Chromium Code Reviews| Index: gpu/command_buffer/service/framebuffer_manager_unittest.cc |
| diff --git a/gpu/command_buffer/service/framebuffer_manager_unittest.cc b/gpu/command_buffer/service/framebuffer_manager_unittest.cc |
| index 6c7dde58261145b95c7f1553574bcfe70d39eda1..cffebd857ec224650193c02768032cd4bcef8df7 100644 |
| --- a/gpu/command_buffer/service/framebuffer_manager_unittest.cc |
| +++ b/gpu/command_buffer/service/framebuffer_manager_unittest.cc |
| @@ -1494,6 +1494,23 @@ TEST_F(FramebufferInfoTest, GetStatus) { |
| class FramebufferInfoES3Test : public FramebufferInfoTestBase { |
| public: |
| FramebufferInfoES3Test() : FramebufferInfoTestBase(CONTEXT_TYPE_WEBGL2) {} |
| + |
| + protected: |
| + void SetUp() override { |
| + InitializeContext("OpenGL ES 3.0", ""); |
| + } |
| + |
| + void InitializeContext(const char* gl_version, const char* extensions) { |
| + GpuServiceTest::SetUpWithGLVersion(gl_version, extensions); |
| + TestHelper::SetupFeatureInfoInitExpectationsWithGLVersion(gl_.get(), |
| + extensions, "", gl_version); |
| + feature_info_->InitializeForTesting(CONTEXT_TYPE_OPENGLES3); |
|
qiankun
2016/07/20 15:03:26
Is it Ok for you to test GLES3 context now? I may
Zhenyao Mo
2016/07/20 16:10:42
This is good. I think between this and the WebGL s
|
| + decoder_.reset(new MockGLES2Decoder()); |
| + manager_.CreateFramebuffer(kClient1Id, kService1Id); |
| + error_state_.reset(new ::testing::StrictMock<gles2::MockErrorState>()); |
| + framebuffer_ = manager_.GetFramebuffer(kClient1Id); |
| + ASSERT_TRUE(framebuffer_ != NULL); |
| + } |
| }; |
| TEST_F(FramebufferInfoES3Test, DifferentDimensions) { |
| @@ -1538,6 +1555,38 @@ TEST_F(FramebufferInfoES3Test, DifferentDimensions) { |
| framebuffer_->IsPossiblyComplete(feature_info_.get())); |
| } |
| +TEST_F(FramebufferInfoES3Test, DuplicatedAttachments) { |
| + const GLuint kTextureClientId = 33; |
| + const GLuint kTextureServiceId = 333; |
| + const GLenum kTarget = GL_TEXTURE_2D; |
| + const GLint kLevel = 0; |
| + const GLenum kFormat = GL_RGBA; |
| + const GLenum kType = GL_UNSIGNED_BYTE; |
| + const GLint kWidth = 16; |
| + const GLint kHeight = 32; |
| + const GLint kDepth = 1; |
| + const GLint kBorder = 0; |
| + const GLint kSamples = 0; |
| + |
| + texture_manager_->CreateTexture(kTextureClientId, kTextureServiceId); |
| + scoped_refptr<TextureRef> texture( |
| + texture_manager_->GetTexture(kTextureClientId)); |
| + ASSERT_TRUE(texture.get() != nullptr); |
| + texture_manager_->SetTarget(texture.get(), GL_TEXTURE_2D); |
| + texture_manager_->SetLevelInfo(texture.get(), GL_TEXTURE_2D, kLevel, |
| + kFormat, kWidth, kHeight, kDepth, kBorder, |
| + kFormat, kType, gfx::Rect()); |
| + |
| + // Check an image is attached to more than one color attachment point |
| + // in a framebuffer. |
| + framebuffer_->AttachTexture( |
| + GL_COLOR_ATTACHMENT0, texture.get(), kTarget, kLevel, kSamples); |
| + framebuffer_->AttachTexture( |
| + GL_COLOR_ATTACHMENT1, texture.get(), kTarget, kLevel, kSamples); |
| + EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_UNSUPPORTED), |
| + framebuffer_->IsPossiblyComplete(feature_info_.get())); |
| +} |
| + |
| TEST_F(FramebufferInfoES3Test, ReadBuffer) { |
| const GLuint kRenderbufferClientId = 33; |
| const GLuint kRenderbufferServiceId = 333; |