Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(373)

Unified Diff: remoting/client/gl_renderer.cc

Issue 2175963002: [Chromoting] Implement GlRenderer (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Add namespace comments Created 4 years, 5 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
Index: remoting/client/gl_renderer.cc
diff --git a/remoting/client/gl_renderer.cc b/remoting/client/gl_renderer.cc
new file mode 100644
index 0000000000000000000000000000000000000000..b5c061c16a2401a9f5ff1d281c10327df24c3349
--- /dev/null
+++ b/remoting/client/gl_renderer.cc
@@ -0,0 +1,158 @@
+// Copyright 2016 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "remoting/client/gl_renderer.h"
+
+#include "base/bind.h"
+#include "base/logging.h"
+#include "base/threading/thread_task_runner_handle.h"
+#include "remoting/client/gl_canvas.h"
+#include "remoting/client/gl_math.h"
+#include "remoting/client/sys_opengl.h"
+#include "third_party/webrtc/modules/desktop_capture/desktop_frame.h"
+
+namespace remoting {
+
+GlRenderer::GlRenderer() :
+ weak_factory_(this) {
+ weak_ptr_ = weak_factory_.GetWeakPtr();
+ thread_checker_.DetachFromThread();
+}
+
+GlRenderer::~GlRenderer() {
+ DCHECK(thread_checker_.CalledOnValidThread());
+}
+
+void GlRenderer::SetRenderCallback(const RenderCallback& callback) {
+ DCHECK(!render_callback_);
+ render_callback_ = callback;
+}
+
+void GlRenderer::SetCanvasSizeChangedCallback(const SizeCallback& callback) {
+ DCHECK(!canvas_size_changed_callback_);
+ canvas_size_changed_callback_ = callback;
+}
+
+void GlRenderer::RequestCanvasSize() {
+ DCHECK(thread_checker_.CalledOnValidThread());
+ canvas_size_changed_callback_.Run(canvas_width_, canvas_height_);
+}
+
+void GlRenderer::OnPixelTransformationChanged(
+ std::unique_ptr<std::array<float, 9>> mat) {
Sergey Ulanov 2016/07/25 19:34:13 nit: Pass the argument as a const reference to the
Yuwei 2016/07/25 19:52:18 Currently NormalizeTransformationMatrix is done di
Sergey Ulanov 2016/07/25 21:22:41 call it |matrix| instead of |mat|.
Sergey Ulanov 2016/07/25 21:22:41 The way this function is implemented it doesn't re
Yuwei 2016/07/25 22:13:55 But base::Bind will still copy it, right? For curr
+ DCHECK(thread_checker_.CalledOnValidThread());
+ NormalizeTransformationMatrix(view_width_, view_height_, canvas_width_,
+ canvas_height_, mat.get());
+ canvas_->SetNormalizedTransformation(*mat.get());
+ RequestRender();
+}
+
+void GlRenderer::OnCursorMoved(int x, int y) {
+ DCHECK(thread_checker_.CalledOnValidThread());
+ cursor_.SetCursorPosition(x, y);
+ RequestRender();
+}
+
+void GlRenderer::OnCursorInputFeedback(int x, int y, float diameter) {
+ DCHECK(thread_checker_.CalledOnValidThread());
+ cursor_feedback_.StartAnimation(((float) x) / canvas_width_,
+ ((float) y) / canvas_height_,
+ diameter / canvas_width_,
+ diameter / canvas_height_);
+ RequestRender();
+}
+
+void GlRenderer::OnCursorVisibilityChanged(bool visible) {
+ DCHECK(thread_checker_.CalledOnValidThread());
+ cursor_.SetCursorVisible(visible);
+ RequestRender();
+}
+
+void GlRenderer::OnFrameReceived(std::unique_ptr<webrtc::DesktopFrame> frame,
+ const base::Closure& done) {
+ DCHECK(thread_checker_.CalledOnValidThread());
+ DCHECK(frame->size().width() > 0 && frame->size().height() > 0);
+ if (canvas_width_ != frame->size().width() ||
+ canvas_height_ != frame->size().height()) {
+ if (canvas_size_changed_callback_) {
+ canvas_size_changed_callback_.Run(frame->size().width(),
+ frame->size().height());
+ }
+ canvas_width_ = frame->size().width();
+ canvas_height_ = frame->size().height();
+ cursor_.SetCanvasSize(canvas_width_, canvas_height_);
+ }
+
+ desktop_.SetVideoFrame(std::move(frame));
+ pending_done_callbacks_.push(done);
+ RequestRender();
+}
+
+void GlRenderer::OnCursorShapeChanged(const protocol::CursorShapeInfo& shape) {
+ DCHECK(thread_checker_.CalledOnValidThread());
+ cursor_.SetCursorShape(shape);
+ RequestRender();
+}
+
+void GlRenderer::OnSurfaceCreated(int gl_version) {
+ DCHECK(thread_checker_.CalledOnValidThread());
+ // Set the background clear color to black.
+ glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
+ canvas_.reset(new GlCanvas(gl_version));
+ desktop_.SetCanvas(canvas_.get());
+ cursor_.SetCanvas(canvas_.get());
+ cursor_feedback_.SetCanvas(canvas_.get());
+}
+
+void GlRenderer::OnSurfaceChanged(int view_width, int view_height) {
+ DCHECK(thread_checker_.CalledOnValidThread());
+ DCHECK(view_width > 0 && view_height > 0);
+ glViewport(0, 0, view_width, view_height);
+ view_width_ = view_width;
+ view_height_ = view_height;
+ RequestRender();
+}
+
+void GlRenderer::OnSurfaceDestroyed() {
+ DCHECK(thread_checker_.CalledOnValidThread());
+ cursor_feedback_.SetCanvas(nullptr);
+ cursor_.SetCanvas(nullptr);
+ desktop_.SetCanvas(nullptr);
+ canvas_.reset();
+}
+
+base::WeakPtr<GlRenderer> GlRenderer::GetWeakPtr() {
+ return weak_ptr_;
+}
+
+void GlRenderer::RequestRender() {
+ if (render_scheduled_) {
+ return;
+ }
+ base::ThreadTaskRunnerHandle::Get()->PostTask(
Yuwei 2016/07/23 01:02:02 The cursor will occasionally shake when moving aro
Yuwei 2016/07/23 04:41:14 Just did some printf debugging and turns out the p
Yuwei 2016/07/25 19:52:18 For this issue, should I just add back the minimum
Sergey Ulanov 2016/07/25 21:22:41 As far as I can tell here is what happens: 1. Dis
Yuwei 2016/07/25 21:34:50 That's a fair enough solution. I think I just need
Yuwei 2016/07/26 05:01:43 Looks like this only solves the specific problem o
Yuwei 2016/07/26 22:26:55 Hmm... Looks like stuttering can still happen at t
+ FROM_HERE, base::Bind(&GlRenderer::OnRender, weak_ptr_));
+ render_scheduled_ = true;
+}
+
+void GlRenderer::OnRender() {
+ DCHECK(thread_checker_.CalledOnValidThread());
+ render_scheduled_ = false;
+ render_callback_.Run(base::Bind(&GlRenderer::OnDrawFrame, weak_ptr_));
+}
+
+void GlRenderer::OnDrawFrame() {
+ DCHECK(thread_checker_.CalledOnValidThread());
+ glClear(GL_COLOR_BUFFER_BIT);
+ desktop_.Draw();
+ cursor_.Draw();
+ if (cursor_feedback_.Draw()) {
+ RequestRender();
+ }
+ while (!pending_done_callbacks_.empty()) {
+ pending_done_callbacks_.front().Run();
+ pending_done_callbacks_.pop();
+ }
+}
+
+} // namespace remoting

Powered by Google App Engine
This is Rietveld 408576698