Index: src/gpu/gl/GrGLVertexArray.h |
diff --git a/src/gpu/gl/GrGLVertexArray.h b/src/gpu/gl/GrGLVertexArray.h |
index 6b865bd62138d6a9c44d903fc4bb979fc7b28706..639892690f7cf430dd9163a3ac982941444e1465 100644 |
--- a/src/gpu/gl/GrGLVertexArray.h |
+++ b/src/gpu/gl/GrGLVertexArray.h |
@@ -13,7 +13,7 @@ |
#include "gl/GrGLTypes.h" |
#include "SkTArray.h" |
-class GrGLBuffer; |
+class GrBuffer; |
class GrGLGpu; |
/** |
@@ -40,7 +40,7 @@ public: |
*/ |
void set(GrGLGpu*, |
int attribIndex, |
- const GrGLBuffer* vertexBuffer, |
+ const GrBuffer* vertexBuffer, |
GrVertexAttribType type, |
GrGLsizei stride, |
GrGLvoid* offset); |
@@ -103,7 +103,7 @@ public: |
* This is a version of the above function that also binds an index buffer to the vertex |
* array object. |
*/ |
- GrGLAttribArrayState* bindWithIndexBuffer(GrGLGpu* gpu, const GrGLBuffer* indexBuffer); |
+ GrGLAttribArrayState* bindWithIndexBuffer(GrGLGpu* gpu, const GrBuffer* indexBuffer); |
GrGLuint arrayID() const { return fID; } |