| Index: remoting/client/gl_math.h
|
| diff --git a/remoting/client/gl_math.h b/remoting/client/gl_math.h
|
| index 3ea6731f82db464c7334338ca036d8a7f4b6acd0..be66eedba186feba95a4c6e8949177f2b535a252 100644
|
| --- a/remoting/client/gl_math.h
|
| +++ b/remoting/client/gl_math.h
|
| @@ -28,6 +28,15 @@ void NormalizeTransformationMatrix(int view_width,
|
| int canvas_height,
|
| std::array<float, 9>* matrix);
|
|
|
| +// Transposes matrix [ m0, m1, m2, m3, m4, m5, m6, m7, m8 ]:
|
| +//
|
| +// | m0, m1, m2, | | x |
|
| +// | m3, m4, m5, | * | y |
|
| +// | m6, m7, m8 | | 1 |
|
| +//
|
| +// Into [ m0, m3, m6, m1, m4, m7, m2, m5, m8 ].
|
| +void TransposeTransformationMatrix(std::array<float, 9>* matrix);
|
| +
|
| // Given left, top, width, height of a rectangle, fills |positions| with
|
| // coordinates of four vertices of the rectangle.
|
| // positions: [ x_upperleft, y_upperleft, x_lowerleft, y_lowerleft,
|
|
|