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Unified Diff: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py

Issue 2158663002: Roll WebGL ce8f6bb..1eb6562 (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Roll WebGL ce8f6bb..1eb6562 Created 4 years, 5 months ago
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Index: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
diff --git a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
index 4d196ed34eed3f834081d34a6f83fe62071a3571..c182d13806b3053c4730a800e83be321800d1148 100644
--- a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
+++ b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
@@ -29,6 +29,14 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
# Conformance expectations
# ========================
+ # 2.0.1 OR LATER
+
+ # Too slow (take about one hour to run)
+ self.Skip('deqp/functional/gles3/builtinprecision/*.html', bug=619403)
+
+ self.Fail('conformance2/glsl3/forbidden-operators.html', bug=483282)
+ self.Fail('conformance2/glsl3/tricky-loop-conditions.html', bug=483282)
+
# All platforms.
self.Fail('conformance/textures/image_bitmap_from_canvas/' +
@@ -41,16 +49,9 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
'tex-2d-rgb-rgb-unsigned_byte.html', bug=483282)
self.Fail('conformance/textures/image_bitmap_from_canvas/' +
'tex-2d-rgb-rgb-unsigned_short_5_6_5.html', bug=483282)
- self.Fail('deqp/data/gles2/shaders/preprocessor.html', bug=483282)
- self.Fail('deqp/data/gles3/shaders/preprocessor.html', bug=483282)
-
- # Too slow (take about one hour to run)
- self.Skip('deqp/functional/gles3/builtinprecision/*.html', bug=619403)
self.Fail('deqp/data/gles3/shaders/linkage.html', bug=601821)
- self.Fail('conformance2/glsl3/forbidden-operators.html', bug=483282)
-
# Mark this test Flaky on all platforms but Intel Linux that is failing
# reliably.
self.Flaky('conformance2/query/occlusion-query.html',
@@ -63,9 +64,6 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
self.Fail('conformance2/transform_feedback/' +
'unwritten-output-defaults-to-zero.html', bug=1441) # ANGLE bug
- # Likely move this to WebGL 2.0.1.
- self.Fail('conformance2/glsl3/tricky-loop-conditions.html', bug=483282)
-
# Avoid a conflict with a Mac expectation by setting
self.Fail('conformance2/textures/misc/tex-input-validation.html',
['d3d9', 'd3d11', 'opengl'], bug=483282)
@@ -232,8 +230,6 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
# Mac only.
self.Fail('conformance/glsl/misc/shaders-with-invariance.html',
['mac'], bug=483282)
- self.Fail('deqp/data/gles2/shaders/scoping.html',
- ['mac'], bug=483282)
self.Flaky('deqp/functional/gles3/shaderindexing/varying.html',
['mac'], bug=619264)
self.Fail('deqp/functional/gles3/shaderloop_do_while.html',
@@ -245,13 +241,8 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
self.Fail('deqp/functional/gles3/uniformbuffers/random.html',
['mac'], bug=618464)
- self.Fail('deqp/functional/gles3/textureformat/compressed_cube.html',
- ['mac'], bug=612205)
-
self.Fail('deqp/data/gles3/shaders/qualification_order.html',
['mac'], bug=483282)
- self.Fail('deqp/data/gles3/shaders/scoping.html',
- ['mac'], bug=483282)
self.Fail('deqp/functional/gles3/pixelbufferobject.html',
['mac'], bug=483282)
@@ -556,9 +547,6 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
self.Fail('deqp/functional/gles3/fbodepthbuffer.html',
['linux'], bug=483282)
- # Behavior difference between GL compatibility profile and ES3.
- self.Fail('conformance2/rendering/draw-buffers.html',
- ['linux'], bug=617410)
self.Fail('deqp/functional/gles3/texturespecification/' +
'random_teximage2d_cube.html',
['linux'], bug=483282)
@@ -635,8 +623,6 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
# The Mesa Intel driver has a scoping bug, see
# https://bugs.freedesktop.org/show_bug.cgi?id=95184
# It has been fixed in Mesa 12.0
- self.Fail('deqp/data/gles2/shaders/scoping.html',
- ['linux', 'intel'], bug=610800)
self.Fail('deqp/data/gles3/shaders/scoping.html',
['linux', 'intel'], bug=610800)
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