| Index: src/gpu/glsl/GrGLSLSampler.h
|
| diff --git a/src/gpu/glsl/GrGLSLSampler.h b/src/gpu/glsl/GrGLSLSampler.h
|
| index a105009e6bd85b91acaf82ec78c2da1457fdd47a..bc90769295cb63c5f195734b6dd5e47e447760dd 100644
|
| --- a/src/gpu/glsl/GrGLSLSampler.h
|
| +++ b/src/gpu/glsl/GrGLSLSampler.h
|
| @@ -29,7 +29,7 @@ public:
|
| // Returns the string to be used for the sampler in glsl 2D texture functions (texture,
|
| // texture2D, etc.)
|
| const char* getSamplerNameForTexture2D() const {
|
| - SkASSERT(GrSLTypeIs2DTextureType(this->type()));
|
| + SkASSERT(GrSLTypeIs2DCombinedSamplerType(this->type()));
|
| return this->onGetSamplerNameForTexture2D();
|
| }
|
|
|
|
|