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| 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. | 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. |
| 2 # Use of this source code is governed by a BSD-style license that can be | 2 # Use of this source code is governed by a BSD-style license that can be |
| 3 # found in the LICENSE file. | 3 # found in the LICENSE file. |
| 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s | 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s |
| 5 | 5 |
| 6 # See the GpuTestExpectations class for documentation. | 6 # See the GpuTestExpectations class for documentation. |
| 7 | 7 |
| 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): | 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
| 9 def __init__(self, conformance_path): | 9 def __init__(self, conformance_path): |
| 10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) | 10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) |
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| 22 ['win', 'mac', 'linux']) | 22 ['win', 'mac', 'linux']) |
| 23 self.Fail('WebglExtension.WEBGL_compressed_texture_etc1', | 23 self.Fail('WebglExtension.WEBGL_compressed_texture_etc1', |
| 24 ['mac', 'linux']) | 24 ['mac', 'linux']) |
| 25 self.Fail('WebglExtension.WEBGL_compressed_texture_pvrtc', | 25 self.Fail('WebglExtension.WEBGL_compressed_texture_pvrtc', |
| 26 ['win', 'mac', 'linux']) | 26 ['win', 'mac', 'linux']) |
| 27 | 27 |
| 28 # ======================== | 28 # ======================== |
| 29 # Conformance expectations | 29 # Conformance expectations |
| 30 # ======================== | 30 # ======================== |
| 31 | 31 |
| 32 # 2.0.1 OR LATER |
| 33 |
| 34 # Too slow (take about one hour to run) |
| 35 self.Skip('deqp/functional/gles3/builtinprecision/*.html', bug=619403) |
| 36 |
| 37 self.Fail('conformance2/glsl3/forbidden-operators.html', bug=483282) |
| 38 self.Fail('conformance2/glsl3/tricky-loop-conditions.html', bug=483282) |
| 39 |
| 32 # All platforms. | 40 # All platforms. |
| 33 | 41 |
| 34 self.Fail('conformance/textures/image_bitmap_from_canvas/' + | 42 self.Fail('conformance/textures/image_bitmap_from_canvas/' + |
| 35 'tex-2d-rgba-rgba-unsigned_byte.html', bug=483282) | 43 'tex-2d-rgba-rgba-unsigned_byte.html', bug=483282) |
| 36 self.Fail('conformance/textures/image_bitmap_from_canvas/' + | 44 self.Fail('conformance/textures/image_bitmap_from_canvas/' + |
| 37 'tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html', bug=483282) | 45 'tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html', bug=483282) |
| 38 self.Fail('conformance/textures/image_bitmap_from_canvas/' + | 46 self.Fail('conformance/textures/image_bitmap_from_canvas/' + |
| 39 'tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html', bug=483282) | 47 'tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html', bug=483282) |
| 40 self.Fail('conformance/textures/image_bitmap_from_canvas/' + | 48 self.Fail('conformance/textures/image_bitmap_from_canvas/' + |
| 41 'tex-2d-rgb-rgb-unsigned_byte.html', bug=483282) | 49 'tex-2d-rgb-rgb-unsigned_byte.html', bug=483282) |
| 42 self.Fail('conformance/textures/image_bitmap_from_canvas/' + | 50 self.Fail('conformance/textures/image_bitmap_from_canvas/' + |
| 43 'tex-2d-rgb-rgb-unsigned_short_5_6_5.html', bug=483282) | 51 'tex-2d-rgb-rgb-unsigned_short_5_6_5.html', bug=483282) |
| 44 self.Fail('deqp/data/gles2/shaders/preprocessor.html', bug=483282) | |
| 45 self.Fail('deqp/data/gles3/shaders/preprocessor.html', bug=483282) | |
| 46 | |
| 47 # Too slow (take about one hour to run) | |
| 48 self.Skip('deqp/functional/gles3/builtinprecision/*.html', bug=619403) | |
| 49 | 52 |
| 50 self.Fail('deqp/data/gles3/shaders/linkage.html', bug=601821) | 53 self.Fail('deqp/data/gles3/shaders/linkage.html', bug=601821) |
| 51 | 54 |
| 52 self.Fail('conformance2/glsl3/forbidden-operators.html', bug=483282) | |
| 53 | |
| 54 # Mark this test Flaky on all platforms but Intel Linux that is failing | 55 # Mark this test Flaky on all platforms but Intel Linux that is failing |
| 55 # reliably. | 56 # reliably. |
| 56 self.Flaky('conformance2/query/occlusion-query.html', | 57 self.Flaky('conformance2/query/occlusion-query.html', |
| 57 ['win', 'mac'], bug=603168) | 58 ['win', 'mac'], bug=603168) |
| 58 self.Flaky('conformance2/query/occlusion-query.html', | 59 self.Flaky('conformance2/query/occlusion-query.html', |
| 59 ['linux', 'nvidia', 'amd'], bug=603168) | 60 ['linux', 'nvidia', 'amd'], bug=603168) |
| 60 | 61 |
| 61 self.Fail('conformance2/rendering/attrib-type-match.html', bug=627193) | 62 self.Fail('conformance2/rendering/attrib-type-match.html', bug=627193) |
| 62 | 63 |
| 63 self.Fail('conformance2/transform_feedback/' + | 64 self.Fail('conformance2/transform_feedback/' + |
| 64 'unwritten-output-defaults-to-zero.html', bug=1441) # ANGLE bug | 65 'unwritten-output-defaults-to-zero.html', bug=1441) # ANGLE bug |
| 65 | 66 |
| 66 # Likely move this to WebGL 2.0.1. | |
| 67 self.Fail('conformance2/glsl3/tricky-loop-conditions.html', bug=483282) | |
| 68 | |
| 69 # Avoid a conflict with a Mac expectation by setting | 67 # Avoid a conflict with a Mac expectation by setting |
| 70 self.Fail('conformance2/textures/misc/tex-input-validation.html', | 68 self.Fail('conformance2/textures/misc/tex-input-validation.html', |
| 71 ['d3d9', 'd3d11', 'opengl'], bug=483282) | 69 ['d3d9', 'd3d11', 'opengl'], bug=483282) |
| 72 | 70 |
| 73 # All platforms with AMD GPU. | 71 # All platforms with AMD GPU. |
| 74 self.Fail('deqp/functional/gles3/multisample.html', | 72 self.Fail('deqp/functional/gles3/multisample.html', |
| 75 ['amd'], bug=617290) | 73 ['amd'], bug=617290) |
| 76 | 74 |
| 77 # Windows only. | 75 # Windows only. |
| 78 self.Fail('conformance/glsl/bugs/' + | 76 self.Fail('conformance/glsl/bugs/' + |
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| 225 # It's unfortunate that these suppressions need to be so broad, but it | 223 # It's unfortunate that these suppressions need to be so broad, but it |
| 226 # looks like the D3D11 device can be lost spontaneously on this | 224 # looks like the D3D11 device can be lost spontaneously on this |
| 227 # configuration while running basically any test. | 225 # configuration while running basically any test. |
| 228 self.Flaky('conformance/*', ['win', 'intel'], bug=628395) | 226 self.Flaky('conformance/*', ['win', 'intel'], bug=628395) |
| 229 self.Flaky('conformance2/*', ['win', 'intel'], bug=628395) | 227 self.Flaky('conformance2/*', ['win', 'intel'], bug=628395) |
| 230 self.Flaky('deqp/*', ['win', 'intel'], bug=628395) | 228 self.Flaky('deqp/*', ['win', 'intel'], bug=628395) |
| 231 | 229 |
| 232 # Mac only. | 230 # Mac only. |
| 233 self.Fail('conformance/glsl/misc/shaders-with-invariance.html', | 231 self.Fail('conformance/glsl/misc/shaders-with-invariance.html', |
| 234 ['mac'], bug=483282) | 232 ['mac'], bug=483282) |
| 235 self.Fail('deqp/data/gles2/shaders/scoping.html', | |
| 236 ['mac'], bug=483282) | |
| 237 self.Flaky('deqp/functional/gles3/shaderindexing/varying.html', | 233 self.Flaky('deqp/functional/gles3/shaderindexing/varying.html', |
| 238 ['mac'], bug=619264) | 234 ['mac'], bug=619264) |
| 239 self.Fail('deqp/functional/gles3/shaderloop_do_while.html', | 235 self.Fail('deqp/functional/gles3/shaderloop_do_while.html', |
| 240 ['mac'], bug=617820) | 236 ['mac'], bug=617820) |
| 241 # This one's flaky on AMD, NVIDIA and Intel GPUs, but the | 237 # This one's flaky on AMD, NVIDIA and Intel GPUs, but the |
| 242 # GPU-specific expectations aren't working properly. | 238 # GPU-specific expectations aren't working properly. |
| 243 self.Fail('deqp/functional/gles3/shaderpackingfunction.html', | 239 self.Fail('deqp/functional/gles3/shaderpackingfunction.html', |
| 244 ['mac'], bug=619264) | 240 ['mac'], bug=619264) |
| 245 self.Fail('deqp/functional/gles3/uniformbuffers/random.html', | 241 self.Fail('deqp/functional/gles3/uniformbuffers/random.html', |
| 246 ['mac'], bug=618464) | 242 ['mac'], bug=618464) |
| 247 | 243 |
| 248 self.Fail('deqp/functional/gles3/textureformat/compressed_cube.html', | |
| 249 ['mac'], bug=612205) | |
| 250 | |
| 251 self.Fail('deqp/data/gles3/shaders/qualification_order.html', | 244 self.Fail('deqp/data/gles3/shaders/qualification_order.html', |
| 252 ['mac'], bug=483282) | 245 ['mac'], bug=483282) |
| 253 self.Fail('deqp/data/gles3/shaders/scoping.html', | |
| 254 ['mac'], bug=483282) | |
| 255 self.Fail('deqp/functional/gles3/pixelbufferobject.html', | 246 self.Fail('deqp/functional/gles3/pixelbufferobject.html', |
| 256 ['mac'], bug=483282) | 247 ['mac'], bug=483282) |
| 257 | 248 |
| 258 self.Fail('conformance2/renderbuffers/framebuffer-test.html', | 249 self.Fail('conformance2/renderbuffers/framebuffer-test.html', |
| 259 ['mac'], bug=483282) | 250 ['mac'], bug=483282) |
| 260 self.Fail('conformance2/rendering/framebuffer-completeness-unaffected.html', | 251 self.Fail('conformance2/rendering/framebuffer-completeness-unaffected.html', |
| 261 ['mac'], bug=604053) | 252 ['mac'], bug=604053) |
| 262 | 253 |
| 263 self.Fail('deqp/functional/gles3/instancedrendering.html', | 254 self.Fail('deqp/functional/gles3/instancedrendering.html', |
| 264 ['mac'], bug=483282) | 255 ['mac'], bug=483282) |
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| 549 self.Flaky('conformance/textures/video/' + | 540 self.Flaky('conformance/textures/video/' + |
| 550 'tex-2d-rgb-rgb-unsigned_short_5_6_5.html', | 541 'tex-2d-rgb-rgb-unsigned_short_5_6_5.html', |
| 551 ['linux'], bug=627525) | 542 ['linux'], bug=627525) |
| 552 | 543 |
| 553 self.Fail('conformance2/glsl3/vector-dynamic-indexing.html', | 544 self.Fail('conformance2/glsl3/vector-dynamic-indexing.html', |
| 554 ['linux'], bug=483282) | 545 ['linux'], bug=483282) |
| 555 | 546 |
| 556 self.Fail('deqp/functional/gles3/fbodepthbuffer.html', | 547 self.Fail('deqp/functional/gles3/fbodepthbuffer.html', |
| 557 ['linux'], bug=483282) | 548 ['linux'], bug=483282) |
| 558 | 549 |
| 559 # Behavior difference between GL compatibility profile and ES3. | |
| 560 self.Fail('conformance2/rendering/draw-buffers.html', | |
| 561 ['linux'], bug=617410) | |
| 562 self.Fail('deqp/functional/gles3/texturespecification/' + | 550 self.Fail('deqp/functional/gles3/texturespecification/' + |
| 563 'random_teximage2d_cube.html', | 551 'random_teximage2d_cube.html', |
| 564 ['linux'], bug=483282) | 552 ['linux'], bug=483282) |
| 565 self.Fail('deqp/functional/gles3/fboinvalidate/whole.html', | 553 self.Fail('deqp/functional/gles3/fboinvalidate/whole.html', |
| 566 ['linux'], bug=624506) | 554 ['linux'], bug=624506) |
| 567 | 555 |
| 568 # Multi-vendor failures. | 556 # Multi-vendor failures. |
| 569 | 557 |
| 570 self.Fail('conformance/glsl/misc/shaders-with-invariance.html', | 558 self.Fail('conformance/glsl/misc/shaders-with-invariance.html', |
| 571 ['linux', 'amd', 'intel'], bug=483282) | 559 ['linux', 'amd', 'intel'], bug=483282) |
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| 628 self.Fail('deqp/functional/gles3/shaderderivate_dfdx.html', | 616 self.Fail('deqp/functional/gles3/shaderderivate_dfdx.html', |
| 629 ['linux', 'intel'], bug=618408) | 617 ['linux', 'intel'], bug=618408) |
| 630 | 618 |
| 631 # See https://bugs.freedesktop.org/show_bug.cgi?id=94477 | 619 # See https://bugs.freedesktop.org/show_bug.cgi?id=94477 |
| 632 self.Skip('conformance/glsl/bugs/temp-expressions-should-not-crash.html', | 620 self.Skip('conformance/glsl/bugs/temp-expressions-should-not-crash.html', |
| 633 ['linux', 'intel'], bug=540543) # GPU timeout | 621 ['linux', 'intel'], bug=540543) # GPU timeout |
| 634 | 622 |
| 635 # The Mesa Intel driver has a scoping bug, see | 623 # The Mesa Intel driver has a scoping bug, see |
| 636 # https://bugs.freedesktop.org/show_bug.cgi?id=95184 | 624 # https://bugs.freedesktop.org/show_bug.cgi?id=95184 |
| 637 # It has been fixed in Mesa 12.0 | 625 # It has been fixed in Mesa 12.0 |
| 638 self.Fail('deqp/data/gles2/shaders/scoping.html', | |
| 639 ['linux', 'intel'], bug=610800) | |
| 640 self.Fail('deqp/data/gles3/shaders/scoping.html', | 626 self.Fail('deqp/data/gles3/shaders/scoping.html', |
| 641 ['linux', 'intel'], bug=610800) | 627 ['linux', 'intel'], bug=610800) |
| 642 | 628 |
| 643 # The Intel Mesa driver only supports sRGB encoding in ES 3.x, see | 629 # The Intel Mesa driver only supports sRGB encoding in ES 3.x, see |
| 644 # https://patchwork.freedesktop.org/patch/76903 | 630 # https://patchwork.freedesktop.org/patch/76903 |
| 645 # So these tests fail on core profile. | 631 # So these tests fail on core profile. |
| 646 self.Fail('deqp/functional/gles3/framebufferblit/conversion_04.html', | 632 self.Fail('deqp/functional/gles3/framebufferblit/conversion_04.html', |
| 647 ['linux', 'intel'], bug=598902) | 633 ['linux', 'intel'], bug=598902) |
| 648 self.Fail('deqp/functional/gles3/framebufferblit/conversion_07.html', | 634 self.Fail('deqp/functional/gles3/framebufferblit/conversion_07.html', |
| 649 ['linux', 'intel'], bug=598902) | 635 ['linux', 'intel'], bug=598902) |
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| 969 # self.Fail(page_name, | 955 # self.Fail(page_name, |
| 970 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) | 956 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) |
| 971 # self.Fail(page_name, | 957 # self.Fail(page_name, |
| 972 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 958 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
| 973 | 959 |
| 974 # Conflicts if between a generic os condition and a specific version | 960 # Conflicts if between a generic os condition and a specific version |
| 975 # self.Fail(page_name, | 961 # self.Fail(page_name, |
| 976 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) | 962 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) |
| 977 # self.Fail(page_name, | 963 # self.Fail(page_name, |
| 978 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 964 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
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