Index: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py |
diff --git a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py |
index 3900acda65c0b0b40e90a91a838ffcc79a5df0df..4d196ed34eed3f834081d34a6f83fe62071a3571 100644 |
--- a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py |
+++ b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py |
@@ -162,7 +162,7 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
self.Fail('deqp/functional/gles3/transformfeedback/*.html', |
['win', ('amd', 0x6779)], bug=483282) |
- # It's unfortunate that this suppression needs to be so broad, but |
+ # It's unfortunate that these suppressions need to be so broad, but |
# basically any test that uses readPixels is potentially flaky, and |
# it's infeasible to suppress individual failures one by one. |
self.Flaky('conformance/*', ['win', ('amd', 0x6779)], bug=491419) |
@@ -222,6 +222,13 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
self.Flaky('deqp/functional/gles3/transformfeedback/*.html', |
['win', 'intel'], bug=626068) |
+ # It's unfortunate that these suppressions need to be so broad, but it |
+ # looks like the D3D11 device can be lost spontaneously on this |
+ # configuration while running basically any test. |
+ self.Flaky('conformance/*', ['win', 'intel'], bug=628395) |
+ self.Flaky('conformance2/*', ['win', 'intel'], bug=628395) |
+ self.Flaky('deqp/*', ['win', 'intel'], bug=628395) |
+ |
# Mac only. |
self.Fail('conformance/glsl/misc/shaders-with-invariance.html', |
['mac'], bug=483282) |