Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(1609)

Side by Side Diff: src/core/SkPM4fPriv.h

Issue 2163683002: Correct sRGB <-> linear everywhere. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: back to brute Created 4 years, 5 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
« no previous file with comments | « src/core/SkLinearBitmapPipeline_sample.h ('k') | src/core/SkSpanProcs.cpp » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 /* 1 /*
2 * Copyright 2016 Google Inc. 2 * Copyright 2016 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef SkPM4fPriv_DEFINED 8 #ifndef SkPM4fPriv_DEFINED
9 #define SkPM4fPriv_DEFINED 9 #define SkPM4fPriv_DEFINED
10 10
11 #include "SkColorPriv.h" 11 #include "SkColorPriv.h"
12 #include "SkPM4f.h" 12 #include "SkPM4f.h"
13 #include "SkSRGB.h"
13 14
14 static inline float get_alpha(const Sk4f& f4) { 15 static inline Sk4f set_alpha(const Sk4f& px, float alpha) {
15 return f4[SkPM4f::A]; 16 return { px[0], px[1], px[2], alpha };
16 } 17 }
17 18
18 static inline Sk4f set_alpha(const Sk4f& f4, float alpha) { 19 static inline float get_alpha(const Sk4f& px) {
19 static_assert(3 == SkPM4f::A, ""); 20 return px[3];
20 return Sk4f(f4[0], f4[1], f4[2], alpha);
21 } 21 }
22 22
23 static inline uint32_t to_4b(const Sk4f& f4) { 23
24 uint32_t b4; 24 static inline Sk4f Sk4f_fromL32(uint32_t px) {
25 SkNx_cast<uint8_t>(f4).store((uint8_t*)&b4); 25 return SkNx_cast<float>(Sk4b::Load(&px)) * (1/255.0f);
26 return b4;
27 } 26 }
28 27
29 static inline Sk4f to_4f(uint32_t b4) { 28 static inline Sk4f Sk4f_fromS32(uint32_t px) {
30 return SkNx_cast<float>(Sk4b::Load((const uint8_t*)&b4)); 29 return { sk_linear_from_srgb[(px >> 0) & 0xff],
30 sk_linear_from_srgb[(px >> 8) & 0xff],
31 sk_linear_from_srgb[(px >> 16) & 0xff],
32 (1/255.0f) * (px >> 24) };
31 } 33 }
32 34
33 static inline Sk4f to_4f_rgba(uint32_t b4) { 35 static inline uint32_t Sk4f_toL32(const Sk4f& px) {
34 return swizzle_rb_if_bgra(to_4f(b4)); 36 uint32_t l32;
37 SkNx_cast<uint8_t>(Sk4f_round(px * 255.0f)).store(&l32);
38 return l32;
35 } 39 }
36 40
37 static inline Sk4f srgb_to_linear(const Sk4f& s4) { 41 static inline uint32_t Sk4f_toS32(const Sk4f& px) {
38 return set_alpha(s4 * s4, get_alpha(s4)); 42 Sk4i rgb = sk_linear_to_srgb(px),
43 srgb = { rgb[0], rgb[1], rgb[2], (int)(255.0f * px[3] + 0.5f) };
44
45 uint32_t s32;
46 SkNx_cast<uint8_t>(srgb).store(&s32);
47 return s32;
39 } 48 }
40 49
41 static inline Sk4f linear_to_srgb(const Sk4f& l4) {
42 return set_alpha(l4.rsqrt().invert(), get_alpha(l4));
43 }
44 50
45 static inline float srgb_to_linear(float x) { 51 // SkColor handling:
46 return x * x;
47 }
48
49 static inline float linear_to_srgb(float x) {
50 return sqrtf(x);
51 }
52
53 static void assert_unit(float x) {
54 SkASSERT(x >= 0 && x <= 1);
55 }
56
57 static inline float exact_srgb_to_linear(float x) {
58 assert_unit(x);
59 float linear;
60 if (x <= 0.04045) {
61 linear = x / 12.92f;
62 } else {
63 linear = powf((x + 0.055f) / 1.055f, 2.4f);
64 }
65 assert_unit(linear);
66 return linear;
67 }
68
69 static inline float exact_linear_to_srgb(float x) {
70 assert_unit(x);
71 float srgb;
72 if (x <= 0.0031308f) {
73 srgb = x * 12.92f;
74 } else {
75 srgb = 1.055f * powf(x, 0.41666667f) - 0.055f;
76 }
77 assert_unit(srgb);
78 return srgb;
79 }
80
81 static inline Sk4f exact_srgb_to_linear(const Sk4f& x) {
82 Sk4f linear(exact_srgb_to_linear(x[0]),
83 exact_srgb_to_linear(x[1]),
84 exact_srgb_to_linear(x[2]), 1);
85 return set_alpha(linear, get_alpha(x));
86 }
87
88 static inline Sk4f exact_linear_to_srgb(const Sk4f& x) {
89 Sk4f srgb(exact_linear_to_srgb(x[0]),
90 exact_linear_to_srgb(x[1]),
91 exact_linear_to_srgb(x[2]), 1);
92 return set_alpha(srgb, get_alpha(x));
93 }
94
95 //////////////////////////////////////////////////////////////////////////////// ///////////////////
96
97 static inline Sk4f Sk4f_fromL32(uint32_t src) {
98 return to_4f(src) * Sk4f(1.0f/255);
99 }
100
101 static inline Sk4f Sk4f_fromS32(uint32_t src) {
102 return srgb_to_linear(to_4f(src) * Sk4f(1.0f/255));
103 }
104
105 // Color handling:
106 // SkColor has an ordering of (b, g, r, a) if cast to an Sk4f, so the code swi zzles r and b to 52 // SkColor has an ordering of (b, g, r, a) if cast to an Sk4f, so the code swi zzles r and b to
107 // produce the needed (r, g, b, a) ordering. 53 // produce the needed (r, g, b, a) ordering.
108 static inline Sk4f Sk4f_from_SkColor(SkColor color) { 54 static inline Sk4f Sk4f_from_SkColor(SkColor color) {
109 return swizzle_rb(Sk4f_fromS32(color)); 55 return swizzle_rb(Sk4f_fromS32(color));
110 } 56 }
111 57
112 static inline uint32_t Sk4f_toL32(const Sk4f& x4) { 58 static inline void assert_unit(float x) {
113 return to_4b(x4 * Sk4f(255) + Sk4f(0.5f)); 59 SkASSERT(0 <= x && x <= 1);
114 } 60 }
115 61
116 static inline uint32_t Sk4f_toS32(const Sk4f& x4) { 62 static inline float exact_srgb_to_linear(float srgb) {
117 return to_4b(linear_to_srgb(x4) * Sk4f(255) + Sk4f(0.5f)); 63 assert_unit(srgb);
118 } 64 float linear;
119 65 if (srgb <= 0.04045) {
120 static inline Sk4f exact_Sk4f_fromS32(uint32_t src) { 66 linear = srgb / 12.92f;
121 return exact_srgb_to_linear(to_4f(src) * Sk4f(1.0f/255)); 67 } else {
122 } 68 linear = powf((srgb + 0.055f) / 1.055f, 2.4f);
123 static inline uint32_t exact_Sk4f_toS32(const Sk4f& x4) {
124 return to_4b(exact_linear_to_srgb(x4) * Sk4f(255) + Sk4f(0.5f));
125 }
126
127 //////////////////////////////////////////////////////////////////////////////// ////////////////////
128 // An implementation of SrcOver from bytes to bytes in linear space that takes a dvantage of the
129 // observation that the 255's cancel.
130 // invA = 1 - (As / 255);
131 //
132 // R = 255 * sqrt((Rs/255)^2 + (Rd/255)^2 * invA)
133 // => R = 255 * sqrt((Rs^2 + Rd^2 * invA)/255^2)
134 // => R = sqrt(Rs^2 + Rd^2 * invA)
135 // Note: src is assumed to be linear.
136 static inline void srcover_blend_srgb8888_srgb_1(uint32_t* dst, const Sk4f& src) {
137 Sk4f d = srgb_to_linear(to_4f(*dst));
138 Sk4f invAlpha = 1.0f - Sk4f{src[SkPM4f::A]} * (1.0f / 255.0f);
139 Sk4f r = linear_to_srgb(src + d * invAlpha) + 0.5f;
140 *dst = to_4b(r);
141 }
142
143 static inline void srcover_srgb8888_srgb_1(uint32_t* dst, const uint32_t pixel) {
144 if ((~pixel & 0xFF000000) == 0) {
145 *dst = pixel;
146 } else if ((pixel & 0xFF000000) != 0) {
147 srcover_blend_srgb8888_srgb_1(dst, srgb_to_linear(to_4f(pixel)));
148 } 69 }
70 assert_unit(linear);
71 return linear;
149 } 72 }
150 73
151 #endif 74 #endif
OLDNEW
« no previous file with comments | « src/core/SkLinearBitmapPipeline_sample.h ('k') | src/core/SkSpanProcs.cpp » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698