| Index: src/gpu/gl/GrGLVertexArray.h
|
| diff --git a/src/gpu/gl/GrGLVertexArray.h b/src/gpu/gl/GrGLVertexArray.h
|
| index 6b865bd62138d6a9c44d903fc4bb979fc7b28706..639892690f7cf430dd9163a3ac982941444e1465 100644
|
| --- a/src/gpu/gl/GrGLVertexArray.h
|
| +++ b/src/gpu/gl/GrGLVertexArray.h
|
| @@ -13,7 +13,7 @@
|
| #include "gl/GrGLTypes.h"
|
| #include "SkTArray.h"
|
|
|
| -class GrGLBuffer;
|
| +class GrBuffer;
|
| class GrGLGpu;
|
|
|
| /**
|
| @@ -40,7 +40,7 @@ public:
|
| */
|
| void set(GrGLGpu*,
|
| int attribIndex,
|
| - const GrGLBuffer* vertexBuffer,
|
| + const GrBuffer* vertexBuffer,
|
| GrVertexAttribType type,
|
| GrGLsizei stride,
|
| GrGLvoid* offset);
|
| @@ -103,7 +103,7 @@ public:
|
| * This is a version of the above function that also binds an index buffer to the vertex
|
| * array object.
|
| */
|
| - GrGLAttribArrayState* bindWithIndexBuffer(GrGLGpu* gpu, const GrGLBuffer* indexBuffer);
|
| + GrGLAttribArrayState* bindWithIndexBuffer(GrGLGpu* gpu, const GrBuffer* indexBuffer);
|
|
|
| GrGLuint arrayID() const { return fID; }
|
|
|
|
|