Index: src/gpu/glsl/GrGLSLProgramBuilder.cpp |
diff --git a/src/gpu/glsl/GrGLSLProgramBuilder.cpp b/src/gpu/glsl/GrGLSLProgramBuilder.cpp |
index 31d1de29b3ba89da5a7b22a0fc2b716e9337b51a..64bc0640b9d92547aa18f1d883424a14ceb1944a 100644 |
--- a/src/gpu/glsl/GrGLSLProgramBuilder.cpp |
+++ b/src/gpu/glsl/GrGLSLProgramBuilder.cpp |
@@ -227,7 +227,7 @@ void GrGLSLProgramBuilder::emitSamplers(const GrProcessor& processor, |
for (int t = 0; t < numTextures; ++t) { |
const GrTextureAccess& access = processor.textureAccess(t); |
GrSLType samplerType = access.getTexture()->samplerType(); |
- if (kSamplerExternal_GrSLType == samplerType) { |
+ if (kTextureExternalSampler_GrSLType == samplerType) { |
const char* externalFeatureString = this->glslCaps()->externalTextureExtensionString(); |
// We shouldn't ever create a GrGLTexture that requires external sampler type |
SkASSERT(externalFeatureString); |
@@ -247,7 +247,7 @@ void GrGLSLProgramBuilder::emitSamplers(const GrProcessor& processor, |
for (int b = 0; b < numBuffers; ++b) { |
const GrBufferAccess& access = processor.bufferAccess(b); |
name.printf("BufferSampler%d", b); |
- this->emitSampler(kSamplerBuffer_GrSLType, access.texelConfig(), name.c_str(), |
+ this->emitSampler(kTextureBufferSampler_GrSLType, access.texelConfig(), name.c_str(), |
access.visibility(), outBufferSamplers); |
texelBufferVisibility |= access.visibility(); |
} |