| Index: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| diff --git a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| index 4d196ed34eed3f834081d34a6f83fe62071a3571..c182d13806b3053c4730a800e83be321800d1148 100644
|
| --- a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| +++ b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| @@ -29,6 +29,14 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
|
| # Conformance expectations
|
| # ========================
|
|
|
| + # 2.0.1 OR LATER
|
| +
|
| + # Too slow (take about one hour to run)
|
| + self.Skip('deqp/functional/gles3/builtinprecision/*.html', bug=619403)
|
| +
|
| + self.Fail('conformance2/glsl3/forbidden-operators.html', bug=483282)
|
| + self.Fail('conformance2/glsl3/tricky-loop-conditions.html', bug=483282)
|
| +
|
| # All platforms.
|
|
|
| self.Fail('conformance/textures/image_bitmap_from_canvas/' +
|
| @@ -41,16 +49,9 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
|
| 'tex-2d-rgb-rgb-unsigned_byte.html', bug=483282)
|
| self.Fail('conformance/textures/image_bitmap_from_canvas/' +
|
| 'tex-2d-rgb-rgb-unsigned_short_5_6_5.html', bug=483282)
|
| - self.Fail('deqp/data/gles2/shaders/preprocessor.html', bug=483282)
|
| - self.Fail('deqp/data/gles3/shaders/preprocessor.html', bug=483282)
|
| -
|
| - # Too slow (take about one hour to run)
|
| - self.Skip('deqp/functional/gles3/builtinprecision/*.html', bug=619403)
|
|
|
| self.Fail('deqp/data/gles3/shaders/linkage.html', bug=601821)
|
|
|
| - self.Fail('conformance2/glsl3/forbidden-operators.html', bug=483282)
|
| -
|
| # Mark this test Flaky on all platforms but Intel Linux that is failing
|
| # reliably.
|
| self.Flaky('conformance2/query/occlusion-query.html',
|
| @@ -63,9 +64,6 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
|
| self.Fail('conformance2/transform_feedback/' +
|
| 'unwritten-output-defaults-to-zero.html', bug=1441) # ANGLE bug
|
|
|
| - # Likely move this to WebGL 2.0.1.
|
| - self.Fail('conformance2/glsl3/tricky-loop-conditions.html', bug=483282)
|
| -
|
| # Avoid a conflict with a Mac expectation by setting
|
| self.Fail('conformance2/textures/misc/tex-input-validation.html',
|
| ['d3d9', 'd3d11', 'opengl'], bug=483282)
|
| @@ -232,8 +230,6 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
|
| # Mac only.
|
| self.Fail('conformance/glsl/misc/shaders-with-invariance.html',
|
| ['mac'], bug=483282)
|
| - self.Fail('deqp/data/gles2/shaders/scoping.html',
|
| - ['mac'], bug=483282)
|
| self.Flaky('deqp/functional/gles3/shaderindexing/varying.html',
|
| ['mac'], bug=619264)
|
| self.Fail('deqp/functional/gles3/shaderloop_do_while.html',
|
| @@ -245,13 +241,8 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
|
| self.Fail('deqp/functional/gles3/uniformbuffers/random.html',
|
| ['mac'], bug=618464)
|
|
|
| - self.Fail('deqp/functional/gles3/textureformat/compressed_cube.html',
|
| - ['mac'], bug=612205)
|
| -
|
| self.Fail('deqp/data/gles3/shaders/qualification_order.html',
|
| ['mac'], bug=483282)
|
| - self.Fail('deqp/data/gles3/shaders/scoping.html',
|
| - ['mac'], bug=483282)
|
| self.Fail('deqp/functional/gles3/pixelbufferobject.html',
|
| ['mac'], bug=483282)
|
|
|
| @@ -556,9 +547,6 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
|
| self.Fail('deqp/functional/gles3/fbodepthbuffer.html',
|
| ['linux'], bug=483282)
|
|
|
| - # Behavior difference between GL compatibility profile and ES3.
|
| - self.Fail('conformance2/rendering/draw-buffers.html',
|
| - ['linux'], bug=617410)
|
| self.Fail('deqp/functional/gles3/texturespecification/' +
|
| 'random_teximage2d_cube.html',
|
| ['linux'], bug=483282)
|
| @@ -635,8 +623,6 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
|
| # The Mesa Intel driver has a scoping bug, see
|
| # https://bugs.freedesktop.org/show_bug.cgi?id=95184
|
| # It has been fixed in Mesa 12.0
|
| - self.Fail('deqp/data/gles2/shaders/scoping.html',
|
| - ['linux', 'intel'], bug=610800)
|
| self.Fail('deqp/data/gles3/shaders/scoping.html',
|
| ['linux', 'intel'], bug=610800)
|
|
|
|
|