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Unified Diff: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py

Issue 2154003002: Mark all WebGL 2.0 tests flaky on Win/Intel. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 5 months ago
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Index: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
diff --git a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
index 3900acda65c0b0b40e90a91a838ffcc79a5df0df..4d196ed34eed3f834081d34a6f83fe62071a3571 100644
--- a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
+++ b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
@@ -162,7 +162,7 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
self.Fail('deqp/functional/gles3/transformfeedback/*.html',
['win', ('amd', 0x6779)], bug=483282)
- # It's unfortunate that this suppression needs to be so broad, but
+ # It's unfortunate that these suppressions need to be so broad, but
# basically any test that uses readPixels is potentially flaky, and
# it's infeasible to suppress individual failures one by one.
self.Flaky('conformance/*', ['win', ('amd', 0x6779)], bug=491419)
@@ -222,6 +222,13 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
self.Flaky('deqp/functional/gles3/transformfeedback/*.html',
['win', 'intel'], bug=626068)
+ # It's unfortunate that these suppressions need to be so broad, but it
+ # looks like the D3D11 device can be lost spontaneously on this
+ # configuration while running basically any test.
+ self.Flaky('conformance/*', ['win', 'intel'], bug=628395)
+ self.Flaky('conformance2/*', ['win', 'intel'], bug=628395)
+ self.Flaky('deqp/*', ['win', 'intel'], bug=628395)
+
# Mac only.
self.Fail('conformance/glsl/misc/shaders-with-invariance.html',
['mac'], bug=483282)
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