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1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. | 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. |
2 # Use of this source code is governed by a BSD-style license that can be | 2 # Use of this source code is governed by a BSD-style license that can be |
3 # found in the LICENSE file. | 3 # found in the LICENSE file. |
4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s | 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s |
5 | 5 |
6 # See the GpuTestExpectations class for documentation. | 6 # See the GpuTestExpectations class for documentation. |
7 | 7 |
8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): | 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
9 def __init__(self, conformance_path): | 9 def __init__(self, conformance_path): |
10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) | 10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) |
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35 self.Skip('deqp/functional/gles3/builtinprecision/*.html', bug=619403) | 35 self.Skip('deqp/functional/gles3/builtinprecision/*.html', bug=619403) |
36 | 36 |
37 self.Fail('conformance2/glsl3/tricky-loop-conditions.html', bug=483282) | 37 self.Fail('conformance2/glsl3/tricky-loop-conditions.html', bug=483282) |
38 self.Fail('conformance2/glsl3/vector-dynamic-indexing-nv-driver-bug.html', | 38 self.Fail('conformance2/glsl3/vector-dynamic-indexing-nv-driver-bug.html', |
39 ['linux'], bug=483282) | 39 ['linux'], bug=483282) |
40 | 40 |
41 # All platforms. | 41 # All platforms. |
42 | 42 |
43 self.Flaky('conformance2/query/occlusion-query.html', bug=603168) | 43 self.Flaky('conformance2/query/occlusion-query.html', bug=603168) |
44 | 44 |
45 self.Fail('conformance2/rendering/attrib-type-match.html', bug=627193) | |
46 | |
47 self.Fail('conformance2/transform_feedback/' + | 45 self.Fail('conformance2/transform_feedback/' + |
48 'unwritten-output-defaults-to-zero.html', bug=1441) # ANGLE bug | 46 'unwritten-output-defaults-to-zero.html', bug=1441) # ANGLE bug |
49 | 47 |
50 # Avoid a conflict with a Mac expectation by setting | 48 # Avoid a conflict with a Mac expectation by setting |
51 self.Fail('conformance2/textures/misc/tex-input-validation.html', | 49 self.Fail('conformance2/textures/misc/tex-input-validation.html', |
52 ['d3d9', 'd3d11', 'opengl'], bug=483282) | 50 ['d3d9', 'd3d11', 'opengl'], bug=483282) |
53 | 51 |
54 # All platforms with AMD GPU. | 52 # All platforms with AMD GPU. |
55 self.Fail('deqp/functional/gles3/multisample.html', | 53 self.Fail('deqp/functional/gles3/multisample.html', |
56 ['amd'], bug=617290) | 54 ['amd'], bug=617290) |
57 | 55 |
58 self.Fail('conformance2/rendering/framebuffer-unsupported.html', | 56 # Windows only. |
59 bug=628861) | |
60 | 57 |
61 self.Fail('conformance/glsl/misc/shaders-with-invariance.html', | 58 self.Fail('conformance/glsl/bugs/' + |
62 bug=1450) # ANGLE bug | 59 'pow-of-small-constant-in-user-defined-function.html', |
63 # self.Fail('conformance/glsl/misc/shaders-with-invariance.html', | 60 ['win'], bug=485641) |
64 # ['mac'], bug=483282) | 61 self.Fail('conformance/misc/uninitialized-test.html', |
65 # self.Fail('conformance/glsl/misc/shaders-with-invariance.html', | 62 ['win'], bug=483282) |
66 # ['linux', 'amd', 'intel'], bug=483282) | 63 self.Fail('conformance/rendering/point-specific-shader-variables.html', |
67 | 64 ['win'], bug=616335) |
| 65 self.Fail('conformance/textures/canvas/' + |
| 66 'tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html', |
| 67 ['win'], bug=483282) |
| 68 self.Fail('conformance/textures/canvas/' + |
| 69 'tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html', |
| 70 ['win'], bug=483282) |
| 71 self.Fail('conformance/textures/canvas/' + |
| 72 'tex-2d-rgb-rgb-unsigned_short_5_6_5.html', |
| 73 ['win'], bug=483282) |
| 74 self.Fail('conformance/textures/webgl_canvas/' + |
| 75 'tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html', |
| 76 ['win'], bug=483282) |
| 77 self.Fail('conformance/textures/webgl_canvas/' + |
| 78 'tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html', |
| 79 ['win'], bug=483282) |
| 80 self.Fail('conformance/textures/webgl_canvas/' + |
| 81 'tex-2d-rgb-rgb-unsigned_short_5_6_5.html', |
| 82 ['win'], bug=483282) |
68 self.Fail('conformance/textures/image_bitmap_from_canvas/' + | 83 self.Fail('conformance/textures/image_bitmap_from_canvas/' + |
69 'tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html', | 84 'tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html', |
70 ['win'], bug=628954) | 85 ['win'], bug=628954) |
71 self.Fail('conformance/textures/image_bitmap_from_canvas/' + | 86 self.Fail('conformance/textures/image_bitmap_from_canvas/' + |
72 'tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html', | 87 'tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html', |
73 ['win'], bug=628954) | 88 ['win'], bug=628954) |
74 self.Fail('conformance/textures/image_bitmap_from_canvas/' + | 89 self.Fail('conformance/textures/image_bitmap_from_canvas/' + |
75 'tex-2d-rgb-rgb-unsigned_short_5_6_5.html', | 90 'tex-2d-rgb-rgb-unsigned_short_5_6_5.html', |
76 ['win'], bug=628954) | 91 ['win'], bug=628954) |
77 | 92 |
78 # Windows only. | |
79 self.Fail('conformance/glsl/bugs/' + | |
80 'pow-of-small-constant-in-user-defined-function.html', | |
81 ['win'], bug=485641) | |
82 self.Fail('conformance/misc/uninitialized-test.html', | |
83 ['win'], bug=483282) | |
84 self.Fail('conformance/rendering/point-specific-shader-variables.html', | |
85 ['win'], bug=616335) | |
86 self.Fail('conformance/textures/canvas/' + | |
87 'tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html', | |
88 ['win'], bug=483282) | |
89 self.Fail('conformance/textures/canvas/' + | |
90 'tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html', | |
91 ['win'], bug=483282) | |
92 self.Fail('conformance/textures/canvas/' + | |
93 'tex-2d-rgb-rgb-unsigned_short_5_6_5.html', | |
94 ['win'], bug=483282) | |
95 self.Fail('conformance/textures/webgl_canvas/' + | |
96 'tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html', | |
97 ['win'], bug=483282) | |
98 self.Fail('conformance/textures/webgl_canvas/' + | |
99 'tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html', | |
100 ['win'], bug=483282) | |
101 self.Fail('conformance/textures/webgl_canvas/' + | |
102 'tex-2d-rgb-rgb-unsigned_short_5_6_5.html', | |
103 ['win'], bug=483282) | |
104 self.Fail('deqp/data/gles2/shaders/functions.html', | 93 self.Fail('deqp/data/gles2/shaders/functions.html', |
105 ['win'], bug=478572) | 94 ['win'], bug=478572) |
106 | 95 |
107 self.Fail('conformance2/glsl3/array-in-complex-expression.html', | 96 self.Fail('conformance2/glsl3/array-in-complex-expression.html', |
108 ['win'], bug=483282) | 97 ['win'], bug=483282) |
109 | 98 |
110 # ANGLE bug id | 99 # ANGLE bug id |
111 self.Fail('deqp/functional/gles3/fbomultisample*', | 100 self.Fail('deqp/functional/gles3/fbomultisample*', |
112 ['win'], bug=1246) | 101 ['win'], bug=1246) |
113 self.Fail('deqp/functional/gles3/fboinvalidate/sub.html', | 102 self.Fail('deqp/functional/gles3/fboinvalidate/sub.html', |
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206 ['win', 'intel'], bug=628863) | 195 ['win', 'intel'], bug=628863) |
207 | 196 |
208 # It's unfortunate that these suppressions need to be so broad, but it | 197 # It's unfortunate that these suppressions need to be so broad, but it |
209 # looks like the D3D11 device can be lost spontaneously on this | 198 # looks like the D3D11 device can be lost spontaneously on this |
210 # configuration while running basically any test. | 199 # configuration while running basically any test. |
211 self.Flaky('conformance/*', ['win', 'intel'], bug=628395) | 200 self.Flaky('conformance/*', ['win', 'intel'], bug=628395) |
212 self.Flaky('conformance2/*', ['win', 'intel'], bug=628395) | 201 self.Flaky('conformance2/*', ['win', 'intel'], bug=628395) |
213 self.Flaky('deqp/*', ['win', 'intel'], bug=628395) | 202 self.Flaky('deqp/*', ['win', 'intel'], bug=628395) |
214 | 203 |
215 # Mac only. | 204 # Mac only. |
| 205 self.Fail('conformance/glsl/misc/shaders-with-invariance.html', |
| 206 ['mac'], bug=483282) |
216 self.Flaky('deqp/functional/gles3/shaderindexing/varying.html', | 207 self.Flaky('deqp/functional/gles3/shaderindexing/varying.html', |
217 ['mac'], bug=619264) | 208 ['mac'], bug=619264) |
218 self.Fail('deqp/functional/gles3/shaderloop_do_while.html', | 209 self.Fail('deqp/functional/gles3/shaderloop_do_while.html', |
219 ['mac'], bug=617820) | 210 ['mac'], bug=617820) |
220 self.Fail('deqp/data/gles3/shaders/linkage.html', | 211 self.Fail('deqp/data/gles3/shaders/linkage.html', |
221 ['mac'], bug=601821) | 212 ['mac'], bug=601821) |
222 | 213 |
223 # This one's flaky on AMD, NVIDIA and Intel GPUs, but the | 214 # This one's flaky on AMD, NVIDIA and Intel GPUs, but the |
224 # GPU-specific expectations aren't working properly. | 215 # GPU-specific expectations aren't working properly. |
225 self.Fail('deqp/functional/gles3/shaderpackingfunction.html', | 216 self.Fail('deqp/functional/gles3/shaderpackingfunction.html', |
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531 | 522 |
532 self.Fail('deqp/data/gles3/shaders/functions.html', | 523 self.Fail('deqp/data/gles3/shaders/functions.html', |
533 ['linux', 'amd', 'intel'], bug=483282) | 524 ['linux', 'amd', 'intel'], bug=483282) |
534 self.Skip('deqp/data/gles3/shaders/qualification_order.html', | 525 self.Skip('deqp/data/gles3/shaders/qualification_order.html', |
535 ['linux', 'amd', 'intel'], bug=483282) | 526 ['linux', 'amd', 'intel'], bug=483282) |
536 self.Fail('deqp/functional/gles3/clipping.html', | 527 self.Fail('deqp/functional/gles3/clipping.html', |
537 ['linux', 'amd', 'intel'], bug=483282) | 528 ['linux', 'amd', 'intel'], bug=483282) |
538 self.Flaky('deqp/functional/gles3/texturespecification/' + | 529 self.Flaky('deqp/functional/gles3/texturespecification/' + |
539 'random_teximage2d_2d.html', | 530 'random_teximage2d_2d.html', |
540 ['linux', 'amd', 'intel'], bug=618447) | 531 ['linux', 'amd', 'intel'], bug=618447) |
| 532 self.Fail('conformance/glsl/misc/shaders-with-invariance.html', |
| 533 ['linux', 'amd', 'intel'], bug=483282) |
541 | 534 |
542 # Linux with ANGLE only | 535 # Linux with ANGLE only |
543 self.Fail('conformance/misc/uninitialized-test.html', | 536 self.Fail('conformance/misc/uninitialized-test.html', |
544 ['linux', 'opengl'], bug=483282) | 537 ['linux', 'opengl'], bug=483282) |
545 self.Fail('conformance/textures/webgl_canvas/' + | 538 self.Fail('conformance/textures/webgl_canvas/' + |
546 'tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html', | 539 'tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html', |
547 ['linux', 'opengl'], bug=483282) | 540 ['linux', 'opengl'], bug=483282) |
548 self.Fail('conformance/textures/webgl_canvas/' + | 541 self.Fail('conformance/textures/webgl_canvas/' + |
549 'tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html', | 542 'tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html', |
550 ['linux', 'opengl'], bug=483282) | 543 ['linux', 'opengl'], bug=483282) |
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905 # self.Fail(page_name, | 898 # self.Fail(page_name, |
906 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) | 899 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) |
907 # self.Fail(page_name, | 900 # self.Fail(page_name, |
908 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 901 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
909 | 902 |
910 # Conflicts if between a generic os condition and a specific version | 903 # Conflicts if between a generic os condition and a specific version |
911 # self.Fail(page_name, | 904 # self.Fail(page_name, |
912 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) | 905 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) |
913 # self.Fail(page_name, | 906 # self.Fail(page_name, |
914 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 907 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
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