| Index: Source/core/rendering/svg/RenderSVGResourceMasker.cpp
|
| diff --git a/Source/core/rendering/svg/RenderSVGResourceMasker.cpp b/Source/core/rendering/svg/RenderSVGResourceMasker.cpp
|
| index 6de3e98c3136ed656bd535af6a9e3b48fed8de8e..ad9631da31e3ee2e9c899cba97f49a89e000e223 100644
|
| --- a/Source/core/rendering/svg/RenderSVGResourceMasker.cpp
|
| +++ b/Source/core/rendering/svg/RenderSVGResourceMasker.cpp
|
| @@ -91,7 +91,7 @@ bool RenderSVGResourceMasker::applyResource(RenderObject* object, RenderStyle*,
|
| FloatRect repaintRect = object->repaintRectInLocalCoordinates();
|
|
|
| if (!maskerData->maskImage && !repaintRect.isEmpty()) {
|
| - SVGMaskElement* maskElement = static_cast<SVGMaskElement*>(node());
|
| + SVGMaskElement* maskElement = toSVGMaskElement(node());
|
| if (!maskElement)
|
| return false;
|
|
|
| @@ -167,7 +167,7 @@ void RenderSVGResourceMasker::calculateMaskContentRepaintRect()
|
|
|
| FloatRect RenderSVGResourceMasker::resourceBoundingBox(RenderObject* object)
|
| {
|
| - SVGMaskElement* maskElement = static_cast<SVGMaskElement*>(node());
|
| + SVGMaskElement* maskElement = toSVGMaskElement(node());
|
| ASSERT(maskElement);
|
|
|
| FloatRect objectBoundingBox = object->objectBoundingBox();
|
|
|