| OLD | NEW |
| (Empty) |
| 1 /* | |
| 2 * Copyright 2016 Google Inc. | |
| 3 * | |
| 4 * Use of this source code is governed by a BSD-style license that can be | |
| 5 * found in the LICENSE file. | |
| 6 */ | |
| 7 | |
| 8 #include "SkBlitter.h" | |
| 9 #include "SkColor.h" | |
| 10 #include "SkColorFilter.h" | |
| 11 #include "SkPM4f.h" | |
| 12 #include "SkPM4fPriv.h" | |
| 13 #include "SkRasterPipeline.h" | |
| 14 #include "SkShader.h" | |
| 15 #include "SkSRGB.h" | |
| 16 #include "SkXfermode.h" | |
| 17 | |
| 18 | |
| 19 class SkRasterPipelineBlitter : public SkBlitter { | |
| 20 public: | |
| 21 static std::unique_ptr<SkBlitter> Create(const SkPixmap&, const SkPaint&); | |
| 22 | |
| 23 void blitH (int x, int y, int w) override; | |
| 24 void blitAntiH(int x, int y, const SkAlpha[], const int16_t[]) override; | |
| 25 void blitMask (const SkMask&, const SkIRect& clip) override; | |
| 26 | |
| 27 // TODO: The default implementations of the other blits look fine, | |
| 28 // but some of them like blitV could probably benefit from custom | |
| 29 // blits using something like a SkRasterPipeline::runFew() method. | |
| 30 | |
| 31 private: | |
| 32 SkRasterPipelineBlitter(SkPixmap dst, | |
| 33 SkRasterPipeline shader, | |
| 34 SkRasterPipeline colorFilter, | |
| 35 SkRasterPipeline xfermode, | |
| 36 SkPM4f paintColor) | |
| 37 : fDst(dst) | |
| 38 , fShader(shader) | |
| 39 , fColorFilter(colorFilter) | |
| 40 , fXfermode(xfermode) | |
| 41 , fPaintColor(paintColor) | |
| 42 {} | |
| 43 | |
| 44 SkPixmap fDst; | |
| 45 SkRasterPipeline fShader, fColorFilter, fXfermode; | |
| 46 SkPM4f fPaintColor; | |
| 47 | |
| 48 typedef SkBlitter INHERITED; | |
| 49 }; | |
| 50 | |
| 51 std::unique_ptr<SkBlitter> SkCreateRasterPipelineBlitter(const SkPixmap& dst, | |
| 52 const SkPaint& paint) { | |
| 53 return SkRasterPipelineBlitter::Create(dst, paint); | |
| 54 } | |
| 55 | |
| 56 | |
| 57 // The default shader produces a constant color (from the SkPaint). | |
| 58 static void SK_VECTORCALL constant_color(SkRasterPipeline::Stage* st, size_t x, | |
| 59 Sk4f r, Sk4f g, Sk4f b, Sk4f a, | |
| 60 Sk4f dr, Sk4f dg, Sk4f db, Sk4f da) { | |
| 61 auto color = st->ctx<const SkPM4f*>(); | |
| 62 r = color->r(); | |
| 63 g = color->g(); | |
| 64 b = color->b(); | |
| 65 a = color->a(); | |
| 66 st->next(x, r,g,b,a, dr,dg,db,da); | |
| 67 } | |
| 68 | |
| 69 // The default transfer mode is srcover, s' = s + d*(1-sa). | |
| 70 static void SK_VECTORCALL srcover(SkRasterPipeline::Stage* st, size_t x, | |
| 71 Sk4f r, Sk4f g, Sk4f b, Sk4f a, | |
| 72 Sk4f dr, Sk4f dg, Sk4f db, Sk4f da) { | |
| 73 auto A = 1.0f - a; | |
| 74 r += dr*A; | |
| 75 g += dg*A; | |
| 76 b += db*A; | |
| 77 a += da*A; | |
| 78 st->next(x, r,g,b,a, dr,dg,db,da); | |
| 79 } | |
| 80 | |
| 81 static Sk4f lerp(const Sk4f& from, const Sk4f& to, const Sk4f& cov) { | |
| 82 return from + (to-from)*cov; | |
| 83 } | |
| 84 | |
| 85 // s' = d(1-c) + sc, for a constant c. | |
| 86 static void SK_VECTORCALL lerp_constant_float(SkRasterPipeline::Stage* st, size_
t x, | |
| 87 Sk4f r, Sk4f g, Sk4f b, Sk4f a
, | |
| 88 Sk4f dr, Sk4f dg, Sk4f db, Sk4f da
) { | |
| 89 Sk4f c = *st->ctx<const float*>(); | |
| 90 | |
| 91 r = lerp(dr, r, c); | |
| 92 g = lerp(dg, g, c); | |
| 93 b = lerp(db, b, c); | |
| 94 a = lerp(da, a, c); | |
| 95 st->next(x, r,g,b,a, dr,dg,db,da); | |
| 96 } | |
| 97 | |
| 98 // s' = d(1-c) + sc, 4 pixels at a time for 8-bit coverage. | |
| 99 static void SK_VECTORCALL lerp_a8(SkRasterPipeline::Stage* st, size_t x, | |
| 100 Sk4f r, Sk4f g, Sk4f b, Sk4f a, | |
| 101 Sk4f dr, Sk4f dg, Sk4f db, Sk4f da) { | |
| 102 auto ptr = st->ctx<const uint8_t*>() + x; | |
| 103 Sk4f c = SkNx_cast<float>(Sk4b::Load(ptr)) * (1/255.0f); | |
| 104 | |
| 105 r = lerp(dr, r, c); | |
| 106 g = lerp(dg, g, c); | |
| 107 b = lerp(db, b, c); | |
| 108 a = lerp(da, a, c); | |
| 109 st->next(x, r,g,b,a, dr,dg,db,da); | |
| 110 } | |
| 111 | |
| 112 // Tail variant of lerp_a8() handling 1 pixel at a time. | |
| 113 static void SK_VECTORCALL lerp_a8_1(SkRasterPipeline::Stage* st, size_t x, | |
| 114 Sk4f r, Sk4f g, Sk4f b, Sk4f a, | |
| 115 Sk4f dr, Sk4f dg, Sk4f db, Sk4f da) { | |
| 116 auto ptr = st->ctx<const uint8_t*>() + x; | |
| 117 Sk4f c = *ptr * (1/255.0f); | |
| 118 | |
| 119 r = lerp(dr, r, c); | |
| 120 g = lerp(dg, g, c); | |
| 121 b = lerp(db, b, c); | |
| 122 a = lerp(da, a, c); | |
| 123 st->next(x, r,g,b,a, dr,dg,db,da); | |
| 124 } | |
| 125 | |
| 126 static void upscale_lcd16(const Sk4h& lcd16, Sk4f* r, Sk4f* g, Sk4f* b) { | |
| 127 Sk4i _32_bit = SkNx_cast<int>(lcd16); | |
| 128 | |
| 129 *r = SkNx_cast<float>(_32_bit & SK_R16_MASK_IN_PLACE) * (1.0f / SK_R16_MASK_
IN_PLACE); | |
| 130 *g = SkNx_cast<float>(_32_bit & SK_G16_MASK_IN_PLACE) * (1.0f / SK_G16_MASK_
IN_PLACE); | |
| 131 *b = SkNx_cast<float>(_32_bit & SK_B16_MASK_IN_PLACE) * (1.0f / SK_B16_MASK_
IN_PLACE); | |
| 132 } | |
| 133 | |
| 134 // s' = d(1-c) + sc, 4 pixels at a time for 565 coverage. | |
| 135 static void SK_VECTORCALL lerp_lcd16(SkRasterPipeline::Stage* st, size_t x, | |
| 136 Sk4f r, Sk4f g, Sk4f b, Sk4f a, | |
| 137 Sk4f dr, Sk4f dg, Sk4f db, Sk4f da) { | |
| 138 auto ptr = st->ctx<const uint16_t*>() + x; | |
| 139 Sk4f cr, cg, cb; | |
| 140 upscale_lcd16(Sk4h::Load(ptr), &cr, &cg, &cb); | |
| 141 | |
| 142 r = lerp(dr, r, cr); | |
| 143 g = lerp(dg, g, cg); | |
| 144 b = lerp(db, b, cb); | |
| 145 a = 1.0f; | |
| 146 st->next(x, r,g,b,a, dr,dg,db,da); | |
| 147 } | |
| 148 | |
| 149 // Tail variant of lerp_lcd16() handling 1 pixel at a time. | |
| 150 static void SK_VECTORCALL lerp_lcd16_1(SkRasterPipeline::Stage* st, size_t x, | |
| 151 Sk4f r, Sk4f g, Sk4f b, Sk4f a, | |
| 152 Sk4f dr, Sk4f dg, Sk4f db, Sk4f da) { | |
| 153 auto ptr = st->ctx<const uint16_t*>() + x; | |
| 154 Sk4f cr, cg, cb; | |
| 155 upscale_lcd16({*ptr,0,0,0}, &cr, &cg, &cb); | |
| 156 | |
| 157 r = lerp(dr, r, cr); | |
| 158 g = lerp(dg, g, cg); | |
| 159 b = lerp(db, b, cb); | |
| 160 a = 1.0f; | |
| 161 st->next(x, r,g,b,a, dr,dg,db,da); | |
| 162 } | |
| 163 | |
| 164 // Load 4 8-bit sRGB pixels from SkPMColor order to RGBA. | |
| 165 static void SK_VECTORCALL load_d_srgb(SkRasterPipeline::Stage* st, size_t x, | |
| 166 Sk4f r, Sk4f g, Sk4f b, Sk4f a, | |
| 167 Sk4f dr, Sk4f dg, Sk4f db, Sk4f da) { | |
| 168 auto ptr = st->ctx<const uint32_t*>() + x; | |
| 169 | |
| 170 dr = { sk_linear_from_srgb[(ptr[0] >> SK_R32_SHIFT) & 0xff], | |
| 171 sk_linear_from_srgb[(ptr[1] >> SK_R32_SHIFT) & 0xff], | |
| 172 sk_linear_from_srgb[(ptr[2] >> SK_R32_SHIFT) & 0xff], | |
| 173 sk_linear_from_srgb[(ptr[3] >> SK_R32_SHIFT) & 0xff] }; | |
| 174 | |
| 175 dg = { sk_linear_from_srgb[(ptr[0] >> SK_G32_SHIFT) & 0xff], | |
| 176 sk_linear_from_srgb[(ptr[1] >> SK_G32_SHIFT) & 0xff], | |
| 177 sk_linear_from_srgb[(ptr[2] >> SK_G32_SHIFT) & 0xff], | |
| 178 sk_linear_from_srgb[(ptr[3] >> SK_G32_SHIFT) & 0xff] }; | |
| 179 | |
| 180 db = { sk_linear_from_srgb[(ptr[0] >> SK_B32_SHIFT) & 0xff], | |
| 181 sk_linear_from_srgb[(ptr[1] >> SK_B32_SHIFT) & 0xff], | |
| 182 sk_linear_from_srgb[(ptr[2] >> SK_B32_SHIFT) & 0xff], | |
| 183 sk_linear_from_srgb[(ptr[3] >> SK_B32_SHIFT) & 0xff] }; | |
| 184 | |
| 185 // TODO: this >> doesn't really need mask if we make it logical instead of a
rithmetic. | |
| 186 da = SkNx_cast<float>((Sk4i::Load(ptr) >> SK_A32_SHIFT) & 0xff) * (1/255.0f)
; | |
| 187 | |
| 188 st->next(x, r,g,b,a, dr,dg,db,da); | |
| 189 } | |
| 190 | |
| 191 // Tail variant of load_d_srgb() handling 1 pixel at a time. | |
| 192 static void SK_VECTORCALL load_d_srgb_1(SkRasterPipeline::Stage* st, size_t x, | |
| 193 Sk4f r, Sk4f g, Sk4f b, Sk4f a, | |
| 194 Sk4f dr, Sk4f dg, Sk4f db, Sk4f da) { | |
| 195 auto ptr = st->ctx<const uint32_t*>() + x; | |
| 196 | |
| 197 dr = { sk_linear_from_srgb[(*ptr >> SK_R32_SHIFT) & 0xff], 0,0,0 }; | |
| 198 dg = { sk_linear_from_srgb[(*ptr >> SK_G32_SHIFT) & 0xff], 0,0,0 }; | |
| 199 db = { sk_linear_from_srgb[(*ptr >> SK_B32_SHIFT) & 0xff], 0,0,0 }; | |
| 200 da = { (1/255.0f) * (*ptr >> SK_A32_SHIFT) , 0,0,0 }; | |
| 201 | |
| 202 st->next(x, r,g,b,a, dr,dg,db,da); | |
| 203 } | |
| 204 | |
| 205 // Write out 4 pixels as 8-bit SkPMColor-order sRGB. | |
| 206 static void SK_VECTORCALL store_srgb(SkRasterPipeline::Stage* st, size_t x, | |
| 207 Sk4f r, Sk4f g, Sk4f b, Sk4f a, | |
| 208 Sk4f dr, Sk4f dg, Sk4f db, Sk4f da) { | |
| 209 auto dst = st->ctx<uint32_t*>() + x; | |
| 210 ( sk_linear_to_srgb(r) << SK_R32_SHIFT | |
| 211 | sk_linear_to_srgb(g) << SK_G32_SHIFT | |
| 212 | sk_linear_to_srgb(b) << SK_B32_SHIFT | |
| 213 | Sk4f_round(255.0f*a) << SK_A32_SHIFT).store(dst); | |
| 214 } | |
| 215 | |
| 216 // Tail variant of store_srgb() handling 1 pixel at a time. | |
| 217 static void SK_VECTORCALL store_srgb_1(SkRasterPipeline::Stage* st, size_t x, | |
| 218 Sk4f r, Sk4f g, Sk4f b, Sk4f a, | |
| 219 Sk4f dr, Sk4f dg, Sk4f db, Sk4f da) { | |
| 220 auto dst = st->ctx<uint32_t*>() + x; | |
| 221 *dst = Sk4f_toS32(swizzle_rb_if_bgra({ r[0], g[0], b[0], a[0] })); | |
| 222 } | |
| 223 | |
| 224 | |
| 225 template <typename Effect> | |
| 226 static bool append_effect_stages(const Effect* effect, SkRasterPipeline* pipelin
e) { | |
| 227 return !effect || effect->appendStages(pipeline); | |
| 228 } | |
| 229 | |
| 230 | |
| 231 std::unique_ptr<SkBlitter> SkRasterPipelineBlitter::Create(const SkPixmap& dst, | |
| 232 const SkPaint& paint)
{ | |
| 233 if (!dst.info().gammaCloseToSRGB()) { | |
| 234 return nullptr; // TODO: f16, etc. | |
| 235 } | |
| 236 if (paint.getShader()) { | |
| 237 return nullptr; // TODO: need to work out how shaders and their context
s work | |
| 238 } | |
| 239 | |
| 240 SkRasterPipeline shader, colorFilter, xfermode; | |
| 241 if (!append_effect_stages(paint.getColorFilter(), &colorFilter) || | |
| 242 !append_effect_stages(paint.getXfermode(), &xfermode )) { | |
| 243 return nullptr; | |
| 244 } | |
| 245 | |
| 246 std::unique_ptr<SkRasterPipelineBlitter> blitter(new SkRasterPipelineBlitter
{ | |
| 247 dst, | |
| 248 shader, colorFilter, xfermode, | |
| 249 SkColor4f::FromColor(paint.getColor()).premul(), | |
| 250 }); | |
| 251 | |
| 252 if (!paint.getShader()) { | |
| 253 blitter->fShader.append(constant_color, &blitter->fPaintColor); | |
| 254 } | |
| 255 if (!paint.getXfermode()) { | |
| 256 blitter->fXfermode.append(srcover); | |
| 257 } | |
| 258 | |
| 259 return std::move(blitter); | |
| 260 } | |
| 261 | |
| 262 void SkRasterPipelineBlitter::blitH(int x, int y, int w) { | |
| 263 auto dst = fDst.writable_addr(0,y); | |
| 264 | |
| 265 SkRasterPipeline p; | |
| 266 p.extend(fShader); | |
| 267 p.extend(fColorFilter); | |
| 268 p.append(load_d_srgb, load_d_srgb_1, dst); | |
| 269 p.extend(fXfermode); | |
| 270 p.append(store_srgb, store_srgb_1, dst); | |
| 271 | |
| 272 p.run(x, w); | |
| 273 } | |
| 274 | |
| 275 void SkRasterPipelineBlitter::blitAntiH(int x, int y, const SkAlpha aa[], const
int16_t runs[]) { | |
| 276 auto dst = fDst.writable_addr(0,y); | |
| 277 float coverage; | |
| 278 | |
| 279 SkRasterPipeline p; | |
| 280 p.extend(fShader); | |
| 281 p.extend(fColorFilter); | |
| 282 p.append(load_d_srgb, load_d_srgb_1, dst); | |
| 283 p.extend(fXfermode); | |
| 284 p.append(lerp_constant_float, &coverage); | |
| 285 p.append(store_srgb, store_srgb_1, dst); | |
| 286 | |
| 287 for (int16_t run = *runs; run > 0; run = *runs) { | |
| 288 coverage = *aa * (1/255.0f); | |
| 289 p.run(x, run); | |
| 290 | |
| 291 x += run; | |
| 292 runs += run; | |
| 293 aa += run; | |
| 294 } | |
| 295 } | |
| 296 | |
| 297 void SkRasterPipelineBlitter::blitMask(const SkMask& mask, const SkIRect& clip)
{ | |
| 298 if (mask.fFormat == SkMask::kBW_Format) { | |
| 299 // TODO: native BW masks? | |
| 300 return INHERITED::blitMask(mask, clip); | |
| 301 } | |
| 302 | |
| 303 int x = clip.left(); | |
| 304 for (int y = clip.top(); y < clip.bottom(); y++) { | |
| 305 auto dst = fDst.writable_addr(0,y); | |
| 306 | |
| 307 SkRasterPipeline p; | |
| 308 p.extend(fShader); | |
| 309 p.extend(fColorFilter); | |
| 310 p.append(load_d_srgb, load_d_srgb_1, dst); | |
| 311 p.extend(fXfermode); | |
| 312 switch (mask.fFormat) { | |
| 313 case SkMask::kA8_Format: | |
| 314 p.append(lerp_a8, lerp_a8_1, mask.getAddr8(x,y)-x); | |
| 315 break; | |
| 316 case SkMask::kLCD16_Format: | |
| 317 p.append(lerp_lcd16, lerp_lcd16_1, mask.getAddrLCD16(x,y)-x); | |
| 318 break; | |
| 319 default: break; | |
| 320 } | |
| 321 p.append(store_srgb, store_srgb_1, dst); | |
| 322 | |
| 323 p.run(x, clip.width()); | |
| 324 } | |
| 325 } | |
| OLD | NEW |