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Side by Side Diff: remoting/host/security_key/gnubby_auth_handler.h

Issue 2170563002: Revert of Renaming Gnubby and RemoteSecurityKey files/classes/members (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 5 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef REMOTING_HOST_SECURITY_KEY_GNUBBY_AUTH_HANDLER_H_
6 #define REMOTING_HOST_SECURITY_KEY_GNUBBY_AUTH_HANDLER_H_
7
8 #include <memory>
9 #include <string>
10
11 #include "base/callback.h"
12 #include "base/time/time.h"
13
14 namespace base {
15 class FilePath;
16 } // namespace base
17
18 namespace remoting {
19
20 class ClientSessionDetails;
21
22 // Class responsible for proxying authentication data between a local gnubbyd
23 // and the client.
24 class GnubbyAuthHandler {
25 public:
26 virtual ~GnubbyAuthHandler() {}
27
28 // Used to send gnubby extension messages to the client.
29 typedef base::Callback<void(int connection_id, const std::string& data)>
30 SendMessageCallback;
31
32 // Creates a platform-specific GnubbyAuthHandler.
33 // All invocations of |send_message_callback| are guaranteed to occur before
34 // the underlying GnubbyAuthHandler object is destroyed. It is not safe to
35 // destroy the GnubbyAuthHandler object within the callback.
36 // |client_session_details| will be valid until this instance is destroyed.
37 static std::unique_ptr<GnubbyAuthHandler> Create(
38 ClientSessionDetails* client_session_details,
39 const SendMessageCallback& send_message_callback);
40
41 #if defined(OS_LINUX)
42 // Specify the name of the socket to listen to gnubby requests on.
43 static void SetGnubbySocketName(const base::FilePath& gnubby_socket_name);
44 #endif // defined(OS_LINUX)
45
46 // Sets the callback used to send messages to the client.
47 virtual void SetSendMessageCallback(const SendMessageCallback& callback) = 0;
48
49 // Creates the platform specific connection to handle gnubby requests.
50 virtual void CreateGnubbyConnection() = 0;
51
52 // Returns true if |gnubby_connection_id| represents a valid connection.
53 virtual bool IsValidConnectionId(int gnubby_connection_id) const = 0;
54
55 // Sends the gnubby response from the client to the local gnubby agent.
56 virtual void SendClientResponse(int gnubby_connection_id,
57 const std::string& response) = 0;
58
59 // Closes the gnubby connection represented by |gnubby_connection_id|.
60 virtual void SendErrorAndCloseConnection(int gnubby_connection_id) = 0;
61
62 // Returns the number of active gnubby connections.
63 virtual size_t GetActiveConnectionCountForTest() const = 0;
64
65 // Sets the timeout used when waiting for a gnubby response.
66 virtual void SetRequestTimeoutForTest(base::TimeDelta timeout) = 0;
67 };
68
69 } // namespace remoting
70
71 #endif // REMOTING_HOST_SECURITY_KEY_GNUBBY_AUTH_HANDLER_H_
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