| Index: src/gpu/gl/unix/GrGLCreateNativeInterface_unix.cpp
|
| diff --git a/src/gpu/gl/unix/GrGLCreateNativeInterface_unix.cpp b/src/gpu/gl/unix/GrGLCreateNativeInterface_unix.cpp
|
| index c3951777e0f9ade28e3619f3dfec433efdcb3913..e46309b4487ab003d5cb09ff2c2ebc523750459c 100644
|
| --- a/src/gpu/gl/unix/GrGLCreateNativeInterface_unix.cpp
|
| +++ b/src/gpu/gl/unix/GrGLCreateNativeInterface_unix.cpp
|
| @@ -21,266 +21,265 @@
|
| glXGetProcAddress(reinterpret_cast<const GLubyte*>("gl" #F #S));
|
|
|
| const GrGLInterface* GrGLCreateNativeInterface() {
|
| - if (NULL != glXGetCurrentContext()) {
|
| + if (NULL == glXGetCurrentContext()) {
|
| + return NULL;
|
| + }
|
|
|
| - const char* versionString = (const char*) glGetString(GL_VERSION);
|
| - GrGLVersion glVer = GrGLGetVersionFromString(versionString);
|
| + const char* versionString = (const char*) glGetString(GL_VERSION);
|
| + GrGLVersion glVer = GrGLGetVersionFromString(versionString);
|
|
|
| - // This may or may not succeed depending on the gl version.
|
| - GrGLGetStringiProc glGetStringi =
|
| - (GrGLGetStringiProc) glXGetProcAddress(reinterpret_cast<const GLubyte*>("glGetStringi"));
|
| + // This may or may not succeed depending on the gl version.
|
| + GrGLGetStringiProc glGetStringi =
|
| + (GrGLGetStringiProc) glXGetProcAddress(reinterpret_cast<const GLubyte*>("glGetStringi"));
|
|
|
| - GrGLExtensions extensions;
|
| - if (!extensions.init(kGL_GrGLStandard, glGetString, glGetStringi, glGetIntegerv)) {
|
| - return NULL;
|
| - }
|
| + GrGLExtensions extensions;
|
| + if (!extensions.init(kGL_GrGLStandard, glGetString, glGetStringi, glGetIntegerv)) {
|
| + return NULL;
|
| + }
|
|
|
| - if (glVer < GR_GL_VER(1,5)) {
|
| - // We must have array and element_array buffer objects.
|
| - return NULL;
|
| - }
|
| + if (glVer < GR_GL_VER(1,5)) {
|
| + // We must have array and element_array buffer objects.
|
| + return NULL;
|
| + }
|
|
|
| - GrGLInterface* interface = SkNEW(GrGLInterface());
|
| - GrGLInterface::Functions* functions = &interface->fFunctions;
|
| + GrGLInterface* interface = SkNEW(GrGLInterface());
|
| + GrGLInterface::Functions* functions = &interface->fFunctions;
|
|
|
| - functions->fActiveTexture = glActiveTexture;
|
| - GR_GL_GET_PROC(AttachShader);
|
| - GR_GL_GET_PROC(BindAttribLocation);
|
| - GR_GL_GET_PROC(BindBuffer);
|
| - GR_GL_GET_PROC(BindFragDataLocation);
|
| - GR_GL_GET_PROC(BeginQuery);
|
| - functions->fBindTexture = glBindTexture;
|
| - functions->fBlendFunc = glBlendFunc;
|
| + functions->fActiveTexture = glActiveTexture;
|
| + GR_GL_GET_PROC(AttachShader);
|
| + GR_GL_GET_PROC(BindAttribLocation);
|
| + GR_GL_GET_PROC(BindBuffer);
|
| + GR_GL_GET_PROC(BindFragDataLocation);
|
| + GR_GL_GET_PROC(BeginQuery);
|
| + functions->fBindTexture = glBindTexture;
|
| + functions->fBlendFunc = glBlendFunc;
|
|
|
| - if (glVer >= GR_GL_VER(1,4) ||
|
| - extensions.has("GL_ARB_imaging") ||
|
| - extensions.has("GL_EXT_blend_color")) {
|
| - GR_GL_GET_PROC(BlendColor);
|
| - }
|
| + if (glVer >= GR_GL_VER(1,4) ||
|
| + extensions.has("GL_ARB_imaging") ||
|
| + extensions.has("GL_EXT_blend_color")) {
|
| + GR_GL_GET_PROC(BlendColor);
|
| + }
|
|
|
| - GR_GL_GET_PROC(BufferData);
|
| - GR_GL_GET_PROC(BufferSubData);
|
| - functions->fClear = glClear;
|
| - functions->fClearColor = glClearColor;
|
| - functions->fClearStencil = glClearStencil;
|
| - functions->fColorMask = glColorMask;
|
| - GR_GL_GET_PROC(CompileShader);
|
| - functions->fCompressedTexImage2D = glCompressedTexImage2D;
|
| - functions->fCopyTexSubImage2D = glCopyTexSubImage2D;
|
| - GR_GL_GET_PROC(CreateProgram);
|
| - GR_GL_GET_PROC(CreateShader);
|
| - functions->fCullFace = glCullFace;
|
| - GR_GL_GET_PROC(DeleteBuffers);
|
| - GR_GL_GET_PROC(DeleteProgram);
|
| - GR_GL_GET_PROC(DeleteQueries);
|
| - GR_GL_GET_PROC(DeleteShader);
|
| - functions->fDeleteTextures = glDeleteTextures;
|
| - functions->fDepthMask = glDepthMask;
|
| - functions->fDisable = glDisable;
|
| - GR_GL_GET_PROC(DisableVertexAttribArray);
|
| - functions->fDrawArrays = glDrawArrays;
|
| - functions->fDrawBuffer = glDrawBuffer;
|
| - GR_GL_GET_PROC(DrawBuffers);
|
| - functions->fDrawElements = glDrawElements;
|
| - functions->fEnable = glEnable;
|
| - GR_GL_GET_PROC(EnableVertexAttribArray);
|
| - GR_GL_GET_PROC(EndQuery);
|
| - functions->fFinish = glFinish;
|
| - functions->fFlush = glFlush;
|
| - functions->fFrontFace = glFrontFace;
|
| - GR_GL_GET_PROC(GenBuffers);
|
| - GR_GL_GET_PROC(GenerateMipmap);
|
| - GR_GL_GET_PROC(GetBufferParameteriv);
|
| - functions->fGetError = glGetError;
|
| - functions->fGetIntegerv = glGetIntegerv;
|
| - GR_GL_GET_PROC(GetQueryObjectiv);
|
| - GR_GL_GET_PROC(GetQueryObjectuiv);
|
| - if (glVer >= GR_GL_VER(3,3) || extensions.has("GL_ARB_timer_query")) {
|
| - GR_GL_GET_PROC(GetQueryObjecti64v);
|
| - GR_GL_GET_PROC(GetQueryObjectui64v);
|
| - GR_GL_GET_PROC(QueryCounter);
|
| - } else if (extensions.has("GL_EXT_timer_query")) {
|
| - GR_GL_GET_PROC_SUFFIX(GetQueryObjecti64v, EXT);
|
| - GR_GL_GET_PROC_SUFFIX(GetQueryObjectui64v, EXT);
|
| - }
|
| - GR_GL_GET_PROC(GetQueryiv);
|
| - GR_GL_GET_PROC(GetProgramInfoLog);
|
| - GR_GL_GET_PROC(GetProgramiv);
|
| - GR_GL_GET_PROC(GetShaderInfoLog);
|
| - GR_GL_GET_PROC(GetShaderiv);
|
| - functions->fGetString = glGetString;
|
| - GR_GL_GET_PROC(GetStringi);
|
| - functions->fGetTexLevelParameteriv = glGetTexLevelParameteriv;
|
| - GR_GL_GET_PROC(GenQueries);
|
| - functions->fGenTextures = glGenTextures;
|
| - GR_GL_GET_PROC(GetUniformLocation);
|
| - functions->fLineWidth = glLineWidth;
|
| - GR_GL_GET_PROC(LinkProgram);
|
| - GR_GL_GET_PROC(MapBuffer);
|
| - functions->fPixelStorei = glPixelStorei;
|
| - functions->fReadBuffer = glReadBuffer;
|
| - functions->fReadPixels = glReadPixels;
|
| - functions->fScissor = glScissor;
|
| - GR_GL_GET_PROC(ShaderSource);
|
| - functions->fStencilFunc = glStencilFunc;
|
| - GR_GL_GET_PROC(StencilFuncSeparate);
|
| - functions->fStencilMask = glStencilMask;
|
| - GR_GL_GET_PROC(StencilMaskSeparate);
|
| - functions->fStencilOp = glStencilOp;
|
| - GR_GL_GET_PROC(StencilOpSeparate);
|
| - functions->fTexImage2D = glTexImage2D;
|
| - functions->fTexGenfv = glTexGenfv;
|
| - functions->fTexGeni = glTexGeni;
|
| - functions->fTexParameteri = glTexParameteri;
|
| - functions->fTexParameteriv = glTexParameteriv;
|
| - if (glVer >= GR_GL_VER(4,2) || extensions.has("GL_ARB_texture_storage")) {
|
| - GR_GL_GET_PROC(TexStorage2D);
|
| - } else if (extensions.has("GL_EXT_texture_storage")) {
|
| - GR_GL_GET_PROC_SUFFIX(TexStorage2D, EXT);
|
| - }
|
| - functions->fTexSubImage2D = glTexSubImage2D;
|
| - GR_GL_GET_PROC(Uniform1f);
|
| - GR_GL_GET_PROC(Uniform1i);
|
| - GR_GL_GET_PROC(Uniform1fv);
|
| - GR_GL_GET_PROC(Uniform1iv);
|
| - GR_GL_GET_PROC(Uniform2f);
|
| - GR_GL_GET_PROC(Uniform2i);
|
| - GR_GL_GET_PROC(Uniform2fv);
|
| - GR_GL_GET_PROC(Uniform2iv);
|
| - GR_GL_GET_PROC(Uniform3f);
|
| - GR_GL_GET_PROC(Uniform3i);
|
| - GR_GL_GET_PROC(Uniform3fv);
|
| - GR_GL_GET_PROC(Uniform3iv);
|
| - GR_GL_GET_PROC(Uniform4f);
|
| - GR_GL_GET_PROC(Uniform4i);
|
| - GR_GL_GET_PROC(Uniform4fv);
|
| - GR_GL_GET_PROC(Uniform4iv);
|
| - GR_GL_GET_PROC(UniformMatrix2fv);
|
| - GR_GL_GET_PROC(UniformMatrix3fv);
|
| - GR_GL_GET_PROC(UniformMatrix4fv);
|
| - GR_GL_GET_PROC(UnmapBuffer);
|
| - GR_GL_GET_PROC(UseProgram);
|
| - GR_GL_GET_PROC(VertexAttrib4fv);
|
| - GR_GL_GET_PROC(VertexAttribPointer);
|
| - functions->fViewport = glViewport;
|
| - GR_GL_GET_PROC(BindFragDataLocationIndexed);
|
| + GR_GL_GET_PROC(BufferData);
|
| + GR_GL_GET_PROC(BufferSubData);
|
| + functions->fClear = glClear;
|
| + functions->fClearColor = glClearColor;
|
| + functions->fClearStencil = glClearStencil;
|
| + functions->fColorMask = glColorMask;
|
| + GR_GL_GET_PROC(CompileShader);
|
| + functions->fCompressedTexImage2D = glCompressedTexImage2D;
|
| + functions->fCopyTexSubImage2D = glCopyTexSubImage2D;
|
| + GR_GL_GET_PROC(CreateProgram);
|
| + GR_GL_GET_PROC(CreateShader);
|
| + functions->fCullFace = glCullFace;
|
| + GR_GL_GET_PROC(DeleteBuffers);
|
| + GR_GL_GET_PROC(DeleteProgram);
|
| + GR_GL_GET_PROC(DeleteQueries);
|
| + GR_GL_GET_PROC(DeleteShader);
|
| + functions->fDeleteTextures = glDeleteTextures;
|
| + functions->fDepthMask = glDepthMask;
|
| + functions->fDisable = glDisable;
|
| + GR_GL_GET_PROC(DisableVertexAttribArray);
|
| + functions->fDrawArrays = glDrawArrays;
|
| + functions->fDrawBuffer = glDrawBuffer;
|
| + GR_GL_GET_PROC(DrawBuffers);
|
| + functions->fDrawElements = glDrawElements;
|
| + functions->fEnable = glEnable;
|
| + GR_GL_GET_PROC(EnableVertexAttribArray);
|
| + GR_GL_GET_PROC(EndQuery);
|
| + functions->fFinish = glFinish;
|
| + functions->fFlush = glFlush;
|
| + functions->fFrontFace = glFrontFace;
|
| + GR_GL_GET_PROC(GenBuffers);
|
| + GR_GL_GET_PROC(GenerateMipmap);
|
| + GR_GL_GET_PROC(GetBufferParameteriv);
|
| + functions->fGetError = glGetError;
|
| + functions->fGetIntegerv = glGetIntegerv;
|
| + GR_GL_GET_PROC(GetQueryObjectiv);
|
| + GR_GL_GET_PROC(GetQueryObjectuiv);
|
| + if (glVer >= GR_GL_VER(3,3) || extensions.has("GL_ARB_timer_query")) {
|
| + GR_GL_GET_PROC(GetQueryObjecti64v);
|
| + GR_GL_GET_PROC(GetQueryObjectui64v);
|
| + GR_GL_GET_PROC(QueryCounter);
|
| + } else if (extensions.has("GL_EXT_timer_query")) {
|
| + GR_GL_GET_PROC_SUFFIX(GetQueryObjecti64v, EXT);
|
| + GR_GL_GET_PROC_SUFFIX(GetQueryObjectui64v, EXT);
|
| + }
|
| + GR_GL_GET_PROC(GetQueryiv);
|
| + GR_GL_GET_PROC(GetProgramInfoLog);
|
| + GR_GL_GET_PROC(GetProgramiv);
|
| + GR_GL_GET_PROC(GetShaderInfoLog);
|
| + GR_GL_GET_PROC(GetShaderiv);
|
| + functions->fGetString = glGetString;
|
| + GR_GL_GET_PROC(GetStringi);
|
| + functions->fGetTexLevelParameteriv = glGetTexLevelParameteriv;
|
| + GR_GL_GET_PROC(GenQueries);
|
| + functions->fGenTextures = glGenTextures;
|
| + GR_GL_GET_PROC(GetUniformLocation);
|
| + functions->fLineWidth = glLineWidth;
|
| + GR_GL_GET_PROC(LinkProgram);
|
| + GR_GL_GET_PROC(MapBuffer);
|
| + functions->fPixelStorei = glPixelStorei;
|
| + functions->fReadBuffer = glReadBuffer;
|
| + functions->fReadPixels = glReadPixels;
|
| + functions->fScissor = glScissor;
|
| + GR_GL_GET_PROC(ShaderSource);
|
| + functions->fStencilFunc = glStencilFunc;
|
| + GR_GL_GET_PROC(StencilFuncSeparate);
|
| + functions->fStencilMask = glStencilMask;
|
| + GR_GL_GET_PROC(StencilMaskSeparate);
|
| + functions->fStencilOp = glStencilOp;
|
| + GR_GL_GET_PROC(StencilOpSeparate);
|
| + functions->fTexImage2D = glTexImage2D;
|
| + functions->fTexGenfv = glTexGenfv;
|
| + functions->fTexGeni = glTexGeni;
|
| + functions->fTexParameteri = glTexParameteri;
|
| + functions->fTexParameteriv = glTexParameteriv;
|
| + if (glVer >= GR_GL_VER(4,2) || extensions.has("GL_ARB_texture_storage")) {
|
| + GR_GL_GET_PROC(TexStorage2D);
|
| + } else if (extensions.has("GL_EXT_texture_storage")) {
|
| + GR_GL_GET_PROC_SUFFIX(TexStorage2D, EXT);
|
| + }
|
| + functions->fTexSubImage2D = glTexSubImage2D;
|
| + GR_GL_GET_PROC(Uniform1f);
|
| + GR_GL_GET_PROC(Uniform1i);
|
| + GR_GL_GET_PROC(Uniform1fv);
|
| + GR_GL_GET_PROC(Uniform1iv);
|
| + GR_GL_GET_PROC(Uniform2f);
|
| + GR_GL_GET_PROC(Uniform2i);
|
| + GR_GL_GET_PROC(Uniform2fv);
|
| + GR_GL_GET_PROC(Uniform2iv);
|
| + GR_GL_GET_PROC(Uniform3f);
|
| + GR_GL_GET_PROC(Uniform3i);
|
| + GR_GL_GET_PROC(Uniform3fv);
|
| + GR_GL_GET_PROC(Uniform3iv);
|
| + GR_GL_GET_PROC(Uniform4f);
|
| + GR_GL_GET_PROC(Uniform4i);
|
| + GR_GL_GET_PROC(Uniform4fv);
|
| + GR_GL_GET_PROC(Uniform4iv);
|
| + GR_GL_GET_PROC(UniformMatrix2fv);
|
| + GR_GL_GET_PROC(UniformMatrix3fv);
|
| + GR_GL_GET_PROC(UniformMatrix4fv);
|
| + GR_GL_GET_PROC(UnmapBuffer);
|
| + GR_GL_GET_PROC(UseProgram);
|
| + GR_GL_GET_PROC(VertexAttrib4fv);
|
| + GR_GL_GET_PROC(VertexAttribPointer);
|
| + functions->fViewport = glViewport;
|
| + GR_GL_GET_PROC(BindFragDataLocationIndexed);
|
|
|
| - if (glVer >= GR_GL_VER(3,0) || extensions.has("GL_ARB_vertex_array_object")) {
|
| - // no ARB suffix for GL_ARB_vertex_array_object
|
| - GR_GL_GET_PROC(BindVertexArray);
|
| - GR_GL_GET_PROC(GenVertexArrays);
|
| - GR_GL_GET_PROC(DeleteVertexArrays);
|
| - }
|
| + if (glVer >= GR_GL_VER(3,0) || extensions.has("GL_ARB_vertex_array_object")) {
|
| + // no ARB suffix for GL_ARB_vertex_array_object
|
| + GR_GL_GET_PROC(BindVertexArray);
|
| + GR_GL_GET_PROC(GenVertexArrays);
|
| + GR_GL_GET_PROC(DeleteVertexArrays);
|
| + }
|
|
|
| - // First look for GL3.0 FBO or GL_ARB_framebuffer_object (same since
|
| - // GL_ARB_framebuffer_object doesn't use ARB suffix.)
|
| - if (glVer >= GR_GL_VER(3,0) || extensions.has("GL_ARB_framebuffer_object")) {
|
| - GR_GL_GET_PROC(GenFramebuffers);
|
| - GR_GL_GET_PROC(GetFramebufferAttachmentParameteriv);
|
| - GR_GL_GET_PROC(GetRenderbufferParameteriv);
|
| - GR_GL_GET_PROC(BindFramebuffer);
|
| - GR_GL_GET_PROC(FramebufferTexture2D);
|
| - GR_GL_GET_PROC(CheckFramebufferStatus);
|
| - GR_GL_GET_PROC(DeleteFramebuffers);
|
| - GR_GL_GET_PROC(RenderbufferStorage);
|
| - GR_GL_GET_PROC(GenRenderbuffers);
|
| - GR_GL_GET_PROC(DeleteRenderbuffers);
|
| - GR_GL_GET_PROC(FramebufferRenderbuffer);
|
| - GR_GL_GET_PROC(BindRenderbuffer);
|
| - GR_GL_GET_PROC(RenderbufferStorageMultisample);
|
| - GR_GL_GET_PROC(BlitFramebuffer);
|
| - } else if (extensions.has("GL_EXT_framebuffer_object")) {
|
| - GR_GL_GET_PROC_SUFFIX(GenFramebuffers, EXT);
|
| - GR_GL_GET_PROC_SUFFIX(GetFramebufferAttachmentParameteriv, EXT);
|
| - GR_GL_GET_PROC_SUFFIX(GetRenderbufferParameteriv, EXT);
|
| - GR_GL_GET_PROC_SUFFIX(BindFramebuffer, EXT);
|
| - GR_GL_GET_PROC_SUFFIX(FramebufferTexture2D, EXT);
|
| - GR_GL_GET_PROC_SUFFIX(CheckFramebufferStatus, EXT);
|
| - GR_GL_GET_PROC_SUFFIX(DeleteFramebuffers, EXT);
|
| - GR_GL_GET_PROC_SUFFIX(RenderbufferStorage, EXT);
|
| - GR_GL_GET_PROC_SUFFIX(GenRenderbuffers, EXT);
|
| - GR_GL_GET_PROC_SUFFIX(DeleteRenderbuffers, EXT);
|
| - GR_GL_GET_PROC_SUFFIX(FramebufferRenderbuffer, EXT);
|
| - GR_GL_GET_PROC_SUFFIX(BindRenderbuffer, EXT);
|
| - if (extensions.has("GL_EXT_framebuffer_multisample")) {
|
| - GR_GL_GET_PROC_SUFFIX(RenderbufferStorageMultisample, EXT);
|
| - }
|
| - if (extensions.has("GL_EXT_framebuffer_blit")) {
|
| - GR_GL_GET_PROC_SUFFIX(BlitFramebuffer, EXT);
|
| - }
|
| - } else {
|
| - // we must have FBOs
|
| - delete interface;
|
| - return NULL;
|
| + // First look for GL3.0 FBO or GL_ARB_framebuffer_object (same since
|
| + // GL_ARB_framebuffer_object doesn't use ARB suffix.)
|
| + if (glVer >= GR_GL_VER(3,0) || extensions.has("GL_ARB_framebuffer_object")) {
|
| + GR_GL_GET_PROC(GenFramebuffers);
|
| + GR_GL_GET_PROC(GetFramebufferAttachmentParameteriv);
|
| + GR_GL_GET_PROC(GetRenderbufferParameteriv);
|
| + GR_GL_GET_PROC(BindFramebuffer);
|
| + GR_GL_GET_PROC(FramebufferTexture2D);
|
| + GR_GL_GET_PROC(CheckFramebufferStatus);
|
| + GR_GL_GET_PROC(DeleteFramebuffers);
|
| + GR_GL_GET_PROC(RenderbufferStorage);
|
| + GR_GL_GET_PROC(GenRenderbuffers);
|
| + GR_GL_GET_PROC(DeleteRenderbuffers);
|
| + GR_GL_GET_PROC(FramebufferRenderbuffer);
|
| + GR_GL_GET_PROC(BindRenderbuffer);
|
| + GR_GL_GET_PROC(RenderbufferStorageMultisample);
|
| + GR_GL_GET_PROC(BlitFramebuffer);
|
| + } else if (extensions.has("GL_EXT_framebuffer_object")) {
|
| + GR_GL_GET_PROC_SUFFIX(GenFramebuffers, EXT);
|
| + GR_GL_GET_PROC_SUFFIX(GetFramebufferAttachmentParameteriv, EXT);
|
| + GR_GL_GET_PROC_SUFFIX(GetRenderbufferParameteriv, EXT);
|
| + GR_GL_GET_PROC_SUFFIX(BindFramebuffer, EXT);
|
| + GR_GL_GET_PROC_SUFFIX(FramebufferTexture2D, EXT);
|
| + GR_GL_GET_PROC_SUFFIX(CheckFramebufferStatus, EXT);
|
| + GR_GL_GET_PROC_SUFFIX(DeleteFramebuffers, EXT);
|
| + GR_GL_GET_PROC_SUFFIX(RenderbufferStorage, EXT);
|
| + GR_GL_GET_PROC_SUFFIX(GenRenderbuffers, EXT);
|
| + GR_GL_GET_PROC_SUFFIX(DeleteRenderbuffers, EXT);
|
| + GR_GL_GET_PROC_SUFFIX(FramebufferRenderbuffer, EXT);
|
| + GR_GL_GET_PROC_SUFFIX(BindRenderbuffer, EXT);
|
| + if (extensions.has("GL_EXT_framebuffer_multisample")) {
|
| + GR_GL_GET_PROC_SUFFIX(RenderbufferStorageMultisample, EXT);
|
| }
|
| -
|
| - GR_GL_GET_PROC(LoadIdentity);
|
| - GR_GL_GET_PROC(LoadMatrixf);
|
| - GR_GL_GET_PROC(MatrixMode);
|
| -
|
| - if (extensions.has("GL_NV_path_rendering")) {
|
| - GR_GL_GET_PROC_SUFFIX(PathCommands, NV);
|
| - GR_GL_GET_PROC_SUFFIX(PathCoords, NV);
|
| - GR_GL_GET_PROC_SUFFIX(PathSubCommands, NV);
|
| - GR_GL_GET_PROC_SUFFIX(PathSubCoords, NV);
|
| - GR_GL_GET_PROC_SUFFIX(PathString, NV);
|
| - GR_GL_GET_PROC_SUFFIX(PathGlyphs, NV);
|
| - GR_GL_GET_PROC_SUFFIX(PathGlyphRange, NV);
|
| - GR_GL_GET_PROC_SUFFIX(WeightPaths, NV);
|
| - GR_GL_GET_PROC_SUFFIX(CopyPath, NV);
|
| - GR_GL_GET_PROC_SUFFIX(InterpolatePaths, NV);
|
| - GR_GL_GET_PROC_SUFFIX(TransformPath, NV);
|
| - GR_GL_GET_PROC_SUFFIX(PathParameteriv, NV);
|
| - GR_GL_GET_PROC_SUFFIX(PathParameteri, NV);
|
| - GR_GL_GET_PROC_SUFFIX(PathParameterfv, NV);
|
| - GR_GL_GET_PROC_SUFFIX(PathParameterf, NV);
|
| - GR_GL_GET_PROC_SUFFIX(PathDashArray, NV);
|
| - GR_GL_GET_PROC_SUFFIX(GenPaths, NV);
|
| - GR_GL_GET_PROC_SUFFIX(DeletePaths, NV);
|
| - GR_GL_GET_PROC_SUFFIX(IsPath, NV);
|
| - GR_GL_GET_PROC_SUFFIX(PathStencilFunc, NV);
|
| - GR_GL_GET_PROC_SUFFIX(PathStencilDepthOffset, NV);
|
| - GR_GL_GET_PROC_SUFFIX(StencilFillPath, NV);
|
| - GR_GL_GET_PROC_SUFFIX(StencilStrokePath, NV);
|
| - GR_GL_GET_PROC_SUFFIX(StencilFillPathInstanced, NV);
|
| - GR_GL_GET_PROC_SUFFIX(StencilStrokePathInstanced, NV);
|
| - GR_GL_GET_PROC_SUFFIX(PathCoverDepthFunc, NV);
|
| - GR_GL_GET_PROC_SUFFIX(PathColorGen, NV);
|
| - GR_GL_GET_PROC_SUFFIX(PathTexGen, NV);
|
| - GR_GL_GET_PROC_SUFFIX(PathFogGen, NV);
|
| - GR_GL_GET_PROC_SUFFIX(CoverFillPath, NV);
|
| - GR_GL_GET_PROC_SUFFIX(CoverStrokePath, NV);
|
| - GR_GL_GET_PROC_SUFFIX(CoverFillPathInstanced, NV);
|
| - GR_GL_GET_PROC_SUFFIX(CoverStrokePathInstanced, NV);
|
| - GR_GL_GET_PROC_SUFFIX(GetPathParameteriv, NV);
|
| - GR_GL_GET_PROC_SUFFIX(GetPathParameterfv, NV);
|
| - GR_GL_GET_PROC_SUFFIX(GetPathCommands, NV);
|
| - GR_GL_GET_PROC_SUFFIX(GetPathCoords, NV);
|
| - GR_GL_GET_PROC_SUFFIX(GetPathDashArray, NV);
|
| - GR_GL_GET_PROC_SUFFIX(GetPathMetrics, NV);
|
| - GR_GL_GET_PROC_SUFFIX(GetPathMetricRange, NV);
|
| - GR_GL_GET_PROC_SUFFIX(GetPathSpacing, NV);
|
| - GR_GL_GET_PROC_SUFFIX(GetPathColorGeniv, NV);
|
| - GR_GL_GET_PROC_SUFFIX(GetPathColorGenfv, NV);
|
| - GR_GL_GET_PROC_SUFFIX(GetPathTexGeniv, NV);
|
| - GR_GL_GET_PROC_SUFFIX(GetPathTexGenfv, NV);
|
| - GR_GL_GET_PROC_SUFFIX(IsPointInFillPath, NV);
|
| - GR_GL_GET_PROC_SUFFIX(IsPointInStrokePath, NV);
|
| - GR_GL_GET_PROC_SUFFIX(GetPathLength, NV);
|
| - GR_GL_GET_PROC_SUFFIX(PointAlongPath, NV);
|
| + if (extensions.has("GL_EXT_framebuffer_blit")) {
|
| + GR_GL_GET_PROC_SUFFIX(BlitFramebuffer, EXT);
|
| }
|
| + } else {
|
| + // we must have FBOs
|
| + delete interface;
|
| + return NULL;
|
| + }
|
|
|
| - if (extensions.has("GL_EXT_debug_marker")) {
|
| - GR_GL_GET_PROC_SUFFIX(InsertEventMarker, EXT);
|
| - GR_GL_GET_PROC_SUFFIX(PushGroupMarker, EXT);
|
| - GR_GL_GET_PROC_SUFFIX(PopGroupMarker, EXT);
|
| - }
|
| + GR_GL_GET_PROC(LoadIdentity);
|
| + GR_GL_GET_PROC(LoadMatrixf);
|
| + GR_GL_GET_PROC(MatrixMode);
|
|
|
| - interface->fStandard = kGL_GrGLStandard;
|
| - interface->fExtensions.swap(&extensions);
|
| + if (extensions.has("GL_NV_path_rendering")) {
|
| + GR_GL_GET_PROC_SUFFIX(PathCommands, NV);
|
| + GR_GL_GET_PROC_SUFFIX(PathCoords, NV);
|
| + GR_GL_GET_PROC_SUFFIX(PathSubCommands, NV);
|
| + GR_GL_GET_PROC_SUFFIX(PathSubCoords, NV);
|
| + GR_GL_GET_PROC_SUFFIX(PathString, NV);
|
| + GR_GL_GET_PROC_SUFFIX(PathGlyphs, NV);
|
| + GR_GL_GET_PROC_SUFFIX(PathGlyphRange, NV);
|
| + GR_GL_GET_PROC_SUFFIX(WeightPaths, NV);
|
| + GR_GL_GET_PROC_SUFFIX(CopyPath, NV);
|
| + GR_GL_GET_PROC_SUFFIX(InterpolatePaths, NV);
|
| + GR_GL_GET_PROC_SUFFIX(TransformPath, NV);
|
| + GR_GL_GET_PROC_SUFFIX(PathParameteriv, NV);
|
| + GR_GL_GET_PROC_SUFFIX(PathParameteri, NV);
|
| + GR_GL_GET_PROC_SUFFIX(PathParameterfv, NV);
|
| + GR_GL_GET_PROC_SUFFIX(PathParameterf, NV);
|
| + GR_GL_GET_PROC_SUFFIX(PathDashArray, NV);
|
| + GR_GL_GET_PROC_SUFFIX(GenPaths, NV);
|
| + GR_GL_GET_PROC_SUFFIX(DeletePaths, NV);
|
| + GR_GL_GET_PROC_SUFFIX(IsPath, NV);
|
| + GR_GL_GET_PROC_SUFFIX(PathStencilFunc, NV);
|
| + GR_GL_GET_PROC_SUFFIX(PathStencilDepthOffset, NV);
|
| + GR_GL_GET_PROC_SUFFIX(StencilFillPath, NV);
|
| + GR_GL_GET_PROC_SUFFIX(StencilStrokePath, NV);
|
| + GR_GL_GET_PROC_SUFFIX(StencilFillPathInstanced, NV);
|
| + GR_GL_GET_PROC_SUFFIX(StencilStrokePathInstanced, NV);
|
| + GR_GL_GET_PROC_SUFFIX(PathCoverDepthFunc, NV);
|
| + GR_GL_GET_PROC_SUFFIX(PathColorGen, NV);
|
| + GR_GL_GET_PROC_SUFFIX(PathTexGen, NV);
|
| + GR_GL_GET_PROC_SUFFIX(PathFogGen, NV);
|
| + GR_GL_GET_PROC_SUFFIX(CoverFillPath, NV);
|
| + GR_GL_GET_PROC_SUFFIX(CoverStrokePath, NV);
|
| + GR_GL_GET_PROC_SUFFIX(CoverFillPathInstanced, NV);
|
| + GR_GL_GET_PROC_SUFFIX(CoverStrokePathInstanced, NV);
|
| + GR_GL_GET_PROC_SUFFIX(GetPathParameteriv, NV);
|
| + GR_GL_GET_PROC_SUFFIX(GetPathParameterfv, NV);
|
| + GR_GL_GET_PROC_SUFFIX(GetPathCommands, NV);
|
| + GR_GL_GET_PROC_SUFFIX(GetPathCoords, NV);
|
| + GR_GL_GET_PROC_SUFFIX(GetPathDashArray, NV);
|
| + GR_GL_GET_PROC_SUFFIX(GetPathMetrics, NV);
|
| + GR_GL_GET_PROC_SUFFIX(GetPathMetricRange, NV);
|
| + GR_GL_GET_PROC_SUFFIX(GetPathSpacing, NV);
|
| + GR_GL_GET_PROC_SUFFIX(GetPathColorGeniv, NV);
|
| + GR_GL_GET_PROC_SUFFIX(GetPathColorGenfv, NV);
|
| + GR_GL_GET_PROC_SUFFIX(GetPathTexGeniv, NV);
|
| + GR_GL_GET_PROC_SUFFIX(GetPathTexGenfv, NV);
|
| + GR_GL_GET_PROC_SUFFIX(IsPointInFillPath, NV);
|
| + GR_GL_GET_PROC_SUFFIX(IsPointInStrokePath, NV);
|
| + GR_GL_GET_PROC_SUFFIX(GetPathLength, NV);
|
| + GR_GL_GET_PROC_SUFFIX(PointAlongPath, NV);
|
| + }
|
|
|
| - return interface;
|
| - } else {
|
| - return NULL;
|
| + if (extensions.has("GL_EXT_debug_marker")) {
|
| + GR_GL_GET_PROC_SUFFIX(InsertEventMarker, EXT);
|
| + GR_GL_GET_PROC_SUFFIX(PushGroupMarker, EXT);
|
| + GR_GL_GET_PROC_SUFFIX(PopGroupMarker, EXT);
|
| }
|
| +
|
| + interface->fStandard = kGL_GrGLStandard;
|
| + interface->fExtensions.swap(&extensions);
|
| +
|
| + return interface;
|
| }
|
|
|