Index: src/core/SkPM4fPriv.h |
diff --git a/src/core/SkPM4fPriv.h b/src/core/SkPM4fPriv.h |
index 57a44c1cb22ec04e83f25fa299e20701a32991ff..89a0caeb70ce0ff0994efbe3faf77f7f4a823268 100644 |
--- a/src/core/SkPM4fPriv.h |
+++ b/src/core/SkPM4fPriv.h |
@@ -10,142 +10,65 @@ |
#include "SkColorPriv.h" |
#include "SkPM4f.h" |
+#include "SkSRGB.h" |
-static inline float get_alpha(const Sk4f& f4) { |
- return f4[SkPM4f::A]; |
+static inline Sk4f set_alpha(const Sk4f& px, float alpha) { |
+ return { px[0], px[1], px[2], alpha }; |
} |
-static inline Sk4f set_alpha(const Sk4f& f4, float alpha) { |
- static_assert(3 == SkPM4f::A, ""); |
- return Sk4f(f4[0], f4[1], f4[2], alpha); |
+static inline float get_alpha(const Sk4f& px) { |
+ return px[3]; |
} |
-static inline uint32_t to_4b(const Sk4f& f4) { |
- uint32_t b4; |
- SkNx_cast<uint8_t>(f4).store((uint8_t*)&b4); |
- return b4; |
-} |
- |
-static inline Sk4f to_4f(uint32_t b4) { |
- return SkNx_cast<float>(Sk4b::Load((const uint8_t*)&b4)); |
-} |
- |
-static inline Sk4f to_4f_rgba(uint32_t b4) { |
- return swizzle_rb_if_bgra(to_4f(b4)); |
-} |
- |
-static inline Sk4f srgb_to_linear(const Sk4f& s4) { |
- return set_alpha(s4 * s4, get_alpha(s4)); |
-} |
- |
-static inline Sk4f linear_to_srgb(const Sk4f& l4) { |
- return set_alpha(l4.rsqrt().invert(), get_alpha(l4)); |
-} |
- |
-static inline float srgb_to_linear(float x) { |
- return x * x; |
-} |
- |
-static inline float linear_to_srgb(float x) { |
- return sqrtf(x); |
-} |
- |
-static void assert_unit(float x) { |
- SkASSERT(x >= 0 && x <= 1); |
-} |
- |
-static inline float exact_srgb_to_linear(float x) { |
- assert_unit(x); |
- float linear; |
- if (x <= 0.04045) { |
- linear = x / 12.92f; |
- } else { |
- linear = powf((x + 0.055f) / 1.055f, 2.4f); |
- } |
- assert_unit(linear); |
- return linear; |
-} |
-static inline float exact_linear_to_srgb(float x) { |
- assert_unit(x); |
- float srgb; |
- if (x <= 0.0031308f) { |
- srgb = x * 12.92f; |
- } else { |
- srgb = 1.055f * powf(x, 0.41666667f) - 0.055f; |
- } |
- assert_unit(srgb); |
- return srgb; |
+static inline Sk4f Sk4f_fromL32(uint32_t px) { |
+ return SkNx_cast<float>(Sk4b::Load(&px)) * (1/255.0f); |
} |
-static inline Sk4f exact_srgb_to_linear(const Sk4f& x) { |
- Sk4f linear(exact_srgb_to_linear(x[0]), |
- exact_srgb_to_linear(x[1]), |
- exact_srgb_to_linear(x[2]), 1); |
- return set_alpha(linear, get_alpha(x)); |
+static inline Sk4f Sk4f_fromS32(uint32_t px) { |
+ return { sk_linear_from_srgb[(px >> 0) & 0xff], |
+ sk_linear_from_srgb[(px >> 8) & 0xff], |
+ sk_linear_from_srgb[(px >> 16) & 0xff], |
+ (1/255.0f) * (px >> 24) }; |
} |
-static inline Sk4f exact_linear_to_srgb(const Sk4f& x) { |
- Sk4f srgb(exact_linear_to_srgb(x[0]), |
- exact_linear_to_srgb(x[1]), |
- exact_linear_to_srgb(x[2]), 1); |
- return set_alpha(srgb, get_alpha(x)); |
+static inline uint32_t Sk4f_toL32(const Sk4f& px) { |
+ uint32_t l32; |
+ SkNx_cast<uint8_t>(Sk4f_round(px * 255.0f)).store(&l32); |
+ return l32; |
} |
-/////////////////////////////////////////////////////////////////////////////////////////////////// |
+static inline uint32_t Sk4f_toS32(const Sk4f& px) { |
+ Sk4i rgb = sk_linear_to_srgb(px), |
+ srgb = { rgb[0], rgb[1], rgb[2], (int)(255.0f * px[3] + 0.5f) }; |
-static inline Sk4f Sk4f_fromL32(uint32_t src) { |
- return to_4f(src) * Sk4f(1.0f/255); |
+ uint32_t s32; |
+ SkNx_cast<uint8_t>(srgb).store(&s32); |
+ return s32; |
} |
-static inline Sk4f Sk4f_fromS32(uint32_t src) { |
- return srgb_to_linear(to_4f(src) * Sk4f(1.0f/255)); |
-} |
-// Color handling: |
+// SkColor handling: |
// SkColor has an ordering of (b, g, r, a) if cast to an Sk4f, so the code swizzles r and b to |
// produce the needed (r, g, b, a) ordering. |
static inline Sk4f Sk4f_from_SkColor(SkColor color) { |
return swizzle_rb(Sk4f_fromS32(color)); |
} |
-static inline uint32_t Sk4f_toL32(const Sk4f& x4) { |
- return to_4b(x4 * Sk4f(255) + Sk4f(0.5f)); |
+static inline void assert_unit(float x) { |
+ SkASSERT(0 <= x && x <= 1); |
} |
-static inline uint32_t Sk4f_toS32(const Sk4f& x4) { |
- return to_4b(linear_to_srgb(x4) * Sk4f(255) + Sk4f(0.5f)); |
-} |
- |
-static inline Sk4f exact_Sk4f_fromS32(uint32_t src) { |
- return exact_srgb_to_linear(to_4f(src) * Sk4f(1.0f/255)); |
-} |
-static inline uint32_t exact_Sk4f_toS32(const Sk4f& x4) { |
- return to_4b(exact_linear_to_srgb(x4) * Sk4f(255) + Sk4f(0.5f)); |
-} |
- |
-//////////////////////////////////////////////////////////////////////////////////////////////////// |
-// An implementation of SrcOver from bytes to bytes in linear space that takes advantage of the |
-// observation that the 255's cancel. |
-// invA = 1 - (As / 255); |
-// |
-// R = 255 * sqrt((Rs/255)^2 + (Rd/255)^2 * invA) |
-// => R = 255 * sqrt((Rs^2 + Rd^2 * invA)/255^2) |
-// => R = sqrt(Rs^2 + Rd^2 * invA) |
-// Note: src is assumed to be linear. |
-static inline void srcover_blend_srgb8888_srgb_1(uint32_t* dst, const Sk4f& src) { |
- Sk4f d = srgb_to_linear(to_4f(*dst)); |
- Sk4f invAlpha = 1.0f - Sk4f{src[SkPM4f::A]} * (1.0f / 255.0f); |
- Sk4f r = linear_to_srgb(src + d * invAlpha) + 0.5f; |
- *dst = to_4b(r); |
-} |
- |
-static inline void srcover_srgb8888_srgb_1(uint32_t* dst, const uint32_t pixel) { |
- if ((~pixel & 0xFF000000) == 0) { |
- *dst = pixel; |
- } else if ((pixel & 0xFF000000) != 0) { |
- srcover_blend_srgb8888_srgb_1(dst, srgb_to_linear(to_4f(pixel))); |
+static inline float exact_srgb_to_linear(float srgb) { |
+ assert_unit(srgb); |
+ float linear; |
+ if (srgb <= 0.04045) { |
+ linear = srgb / 12.92f; |
+ } else { |
+ linear = powf((srgb + 0.055f) / 1.055f, 2.4f); |
} |
+ assert_unit(linear); |
+ return linear; |
} |
#endif |