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Side by Side Diff: Source/core/rendering/svg/RenderSVGResourceMasker.cpp

Issue 21734003: Introduce toSVGMaskElement(), and use it (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 7 years, 4 months ago
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1 /* 1 /*
2 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. 2 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved.
3 * 3 *
4 * This library is free software; you can redistribute it and/or 4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public 5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either 6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version. 7 * version 2 of the License, or (at your option) any later version.
8 * 8 *
9 * This library is distributed in the hope that it will be useful, 9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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84 m_masker.set(object, new MaskerData); 84 m_masker.set(object, new MaskerData);
85 85
86 MaskerData* maskerData = m_masker.get(object); 86 MaskerData* maskerData = m_masker.get(object);
87 87
88 AffineTransform absoluteTransform; 88 AffineTransform absoluteTransform;
89 SVGRenderingContext::calculateTransformationToOutermostCoordinateSystem(obje ct, absoluteTransform); 89 SVGRenderingContext::calculateTransformationToOutermostCoordinateSystem(obje ct, absoluteTransform);
90 90
91 FloatRect repaintRect = object->repaintRectInLocalCoordinates(); 91 FloatRect repaintRect = object->repaintRectInLocalCoordinates();
92 92
93 if (!maskerData->maskImage && !repaintRect.isEmpty()) { 93 if (!maskerData->maskImage && !repaintRect.isEmpty()) {
94 SVGMaskElement* maskElement = static_cast<SVGMaskElement*>(node()); 94 SVGMaskElement* maskElement = toSVGMaskElement(node());
95 if (!maskElement) 95 if (!maskElement)
96 return false; 96 return false;
97 97
98 ASSERT(style()); 98 ASSERT(style());
99 const SVGRenderStyle* svgStyle = style()->svgStyle(); 99 const SVGRenderStyle* svgStyle = style()->svgStyle();
100 ASSERT(svgStyle); 100 ASSERT(svgStyle);
101 ColorSpace colorSpace = svgStyle->colorInterpolation() == CI_LINEARRGB ? ColorSpaceLinearRGB : ColorSpaceDeviceRGB; 101 ColorSpace colorSpace = svgStyle->colorInterpolation() == CI_LINEARRGB ? ColorSpaceLinearRGB : ColorSpaceDeviceRGB;
102 if (!SVGRenderingContext::createImageBuffer(repaintRect, absoluteTransfo rm, maskerData->maskImage, Unaccelerated)) 102 if (!SVGRenderingContext::createImageBuffer(repaintRect, absoluteTransfo rm, maskerData->maskImage, Unaccelerated))
103 return false; 103 return false;
104 104
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160 continue; 160 continue;
161 RenderStyle* style = renderer->style(); 161 RenderStyle* style = renderer->style();
162 if (!style || style->display() == NONE || style->visibility() != VISIBLE ) 162 if (!style || style->display() == NONE || style->visibility() != VISIBLE )
163 continue; 163 continue;
164 m_maskContentBoundaries.unite(renderer->localToParentTransform().mapRect (renderer->repaintRectInLocalCoordinates())); 164 m_maskContentBoundaries.unite(renderer->localToParentTransform().mapRect (renderer->repaintRectInLocalCoordinates()));
165 } 165 }
166 } 166 }
167 167
168 FloatRect RenderSVGResourceMasker::resourceBoundingBox(RenderObject* object) 168 FloatRect RenderSVGResourceMasker::resourceBoundingBox(RenderObject* object)
169 { 169 {
170 SVGMaskElement* maskElement = static_cast<SVGMaskElement*>(node()); 170 SVGMaskElement* maskElement = toSVGMaskElement(node());
171 ASSERT(maskElement); 171 ASSERT(maskElement);
172 172
173 FloatRect objectBoundingBox = object->objectBoundingBox(); 173 FloatRect objectBoundingBox = object->objectBoundingBox();
174 FloatRect maskBoundaries = SVGLengthContext::resolveRectangle<SVGMaskElement >(maskElement, maskElement->maskUnitsCurrentValue(), objectBoundingBox); 174 FloatRect maskBoundaries = SVGLengthContext::resolveRectangle<SVGMaskElement >(maskElement, maskElement->maskUnitsCurrentValue(), objectBoundingBox);
175 175
176 // Resource was not layouted yet. Give back clipping rect of the mask. 176 // Resource was not layouted yet. Give back clipping rect of the mask.
177 if (selfNeedsLayout()) 177 if (selfNeedsLayout())
178 return maskBoundaries; 178 return maskBoundaries;
179 179
180 if (m_maskContentBoundaries.isEmpty()) 180 if (m_maskContentBoundaries.isEmpty())
181 calculateMaskContentRepaintRect(); 181 calculateMaskContentRepaintRect();
182 182
183 FloatRect maskRect = m_maskContentBoundaries; 183 FloatRect maskRect = m_maskContentBoundaries;
184 if (maskElement->maskContentUnitsCurrentValue() == SVGUnitTypes::SVG_UNIT_TY PE_OBJECTBOUNDINGBOX) { 184 if (maskElement->maskContentUnitsCurrentValue() == SVGUnitTypes::SVG_UNIT_TY PE_OBJECTBOUNDINGBOX) {
185 AffineTransform transform; 185 AffineTransform transform;
186 transform.translate(objectBoundingBox.x(), objectBoundingBox.y()); 186 transform.translate(objectBoundingBox.x(), objectBoundingBox.y());
187 transform.scaleNonUniform(objectBoundingBox.width(), objectBoundingBox.h eight()); 187 transform.scaleNonUniform(objectBoundingBox.width(), objectBoundingBox.h eight());
188 maskRect = transform.mapRect(maskRect); 188 maskRect = transform.mapRect(maskRect);
189 } 189 }
190 190
191 maskRect.intersect(maskBoundaries); 191 maskRect.intersect(maskBoundaries);
192 return maskRect; 192 return maskRect;
193 } 193 }
194 194
195 } 195 }
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