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Unified Diff: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py

Issue 2172253002: WebGL 2: Add back a failing Win/Intel UBO test. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 5 months ago
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Index: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
diff --git a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
index 746f0aae124baf01637c4dc65fd87b1abacc9889..76eeb132ade4766d3e0c111cc6b3bf36a7e6b11f 100644
--- a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
+++ b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
@@ -205,6 +205,8 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
['win', 'intel'], bug=483282)
self.Fail('deqp/functional/gles3/textureshadow/2d_array_*.html',
['win', 'intel'], bug=483282)
+ self.Fail('conformance2/rendering/uniform-block-buffer-size.html',
+ ['win', 'intel'], bug=628863)
# It's unfortunate that these suppressions need to be so broad, but it
# looks like the D3D11 device can be lost spontaneously on this
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