_PLACE);
-}
-
-// s' = d(1-c) + sc, 4 pixels at a time for 565 coverage.
-static void SK_VECTORCALL lerp_lcd16(SkRasterPipeline::Stage* st, size_t x,
- Sk4f r, Sk4f g, Sk4f b, Sk4f a,
- Sk4f dr, Sk4f dg, Sk4f db, Sk4f da) {
- auto ptr = st->ctx<const uint16_t*>() + x;
- Sk4f cr, cg, cb;
- upscale_lcd16(Sk4h::Load(ptr), &cr, &cg, &cb);
-
- r = lerp(dr, r, cr);
- g = lerp(dg, g, cg);
- b = lerp(db, b, cb);
- a = 1.0f;
- st->next(x, r,g,b,a, dr,dg,db,da);
-}
-
-// Tail variant of lerp_lcd16() handling 1 pixel at a time.
-static void SK_VECTORCALL lerp_lcd16_1(SkRasterPipeline::Stage* st, size_t x,
- Sk4f r, Sk4f g, Sk4f b, Sk4f a,
- Sk4f dr, Sk4f dg, Sk4f db, Sk4f da) {
- auto ptr = st->ctx<const uint16_t*>() + x;
- Sk4f cr, cg, cb;
- upscale_lcd16({*ptr,0,0,0}, &cr, &cg, &cb);
-
- r = lerp(dr, r, cr);
- g = lerp(dg, g, cg);
- b = lerp(db, b, cb);
- a = 1.0f;
- st->next(x, r,g,b,a, dr,dg,db,da);
-}
-
-// Load 4 8-bit sRGB pixels from SkPMColor order to RGBA.
-static void SK_VECTORCALL load_d_srgb(SkRasterPipeline::Stage* st, size_t x,
- Sk4f r, Sk4f g, Sk4f b, Sk4f a,
- Sk4f dr, Sk4f dg, Sk4f db, Sk4f da) {
- auto ptr = st->ctx<const uint32_t*>() + x;
-
- dr = { sk_linear_from_srgb[(ptr[0] >> SK_R32_SHIFT) & 0xff],
- sk_linear_from_srgb[(ptr[1] >> SK_R32_SHIFT) & 0xff],
- sk_linear_from_srgb[(ptr[2] >> SK_R32_SHIFT) & 0xff],
- sk_linear_from_srgb[(ptr[3] >> SK_R32_SHIFT) & 0xff] };
-
- dg = { sk_linear_from_srgb[(ptr[0] >> SK_G32_SHIFT) & 0xff],
- sk_linear_from_srgb[(ptr[1] >> SK_G32_SHIFT) & 0xff],
- sk_linear_from_srgb[(ptr[2] >> SK_G32_SHIFT) & 0xff],
- sk_linear_from_srgb[(ptr[3] >> SK_G32_SHIFT) & 0xff] };
-
- db = { sk_linear_from_srgb[(ptr[0] >> SK_B32_SHIFT) & 0xff],
- sk_linear_from_srgb[(ptr[1] >> SK_B32_SHIFT) & 0xff],
- sk_linear_from_srgb[(ptr[2] >> SK_B32_SHIFT) & 0xff],
- sk_linear_from_srgb[(ptr[3] >> SK_B32_SHIFT) & 0xff] };
-
- // TODO: this >> doesn't really need mask if we make it logical instead of arithmetic.
- da = SkNx_cast<float>((Sk4i::Load(ptr) >> SK_A32_SHIFT) & 0xff) * (1/255.0f);
-
- st->next(x, r,g,b,a, dr,dg,db,da);
-}
-
-// Tail variant of load_d_srgb() handling 1 pixel at a time.
-static void SK_VECTORCALL load_d_srgb_1(SkRasterPipeline::Stage* st, size_t x,
- Sk4f r, Sk4f g, Sk4f b, Sk4f a,
- Sk4f dr, Sk4f dg, Sk4f db, Sk4f da) {
- auto ptr = st->ctx<const uint32_t*>() + x;
-
- dr = { sk_linear_from_srgb[(*ptr >> SK_R32_SHIFT) & 0xff], 0,0,0 };
- dg = { sk_linear_from_srgb[(*ptr >> SK_G32_SHIFT) & 0xff], 0,0,0 };
- db = { sk_linear_from_srgb[(*ptr >> SK_B32_SHIFT) & 0xff], 0,0,0 };
- da = { (1/255.0f) * (*ptr >> SK_A32_SHIFT) , 0,0,0 };
-
- st->next(x, r,g,b,a, dr,dg,db,da);
-}
-
-// Write out 4 pixels as 8-bit SkPMColor-order sRGB.
-static void SK_VECTORCALL store_srgb(SkRasterPipeline::Stage* st, size_t x,
- Sk4f r, Sk4f g, Sk4f b, Sk4f a,
- Sk4f dr, Sk4f dg, Sk4f db, Sk4f da) {
- auto dst = st->ctx<uint32_t*>() + x;
- ( sk_linear_to_srgb(r) << SK_R32_SHIFT
- | sk_linear_to_srgb(g) << SK_G32_SHIFT
- | sk_linear_to_srgb(b) << SK_B32_SHIFT
- | Sk4f_round(255.0f*a) << SK_A32_SHIFT).store(dst);
-}
-
-// Tail variant of store_srgb() handling 1 pixel at a time.
-static void SK_VECTORCALL store_srgb_1(SkRasterPipeline::Stage* st, size_t x,
- Sk4f r, Sk4f g, Sk4f b, Sk4f a,
- Sk4f dr, Sk4f dg, Sk4f db, Sk4f da) {
- auto dst = st->ctx<uint32_t*>() + x;
- *dst = Sk4f_toS32(swizzle_rb_if_bgra({ r[0], g[0], b[0], a[0] }));
-}
-
-
-template <typename Effect>
-static bool append_effect_stages(const Effect* effect, SkRasterPipeline* pipeline) {
- return !effect || effect->appendStages(pipeline);
-}
-
-
-std::unique_ptr<SkBlitter> SkRasterPipelineBlitter::Create(const SkPixmap& dst,
- const SkPaint& paint) {
- if (!dst.info().gammaCloseToSRGB()) {
- return nullptr; // TODO: f16, etc.
- }
- if (paint.getShader()) {
- return nullptr; // TODO: need to work out how shaders and their contexts work
- }
-
- SkRasterPipeline shader, colorFilter, xfermode;
- if (!append_effect_stages(paint.getColorFilter(), &colorFilter) ||
- !append_effect_stages(paint.getXfermode(), &xfermode )) {
- return nullptr;
- }
-
- std::unique_ptr<SkRasterPipelineBlitter> blitter(new SkRasterPipelineBlitter{
- dst,
- shader, colorFilter, xfermode,
- SkColor4f::FromColor(paint.getColor()).premul(),
- });
-
- if (!paint.getShader()) {
- blitter->fShader.append(constant_color, &blitter->fPaintColor);
- }
- if (!paint.getXfermode()) {
- blitter->fXfermode.append(srcover);
- }
-
- return std::move(blitter);
-}
-
-void SkRasterPipelineBlitter::blitH(int x, int y, int w) {
- auto dst = fDst.writable_addr(0,y);
-
- SkRasterPipeline p;
- p.extend(fShader);
- p.extend(fColorFilter);
- p.append(load_d_srgb, load_d_srgb_1, dst);
- p.extend(fXfermode);
- p.append(store_srgb, store_srgb_1, dst);
-
- p.run(x, w);
-}
-
-void SkRasterPipelineBlitter::blitAntiH(int x, int y, const SkAlpha aa[], const int16_t runs[]) {
- auto dst = fDst.writable_addr(0,y);
- float coverage;
-
- SkRasterPipeline p;
- p.extend(fShader);
- p.extend(fColorFilter);
- p.append(load_d_srgb, load_d_srgb_1, dst);
- p.extend(fXfermode);
- p.append(lerp_constant_float, &coverage);
- p.append(store_srgb, store_srgb_1, dst);
-
- for (int16_t run = *runs; run > 0; run = *runs) {
- coverage = *aa * (1/255.0f);
- p.run(x, run);
-
- x += run;
- runs += run;
- aa += run;
- }
-}
-
-void SkRasterPipelineBlitter::blitMask(const SkMask& mask, const SkIRect& clip) {
- if (mask.fFormat == SkMask::kBW_Format) {
- // TODO: native BW masks?
- return INHERITED::blitMask(mask, clip);
- }
-
- int x = clip.left();
- for (int y = clip.top(); y < clip.bottom(); y++) {
- auto dst = fDst.writable_addr(0,y);
-
- SkRasterPipeline p;
- p.extend(fShader);
- p.extend(fColorFilter);
- p.append(load_d_srgb, load_d_srgb_1, dst);
- p.extend(fXfermode);
- switch (mask.fFormat) {
- case SkMask::kA8_Format:
- p.append(lerp_a8, lerp_a8_1, mask.getAddr8(x,y)-x);
- break;
- case SkMask::kLCD16_Format:
- p.append(lerp_lcd16, lerp_lcd16_1, mask.getAddrLCD16(x,y)-x);
- break;
- default: break;
- }
- p.append(store_srgb, store_srgb_1, dst);
-
- p.run(x, clip.width());
- }
-}
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