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Side by Side Diff: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py

Issue 2177763002: WebGL 2: Update expectations. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Wrap long line Created 4 years, 5 months ago
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1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved.
2 # Use of this source code is governed by a BSD-style license that can be 2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file. 3 # found in the LICENSE file.
4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s
5 5
6 # See the GpuTestExpectations class for documentation. 6 # See the GpuTestExpectations class for documentation.
7 7
8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
9 def __init__(self, conformance_path): 9 def __init__(self, conformance_path):
10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) 10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path)
(...skipping 22 matching lines...) Expand all
33 # Too slow (take about one hour to run) 33 # Too slow (take about one hour to run)
34 self.Skip('deqp/functional/gles3/builtinprecision/*.html', bug=619403) 34 self.Skip('deqp/functional/gles3/builtinprecision/*.html', bug=619403)
35 35
36 self.Fail('conformance2/glsl3/tricky-loop-conditions.html', bug=483282) 36 self.Fail('conformance2/glsl3/tricky-loop-conditions.html', bug=483282)
37 self.Fail('conformance2/glsl3/vector-dynamic-indexing-nv-driver-bug.html', 37 self.Fail('conformance2/glsl3/vector-dynamic-indexing-nv-driver-bug.html',
38 ['linux'], bug=483282) 38 ['linux'], bug=483282)
39 39
40 # All platforms. 40 # All platforms.
41 self.Flaky('conformance2/query/occlusion-query.html', bug=603168) 41 self.Flaky('conformance2/query/occlusion-query.html', bug=603168)
42 42
43 # Avoid a conflict with a Mac expectation by setting
44 self.Fail('conformance2/textures/misc/tex-input-validation.html',
45 ['d3d9', 'd3d11', 'opengl'], bug=483282)
46
47 # All platforms with AMD GPU. 43 # All platforms with AMD GPU.
48 self.Fail('deqp/functional/gles3/multisample.html', 44 self.Fail('deqp/functional/gles3/multisample.html',
49 ['amd'], bug=617290) 45 ['amd'], bug=617290)
50 46
51 # Windows only. 47 # Windows only.
52 self.Fail('conformance/glsl/bugs/' + 48 self.Fail('conformance/glsl/bugs/' +
53 'pow-of-small-constant-in-user-defined-function.html', 49 'pow-of-small-constant-in-user-defined-function.html',
54 ['win'], bug=485641) 50 ['win'], bug=485641)
55 self.Fail('conformance/misc/uninitialized-test.html',
56 ['win'], bug=483282)
57 self.Fail('conformance/rendering/point-specific-shader-variables.html', 51 self.Fail('conformance/rendering/point-specific-shader-variables.html',
58 ['win'], bug=616335) 52 ['win'], bug=616335)
59 self.Fail('conformance/textures/webgl_canvas/' + 53
60 'tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html', 54 self.Fail('deqp/functional/gles3/fbomultisample*',
61 ['win'], bug=483282) 55 ['win'], bug=483282)
62 self.Fail('conformance/textures/webgl_canvas/' +
63 'tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html',
64 ['win'], bug=483282)
65 self.Fail('conformance/textures/webgl_canvas/' +
66 'tex-2d-rgb-rgb-unsigned_short_5_6_5.html',
67 ['win'], bug=483282)
68 self.Fail('conformance/textures/image_bitmap_from_canvas/' +
69 'tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html',
70 ['win'], bug=628954)
71 self.Fail('conformance/textures/image_bitmap_from_canvas/' +
72 'tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html',
73 ['win'], bug=628954)
74 self.Fail('conformance/textures/image_bitmap_from_canvas/' +
75 'tex-2d-rgb-rgb-unsigned_short_5_6_5.html',
76 ['win'], bug=628954)
77
78 self.Fail('deqp/data/gles2/shaders/functions.html',
79 ['win'], bug=478572)
80 56
81 # ANGLE bug id 57 # ANGLE bug id
82 self.Fail('deqp/functional/gles3/fboinvalidate/sub.html', 58 self.Fail('deqp/functional/gles3/fboinvalidate/sub.html',
83 ['win'], bug=1246) 59 ['win'], bug=1246)
84 60
85 # Windows 8 only. 61 # Windows 8 only.
86 self.Flaky('deqp/functional/gles3/buffercopy.html', ['win8'], bug=587601) 62 self.Flaky('deqp/functional/gles3/buffercopy.html', ['win8'], bug=587601)
87 63
88 # Win / NVidia 64 # Win / NVidia
89 # La la la la la la la la la la ... 65 # La la la la la la la la la la ...
90 66
91 # Win / AMD 67 # Win / AMD
92 self.Fail('deqp/functional/gles3/fbomultisample.8_samples.html',
93 ['win', ('amd', 0x6779)], bug=483282)
94 self.Fail('deqp/functional/gles3/texturespecification/' + 68 self.Fail('deqp/functional/gles3/texturespecification/' +
95 'texstorage2d_format_depth_stencil.html', 69 'texstorage2d_format_depth_stencil.html',
96 ['win', ('amd', 0x6779)], bug=614178) 70 ['win', ('amd', 0x6779)], bug=614178)
97 self.Fail('deqp/functional/gles3/texturespecification/' + 71 self.Fail('deqp/functional/gles3/texturespecification/' +
98 'texstorage3d_format_depth_stencil.html', 72 'texstorage3d_format_depth_stencil.html',
99 ['win', ('amd', 0x6779)], bug=614178) 73 ['win', ('amd', 0x6779)], bug=614178)
100 self.Fail('deqp/functional/gles3/shadertexturefunction/texture.html', 74 self.Fail('deqp/functional/gles3/shadertexturefunction/texture.html',
101 ['win', ('amd', 0x6779)], bug=483282) 75 ['win', ('amd', 0x6779)], bug=483282)
102 self.Fail('deqp/functional/gles3/shadertexturefunction/' + 76 self.Fail('deqp/functional/gles3/shadertexturefunction/' +
103 'texelfetchoffset.html', 77 'texelfetchoffset.html',
104 ['win', ('amd', 0x6779)], bug=483282) 78 ['win', ('amd', 0x6779)], bug=483282)
105 self.Fail('deqp/functional/gles3/shadertexturefunction/texturesize.html', 79 self.Fail('deqp/functional/gles3/shadertexturefunction/texturesize.html',
106 ['win', ('amd', 0x6779)], bug=483282) 80 ['win', ('amd', 0x6779)], bug=483282)
107 81
108 self.Fail('deqp/functional/gles3/framebufferblit/rect_02.html', 82 self.Fail('deqp/functional/gles3/framebufferblit/rect_02.html',
109 ['win', ('amd', 0x6779)], bug=483282) 83 ['win', ('amd', 0x6779)], bug=483282)
110 self.Fail('deqp/functional/gles3/textureshadow/2d*', 84 self.Fail('deqp/functional/gles3/textureshadow/2d*',
111 ['win', ('amd', 0x6779)], bug=483282) 85 ['win', ('amd', 0x6779)], bug=483282)
112 self.Fail('deqp/functional/gles3/textureshadow/cube*', 86 self.Fail('deqp/functional/gles3/textureshadow/cube*',
113 ['win', ('amd', 0x6779)], bug=483282) 87 ['win', ('amd', 0x6779)], bug=483282)
114 88
115 self.Fail('deqp/functional/gles3/transformfeedback/*', 89 self.Fail('deqp/functional/gles3/transformfeedback/*',
116 ['win', ('amd', 0x6779)], bug=626068) 90 ['win', ('amd', 0x6779)], bug=626068)
117 91
92 self.Fail('deqp/functional/gles3/shadercommonfunction.html',
93 ['win', ('amd', 0x6779)], bug=483282)
94
118 # It's unfortunate that these suppressions need to be so broad, but 95 # It's unfortunate that these suppressions need to be so broad, but
119 # basically any test that uses readPixels is potentially flaky, and 96 # basically any test that uses readPixels is potentially flaky, and
120 # it's infeasible to suppress individual failures one by one. 97 # it's infeasible to suppress individual failures one by one.
121 self.Flaky('conformance/*', ['win', ('amd', 0x6779)], bug=491419) 98 self.Flaky('conformance/*', ['win', ('amd', 0x6779)], bug=491419)
122 self.Flaky('conformance2/*', ['win', ('amd', 0x6779)], bug=491419) 99 self.Flaky('conformance2/*', ['win', ('amd', 0x6779)], bug=491419)
123 self.Flaky('deqp/*', ['win', ('amd', 0x6779)], bug=491419) 100 self.Flaky('deqp/*', ['win', ('amd', 0x6779)], bug=491419)
124 101
125 # Win / Intel 102 # Win / Intel
126 self.Fail('conformance2/buffers/uniform-buffers.html', 103 self.Fail('conformance2/buffers/uniform-buffers.html',
127 ['win', 'intel'], bug=483282) 104 ['win', 'intel'], bug=483282)
(...skipping 241 matching lines...) Expand 10 before | Expand all | Expand 10 after
369 346
370 self.Fail('conformance2/rendering/draw-buffers.html', 347 self.Fail('conformance2/rendering/draw-buffers.html',
371 ['mac', ('nvidia', 0xfe9)], bug=617410) 348 ['mac', ('nvidia', 0xfe9)], bug=617410)
372 349
373 self.Fail('deqp/functional/gles3/fboinvalidate/format_02.html', 350 self.Fail('deqp/functional/gles3/fboinvalidate/format_02.html',
374 ['mac', ('nvidia', 0xfe9)], bug=483282) 351 ['mac', ('nvidia', 0xfe9)], bug=483282)
375 352
376 self.Fail('deqp/functional/gles3/negativeshaderapi.html', 353 self.Fail('deqp/functional/gles3/negativeshaderapi.html',
377 ['mac', ('nvidia', 0xfe9)], bug=483282) 354 ['mac', ('nvidia', 0xfe9)], bug=483282)
378 355
356 self.Flaky('deqp/functional/gles3/vertexarrays/' +
357 'multiple_attributes.output.html',
358 ['mac', ('nvidia', 0xfe9)], bug=483282)
359
379 # Mac AMD 360 # Mac AMD
380 self.Fail('deqp/functional/gles3/clipping.html', 361 self.Fail('deqp/functional/gles3/clipping.html',
381 ['mac', 'amd'], bug=483282) 362 ['mac', 'amd'], bug=483282)
382 self.Fail('deqp/functional/gles3/primitiverestart/00.html', 363 self.Fail('deqp/functional/gles3/primitiverestart/00.html',
383 ['mac', 'amd'], bug=598930) 364 ['mac', 'amd'], bug=598930)
384 self.Fail('deqp/functional/gles3/primitiverestart/01.html', 365 self.Fail('deqp/functional/gles3/primitiverestart/01.html',
385 ['mac', 'amd'], bug=598930) 366 ['mac', 'amd'], bug=598930)
386 self.Fail('deqp/functional/gles3/shadercommonfunction.html', 367 self.Fail('deqp/functional/gles3/shadercommonfunction.html',
387 ['mac', 'amd'], bug=483282) 368 ['mac', 'amd'], bug=483282)
388 self.Fail('deqp/functional/gles3/transformfeedback/*.html', 369 self.Fail('deqp/functional/gles3/transformfeedback/*.html',
(...skipping 499 matching lines...) Expand 10 before | Expand all | Expand 10 after
888 # self.Fail(page_name, 869 # self.Fail(page_name,
889 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) 870 # ['linux', ('nvidia', 0x1), 'debug', 'opengl'])
890 # self.Fail(page_name, 871 # self.Fail(page_name,
891 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 872 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
892 873
893 # Conflicts if between a generic os condition and a specific version 874 # Conflicts if between a generic os condition and a specific version
894 # self.Fail(page_name, 875 # self.Fail(page_name,
895 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) 876 # ['xp', ('nvidia', 0x1), 'debug', 'opengl'])
896 # self.Fail(page_name, 877 # self.Fail(page_name,
897 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 878 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
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