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Unified Diff: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py

Issue 2177653005: Update WebGL2 conformance test expectations. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 5 months ago
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Index: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
diff --git a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
index a268dcd64e9444c596606c972d00c76321c361c6..5982448d7ba0312698d3cd2bad1fbd242c7dc87c 100644
--- a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
+++ b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
@@ -42,8 +42,6 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
self.Flaky('conformance2/query/occlusion-query.html', bug=603168)
- self.Fail('conformance2/rendering/attrib-type-match.html', bug=627193)
-
self.Fail('conformance2/transform_feedback/' +
'unwritten-output-defaults-to-zero.html', bug=1441) # ANGLE bug
@@ -55,52 +53,43 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
self.Fail('deqp/functional/gles3/multisample.html',
['amd'], bug=617290)
- self.Fail('conformance2/rendering/framebuffer-unsupported.html',
- bug=628861)
-
- self.Fail('conformance/glsl/misc/shaders-with-invariance.html',
- bug=1450) # ANGLE bug
- # self.Fail('conformance/glsl/misc/shaders-with-invariance.html',
- # ['mac'], bug=483282)
- # self.Fail('conformance/glsl/misc/shaders-with-invariance.html',
- # ['linux', 'amd', 'intel'], bug=483282)
-
- self.Fail('conformance/textures/image_bitmap_from_canvas/' +
- 'tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html',
- ['win'], bug=628954)
- self.Fail('conformance/textures/image_bitmap_from_canvas/' +
- 'tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html',
- ['win'], bug=628954)
- self.Fail('conformance/textures/image_bitmap_from_canvas/' +
- 'tex-2d-rgb-rgb-unsigned_short_5_6_5.html',
- ['win'], bug=628954)
-
# Windows only.
+
self.Fail('conformance/glsl/bugs/' +
- 'pow-of-small-constant-in-user-defined-function.html',
+ 'pow-of-small-constant-in-user-defined-function.html',
['win'], bug=485641)
self.Fail('conformance/misc/uninitialized-test.html',
['win'], bug=483282)
self.Fail('conformance/rendering/point-specific-shader-variables.html',
['win'], bug=616335)
self.Fail('conformance/textures/canvas/' +
- 'tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html',
- ['win'], bug=483282)
+ 'tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html',
+ ['win'], bug=483282)
self.Fail('conformance/textures/canvas/' +
- 'tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html',
- ['win'], bug=483282)
+ 'tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html',
+ ['win'], bug=483282)
self.Fail('conformance/textures/canvas/' +
- 'tex-2d-rgb-rgb-unsigned_short_5_6_5.html',
- ['win'], bug=483282)
+ 'tex-2d-rgb-rgb-unsigned_short_5_6_5.html',
+ ['win'], bug=483282)
self.Fail('conformance/textures/webgl_canvas/' +
- 'tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html',
- ['win'], bug=483282)
+ 'tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html',
+ ['win'], bug=483282)
self.Fail('conformance/textures/webgl_canvas/' +
- 'tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html',
- ['win'], bug=483282)
+ 'tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html',
+ ['win'], bug=483282)
self.Fail('conformance/textures/webgl_canvas/' +
- 'tex-2d-rgb-rgb-unsigned_short_5_6_5.html',
- ['win'], bug=483282)
+ 'tex-2d-rgb-rgb-unsigned_short_5_6_5.html',
+ ['win'], bug=483282)
+ self.Fail('conformance/textures/image_bitmap_from_canvas/' +
+ 'tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html',
+ ['win'], bug=628954)
+ self.Fail('conformance/textures/image_bitmap_from_canvas/' +
+ 'tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html',
+ ['win'], bug=628954)
+ self.Fail('conformance/textures/image_bitmap_from_canvas/' +
+ 'tex-2d-rgb-rgb-unsigned_short_5_6_5.html',
+ ['win'], bug=628954)
+
self.Fail('deqp/data/gles2/shaders/functions.html',
['win'], bug=478572)
@@ -213,6 +202,8 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
self.Flaky('deqp/*', ['win', 'intel'], bug=628395)
# Mac only.
+ self.Fail('conformance/glsl/misc/shaders-with-invariance.html',
+ ['mac'], bug=483282)
self.Flaky('deqp/functional/gles3/shaderindexing/varying.html',
['mac'], bug=619264)
self.Fail('deqp/functional/gles3/shaderloop_do_while.html',
@@ -538,6 +529,8 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
self.Flaky('deqp/functional/gles3/texturespecification/' +
'random_teximage2d_2d.html',
['linux', 'amd', 'intel'], bug=618447)
+ self.Fail('conformance/glsl/misc/shaders-with-invariance.html',
+ ['linux', 'amd', 'intel'], bug=483282)
# Linux with ANGLE only
self.Fail('conformance/misc/uninitialized-test.html',
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