| Index: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| diff --git a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| index 364d2dc772bab2b92d082519cef1c9222aca4415..ea72d4917efe85dd1c0093441b70a8e927bb6602 100644
|
| --- a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| +++ b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| @@ -40,10 +40,6 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
|
| # All platforms.
|
| self.Flaky('conformance2/query/occlusion-query.html', bug=603168)
|
|
|
| - # Avoid a conflict with a Mac expectation by setting
|
| - self.Fail('conformance2/textures/misc/tex-input-validation.html',
|
| - ['d3d9', 'd3d11', 'opengl'], bug=483282)
|
| -
|
| # All platforms with AMD GPU.
|
| self.Fail('deqp/functional/gles3/multisample.html',
|
| ['amd'], bug=617290)
|
| @@ -52,31 +48,11 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
|
| self.Fail('conformance/glsl/bugs/' +
|
| 'pow-of-small-constant-in-user-defined-function.html',
|
| ['win'], bug=485641)
|
| - self.Fail('conformance/misc/uninitialized-test.html',
|
| - ['win'], bug=483282)
|
| self.Fail('conformance/rendering/point-specific-shader-variables.html',
|
| ['win'], bug=616335)
|
| - self.Fail('conformance/textures/webgl_canvas/' +
|
| - 'tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html',
|
| - ['win'], bug=483282)
|
| - self.Fail('conformance/textures/webgl_canvas/' +
|
| - 'tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html',
|
| - ['win'], bug=483282)
|
| - self.Fail('conformance/textures/webgl_canvas/' +
|
| - 'tex-2d-rgb-rgb-unsigned_short_5_6_5.html',
|
| - ['win'], bug=483282)
|
| - self.Fail('conformance/textures/image_bitmap_from_canvas/' +
|
| - 'tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html',
|
| - ['win'], bug=628954)
|
| - self.Fail('conformance/textures/image_bitmap_from_canvas/' +
|
| - 'tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html',
|
| - ['win'], bug=628954)
|
| - self.Fail('conformance/textures/image_bitmap_from_canvas/' +
|
| - 'tex-2d-rgb-rgb-unsigned_short_5_6_5.html',
|
| - ['win'], bug=628954)
|
|
|
| - self.Fail('deqp/data/gles2/shaders/functions.html',
|
| - ['win'], bug=478572)
|
| + self.Fail('deqp/functional/gles3/fbomultisample*',
|
| + ['win'], bug=483282)
|
|
|
| # ANGLE bug id
|
| self.Fail('deqp/functional/gles3/fboinvalidate/sub.html',
|
| @@ -89,8 +65,6 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
|
| # La la la la la la la la la la ...
|
|
|
| # Win / AMD
|
| - self.Fail('deqp/functional/gles3/fbomultisample.8_samples.html',
|
| - ['win', ('amd', 0x6779)], bug=483282)
|
| self.Fail('deqp/functional/gles3/texturespecification/' +
|
| 'texstorage2d_format_depth_stencil.html',
|
| ['win', ('amd', 0x6779)], bug=614178)
|
| @@ -115,6 +89,9 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
|
| self.Fail('deqp/functional/gles3/transformfeedback/*',
|
| ['win', ('amd', 0x6779)], bug=626068)
|
|
|
| + self.Fail('deqp/functional/gles3/shadercommonfunction.html',
|
| + ['win', ('amd', 0x6779)], bug=483282)
|
| +
|
| # It's unfortunate that these suppressions need to be so broad, but
|
| # basically any test that uses readPixels is potentially flaky, and
|
| # it's infeasible to suppress individual failures one by one.
|
| @@ -376,6 +353,10 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
|
| self.Fail('deqp/functional/gles3/negativeshaderapi.html',
|
| ['mac', ('nvidia', 0xfe9)], bug=483282)
|
|
|
| + self.Flaky('deqp/functional/gles3/vertexarrays/' +
|
| + 'multiple_attributes.output.html',
|
| + ['mac', ('nvidia', 0xfe9)], bug=483282)
|
| +
|
| # Mac AMD
|
| self.Fail('deqp/functional/gles3/clipping.html',
|
| ['mac', 'amd'], bug=483282)
|
|
|