| Index: third_party/WebKit/Source/platform/graphics/paint/PaintChunker.h
|
| diff --git a/third_party/WebKit/Source/platform/graphics/paint/PaintChunker.h b/third_party/WebKit/Source/platform/graphics/paint/PaintChunker.h
|
| index fe3f6d6fe899b4c4fb8f89c823fa582f58bddbc5..2bf85b9efa43d776efda77a30dca9ab932c82260 100644
|
| --- a/third_party/WebKit/Source/platform/graphics/paint/PaintChunker.h
|
| +++ b/third_party/WebKit/Source/platform/graphics/paint/PaintChunker.h
|
| @@ -6,7 +6,6 @@
|
| #define PaintChunker_h
|
|
|
| #include "platform/PlatformExport.h"
|
| -#include "platform/graphics/paint/DisplayItem.h"
|
| #include "platform/graphics/paint/PaintChunk.h"
|
| #include "platform/graphics/paint/PaintChunkProperties.h"
|
| #include "wtf/Allocator.h"
|
| @@ -22,15 +21,23 @@
|
| DISALLOW_NEW();
|
| WTF_MAKE_NONCOPYABLE(PaintChunker);
|
| public:
|
| + enum ItemBehavior {
|
| + // Can be combined with adjacent items when building chunks.
|
| + DefaultBehavior = 0,
|
| +
|
| + // Item requires its own paint chunk.
|
| + RequiresSeparateChunk,
|
| + };
|
| +
|
| PaintChunker();
|
| ~PaintChunker();
|
|
|
| bool isInInitialState() const { return m_chunks.isEmpty() && m_currentProperties == PaintChunkProperties(); }
|
|
|
| const PaintChunkProperties& currentPaintChunkProperties() const { return m_currentProperties; }
|
| - void updateCurrentPaintChunkProperties(const PaintChunk::Id*, const PaintChunkProperties&);
|
| + void updateCurrentPaintChunkProperties(const PaintChunkProperties&);
|
|
|
| - void incrementDisplayItemIndex(const DisplayItem&);
|
| + void incrementDisplayItemIndex(ItemBehavior);
|
| void decrementDisplayItemIndex();
|
|
|
| void clear();
|
| @@ -40,17 +47,8 @@
|
| Vector<PaintChunk> releasePaintChunks();
|
|
|
| private:
|
| - enum ItemBehavior {
|
| - // Can be combined with adjacent items when building chunks.
|
| - DefaultBehavior = 0,
|
| -
|
| - // Item requires its own paint chunk.
|
| - RequiresSeparateChunk,
|
| - };
|
| -
|
| Vector<PaintChunk> m_chunks;
|
| Vector<ItemBehavior> m_chunkBehavior;
|
| - Optional<PaintChunk::Id> m_currentChunkId;
|
| PaintChunkProperties m_currentProperties;
|
| };
|
|
|
|
|