| Index: Source/core/rendering/compositing/RenderLayerCompositor.h
|
| diff --git a/Source/core/rendering/compositing/RenderLayerCompositor.h b/Source/core/rendering/compositing/RenderLayerCompositor.h
|
| index e17c707a74b38e9c912b009b320a90a2b4f5bc14..f399d468752cd9c4b9d55579293cccf11e75ae9a 100644
|
| --- a/Source/core/rendering/compositing/RenderLayerCompositor.h
|
| +++ b/Source/core/rendering/compositing/RenderLayerCompositor.h
|
| @@ -190,6 +190,9 @@ public:
|
|
|
| void scheduleAnimationIfNeeded();
|
|
|
| + // Whether the layer could ever be composited.
|
| + bool canBeComposited(const RenderLayer*) const;
|
| +
|
| private:
|
| class OverlapMap;
|
|
|
| @@ -238,16 +241,11 @@ private:
|
|
|
| // Whether the given RL needs to paint into its own separate backing (and hence would need its own CompositedLayerMapping).
|
| bool needsOwnBacking(const RenderLayer*) const;
|
| - // Whether the layer could ever be composited.
|
| - bool canBeComposited(const RenderLayer*) const;
|
|
|
| void updateDirectCompositingReasons(RenderLayer*);
|
|
|
| void updateIfNeeded();
|
|
|
| - // Returns indirect reasons that a layer should be composited because of something in its subtree.
|
| - CompositingReasons subtreeReasonsForCompositing(RenderObject*, bool hasCompositedDescendants, bool has3DTransformedDescendants) const;
|
| -
|
| // Make or destroy the CompositedLayerMapping for this layer; returns true if the compositedLayerMapping changed.
|
| bool allocateOrClearCompositedLayerMapping(RenderLayer*, CompositingStateTransitionType compositedLayerUpdate);
|
| bool updateSquashingAssignment(RenderLayer*, SquashingState&, CompositingStateTransitionType compositedLayerUpdate);
|
| @@ -264,8 +262,6 @@ private:
|
| void setCompositingParent(RenderLayer* childLayer, RenderLayer* parentLayer);
|
| void removeCompositedChildren(RenderLayer*);
|
|
|
| - bool isRunningAcceleratedTransformAnimation(RenderObject*) const;
|
| -
|
| bool hasAnyAdditionalCompositedLayers(const RenderLayer* rootLayer) const;
|
|
|
| void ensureRootLayer();
|
| @@ -345,7 +341,6 @@ private:
|
| #endif
|
| };
|
|
|
| -
|
| } // namespace WebCore
|
|
|
| #endif // RenderLayerCompositor_h
|
|
|