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Unified Diff: remoting/host/security_key/gnubby_auth_handler.h

Issue 2170563002: Revert of Renaming Gnubby and RemoteSecurityKey files/classes/members (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 5 months ago
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Index: remoting/host/security_key/gnubby_auth_handler.h
diff --git a/remoting/host/security_key/gnubby_auth_handler.h b/remoting/host/security_key/gnubby_auth_handler.h
new file mode 100644
index 0000000000000000000000000000000000000000..137a8f7717d1c08a6e18823734e6986d99a60052
--- /dev/null
+++ b/remoting/host/security_key/gnubby_auth_handler.h
@@ -0,0 +1,71 @@
+// Copyright 2016 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef REMOTING_HOST_SECURITY_KEY_GNUBBY_AUTH_HANDLER_H_
+#define REMOTING_HOST_SECURITY_KEY_GNUBBY_AUTH_HANDLER_H_
+
+#include <memory>
+#include <string>
+
+#include "base/callback.h"
+#include "base/time/time.h"
+
+namespace base {
+class FilePath;
+} // namespace base
+
+namespace remoting {
+
+class ClientSessionDetails;
+
+// Class responsible for proxying authentication data between a local gnubbyd
+// and the client.
+class GnubbyAuthHandler {
+ public:
+ virtual ~GnubbyAuthHandler() {}
+
+ // Used to send gnubby extension messages to the client.
+ typedef base::Callback<void(int connection_id, const std::string& data)>
+ SendMessageCallback;
+
+ // Creates a platform-specific GnubbyAuthHandler.
+ // All invocations of |send_message_callback| are guaranteed to occur before
+ // the underlying GnubbyAuthHandler object is destroyed. It is not safe to
+ // destroy the GnubbyAuthHandler object within the callback.
+ // |client_session_details| will be valid until this instance is destroyed.
+ static std::unique_ptr<GnubbyAuthHandler> Create(
+ ClientSessionDetails* client_session_details,
+ const SendMessageCallback& send_message_callback);
+
+#if defined(OS_LINUX)
+ // Specify the name of the socket to listen to gnubby requests on.
+ static void SetGnubbySocketName(const base::FilePath& gnubby_socket_name);
+#endif // defined(OS_LINUX)
+
+ // Sets the callback used to send messages to the client.
+ virtual void SetSendMessageCallback(const SendMessageCallback& callback) = 0;
+
+ // Creates the platform specific connection to handle gnubby requests.
+ virtual void CreateGnubbyConnection() = 0;
+
+ // Returns true if |gnubby_connection_id| represents a valid connection.
+ virtual bool IsValidConnectionId(int gnubby_connection_id) const = 0;
+
+ // Sends the gnubby response from the client to the local gnubby agent.
+ virtual void SendClientResponse(int gnubby_connection_id,
+ const std::string& response) = 0;
+
+ // Closes the gnubby connection represented by |gnubby_connection_id|.
+ virtual void SendErrorAndCloseConnection(int gnubby_connection_id) = 0;
+
+ // Returns the number of active gnubby connections.
+ virtual size_t GetActiveConnectionCountForTest() const = 0;
+
+ // Sets the timeout used when waiting for a gnubby response.
+ virtual void SetRequestTimeoutForTest(base::TimeDelta timeout) = 0;
+};
+
+} // namespace remoting
+
+#endif // REMOTING_HOST_SECURITY_KEY_GNUBBY_AUTH_HANDLER_H_

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