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Side by Side Diff: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py

Issue 2177653005: Update WebGL2 conformance test expectations. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 5 months ago
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1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved.
2 # Use of this source code is governed by a BSD-style license that can be 2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file. 3 # found in the LICENSE file.
4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s
5 5
6 # See the GpuTestExpectations class for documentation. 6 # See the GpuTestExpectations class for documentation.
7 7
8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
9 def __init__(self, conformance_path): 9 def __init__(self, conformance_path):
10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) 10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path)
(...skipping 24 matching lines...) Expand all
35 self.Skip('deqp/functional/gles3/builtinprecision/*.html', bug=619403) 35 self.Skip('deqp/functional/gles3/builtinprecision/*.html', bug=619403)
36 36
37 self.Fail('conformance2/glsl3/tricky-loop-conditions.html', bug=483282) 37 self.Fail('conformance2/glsl3/tricky-loop-conditions.html', bug=483282)
38 self.Fail('conformance2/glsl3/vector-dynamic-indexing-nv-driver-bug.html', 38 self.Fail('conformance2/glsl3/vector-dynamic-indexing-nv-driver-bug.html',
39 ['linux'], bug=483282) 39 ['linux'], bug=483282)
40 40
41 # All platforms. 41 # All platforms.
42 42
43 self.Flaky('conformance2/query/occlusion-query.html', bug=603168) 43 self.Flaky('conformance2/query/occlusion-query.html', bug=603168)
44 44
45 self.Fail('conformance2/rendering/attrib-type-match.html', bug=627193)
46
47 self.Fail('conformance2/transform_feedback/' + 45 self.Fail('conformance2/transform_feedback/' +
48 'unwritten-output-defaults-to-zero.html', bug=1441) # ANGLE bug 46 'unwritten-output-defaults-to-zero.html', bug=1441) # ANGLE bug
49 47
50 # Avoid a conflict with a Mac expectation by setting 48 # Avoid a conflict with a Mac expectation by setting
51 self.Fail('conformance2/textures/misc/tex-input-validation.html', 49 self.Fail('conformance2/textures/misc/tex-input-validation.html',
52 ['d3d9', 'd3d11', 'opengl'], bug=483282) 50 ['d3d9', 'd3d11', 'opengl'], bug=483282)
53 51
54 # All platforms with AMD GPU. 52 # All platforms with AMD GPU.
55 self.Fail('deqp/functional/gles3/multisample.html', 53 self.Fail('deqp/functional/gles3/multisample.html',
56 ['amd'], bug=617290) 54 ['amd'], bug=617290)
57 55
58 self.Fail('conformance2/rendering/framebuffer-unsupported.html', 56 # Windows only.
59 bug=628861)
60 57
61 self.Fail('conformance/glsl/misc/shaders-with-invariance.html', 58 self.Fail('conformance/glsl/bugs/' +
62 bug=1450) # ANGLE bug 59 'pow-of-small-constant-in-user-defined-function.html',
63 # self.Fail('conformance/glsl/misc/shaders-with-invariance.html', 60 ['win'], bug=485641)
64 # ['mac'], bug=483282) 61 self.Fail('conformance/misc/uninitialized-test.html',
65 # self.Fail('conformance/glsl/misc/shaders-with-invariance.html', 62 ['win'], bug=483282)
66 # ['linux', 'amd', 'intel'], bug=483282) 63 self.Fail('conformance/rendering/point-specific-shader-variables.html',
67 64 ['win'], bug=616335)
65 self.Fail('conformance/textures/canvas/' +
66 'tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html',
67 ['win'], bug=483282)
68 self.Fail('conformance/textures/canvas/' +
69 'tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html',
70 ['win'], bug=483282)
71 self.Fail('conformance/textures/canvas/' +
72 'tex-2d-rgb-rgb-unsigned_short_5_6_5.html',
73 ['win'], bug=483282)
74 self.Fail('conformance/textures/webgl_canvas/' +
75 'tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html',
76 ['win'], bug=483282)
77 self.Fail('conformance/textures/webgl_canvas/' +
78 'tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html',
79 ['win'], bug=483282)
80 self.Fail('conformance/textures/webgl_canvas/' +
81 'tex-2d-rgb-rgb-unsigned_short_5_6_5.html',
82 ['win'], bug=483282)
68 self.Fail('conformance/textures/image_bitmap_from_canvas/' + 83 self.Fail('conformance/textures/image_bitmap_from_canvas/' +
69 'tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html', 84 'tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html',
70 ['win'], bug=628954) 85 ['win'], bug=628954)
71 self.Fail('conformance/textures/image_bitmap_from_canvas/' + 86 self.Fail('conformance/textures/image_bitmap_from_canvas/' +
72 'tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html', 87 'tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html',
73 ['win'], bug=628954) 88 ['win'], bug=628954)
74 self.Fail('conformance/textures/image_bitmap_from_canvas/' + 89 self.Fail('conformance/textures/image_bitmap_from_canvas/' +
75 'tex-2d-rgb-rgb-unsigned_short_5_6_5.html', 90 'tex-2d-rgb-rgb-unsigned_short_5_6_5.html',
76 ['win'], bug=628954) 91 ['win'], bug=628954)
77 92
78 # Windows only.
79 self.Fail('conformance/glsl/bugs/' +
80 'pow-of-small-constant-in-user-defined-function.html',
81 ['win'], bug=485641)
82 self.Fail('conformance/misc/uninitialized-test.html',
83 ['win'], bug=483282)
84 self.Fail('conformance/rendering/point-specific-shader-variables.html',
85 ['win'], bug=616335)
86 self.Fail('conformance/textures/canvas/' +
87 'tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html',
88 ['win'], bug=483282)
89 self.Fail('conformance/textures/canvas/' +
90 'tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html',
91 ['win'], bug=483282)
92 self.Fail('conformance/textures/canvas/' +
93 'tex-2d-rgb-rgb-unsigned_short_5_6_5.html',
94 ['win'], bug=483282)
95 self.Fail('conformance/textures/webgl_canvas/' +
96 'tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html',
97 ['win'], bug=483282)
98 self.Fail('conformance/textures/webgl_canvas/' +
99 'tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html',
100 ['win'], bug=483282)
101 self.Fail('conformance/textures/webgl_canvas/' +
102 'tex-2d-rgb-rgb-unsigned_short_5_6_5.html',
103 ['win'], bug=483282)
104 self.Fail('deqp/data/gles2/shaders/functions.html', 93 self.Fail('deqp/data/gles2/shaders/functions.html',
105 ['win'], bug=478572) 94 ['win'], bug=478572)
106 95
107 self.Fail('conformance2/glsl3/array-in-complex-expression.html', 96 self.Fail('conformance2/glsl3/array-in-complex-expression.html',
108 ['win'], bug=483282) 97 ['win'], bug=483282)
109 98
110 # ANGLE bug id 99 # ANGLE bug id
111 self.Fail('deqp/functional/gles3/fbomultisample*', 100 self.Fail('deqp/functional/gles3/fbomultisample*',
112 ['win'], bug=1246) 101 ['win'], bug=1246)
113 self.Fail('deqp/functional/gles3/fboinvalidate/sub.html', 102 self.Fail('deqp/functional/gles3/fboinvalidate/sub.html',
(...skipping 92 matching lines...) Expand 10 before | Expand all | Expand 10 after
206 ['win', 'intel'], bug=628863) 195 ['win', 'intel'], bug=628863)
207 196
208 # It's unfortunate that these suppressions need to be so broad, but it 197 # It's unfortunate that these suppressions need to be so broad, but it
209 # looks like the D3D11 device can be lost spontaneously on this 198 # looks like the D3D11 device can be lost spontaneously on this
210 # configuration while running basically any test. 199 # configuration while running basically any test.
211 self.Flaky('conformance/*', ['win', 'intel'], bug=628395) 200 self.Flaky('conformance/*', ['win', 'intel'], bug=628395)
212 self.Flaky('conformance2/*', ['win', 'intel'], bug=628395) 201 self.Flaky('conformance2/*', ['win', 'intel'], bug=628395)
213 self.Flaky('deqp/*', ['win', 'intel'], bug=628395) 202 self.Flaky('deqp/*', ['win', 'intel'], bug=628395)
214 203
215 # Mac only. 204 # Mac only.
205 self.Fail('conformance/glsl/misc/shaders-with-invariance.html',
206 ['mac'], bug=483282)
216 self.Flaky('deqp/functional/gles3/shaderindexing/varying.html', 207 self.Flaky('deqp/functional/gles3/shaderindexing/varying.html',
217 ['mac'], bug=619264) 208 ['mac'], bug=619264)
218 self.Fail('deqp/functional/gles3/shaderloop_do_while.html', 209 self.Fail('deqp/functional/gles3/shaderloop_do_while.html',
219 ['mac'], bug=617820) 210 ['mac'], bug=617820)
220 self.Fail('deqp/data/gles3/shaders/linkage.html', 211 self.Fail('deqp/data/gles3/shaders/linkage.html',
221 ['mac'], bug=601821) 212 ['mac'], bug=601821)
222 213
223 # This one's flaky on AMD, NVIDIA and Intel GPUs, but the 214 # This one's flaky on AMD, NVIDIA and Intel GPUs, but the
224 # GPU-specific expectations aren't working properly. 215 # GPU-specific expectations aren't working properly.
225 self.Fail('deqp/functional/gles3/shaderpackingfunction.html', 216 self.Fail('deqp/functional/gles3/shaderpackingfunction.html',
(...skipping 305 matching lines...) Expand 10 before | Expand all | Expand 10 after
531 522
532 self.Fail('deqp/data/gles3/shaders/functions.html', 523 self.Fail('deqp/data/gles3/shaders/functions.html',
533 ['linux', 'amd', 'intel'], bug=483282) 524 ['linux', 'amd', 'intel'], bug=483282)
534 self.Skip('deqp/data/gles3/shaders/qualification_order.html', 525 self.Skip('deqp/data/gles3/shaders/qualification_order.html',
535 ['linux', 'amd', 'intel'], bug=483282) 526 ['linux', 'amd', 'intel'], bug=483282)
536 self.Fail('deqp/functional/gles3/clipping.html', 527 self.Fail('deqp/functional/gles3/clipping.html',
537 ['linux', 'amd', 'intel'], bug=483282) 528 ['linux', 'amd', 'intel'], bug=483282)
538 self.Flaky('deqp/functional/gles3/texturespecification/' + 529 self.Flaky('deqp/functional/gles3/texturespecification/' +
539 'random_teximage2d_2d.html', 530 'random_teximage2d_2d.html',
540 ['linux', 'amd', 'intel'], bug=618447) 531 ['linux', 'amd', 'intel'], bug=618447)
532 self.Fail('conformance/glsl/misc/shaders-with-invariance.html',
533 ['linux', 'amd', 'intel'], bug=483282)
541 534
542 # Linux with ANGLE only 535 # Linux with ANGLE only
543 self.Fail('conformance/misc/uninitialized-test.html', 536 self.Fail('conformance/misc/uninitialized-test.html',
544 ['linux', 'opengl'], bug=483282) 537 ['linux', 'opengl'], bug=483282)
545 self.Fail('conformance/textures/webgl_canvas/' + 538 self.Fail('conformance/textures/webgl_canvas/' +
546 'tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html', 539 'tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html',
547 ['linux', 'opengl'], bug=483282) 540 ['linux', 'opengl'], bug=483282)
548 self.Fail('conformance/textures/webgl_canvas/' + 541 self.Fail('conformance/textures/webgl_canvas/' +
549 'tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html', 542 'tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html',
550 ['linux', 'opengl'], bug=483282) 543 ['linux', 'opengl'], bug=483282)
(...skipping 354 matching lines...) Expand 10 before | Expand all | Expand 10 after
905 # self.Fail(page_name, 898 # self.Fail(page_name,
906 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) 899 # ['linux', ('nvidia', 0x1), 'debug', 'opengl'])
907 # self.Fail(page_name, 900 # self.Fail(page_name,
908 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 901 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
909 902
910 # Conflicts if between a generic os condition and a specific version 903 # Conflicts if between a generic os condition and a specific version
911 # self.Fail(page_name, 904 # self.Fail(page_name,
912 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) 905 # ['xp', ('nvidia', 0x1), 'debug', 'opengl'])
913 # self.Fail(page_name, 906 # self.Fail(page_name,
914 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 907 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
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